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361. Lack of mission wh#re whining = probes nerfed too much? - in EVE General Discussion [original thread]
Originally by: Nikla Uthaan What's happened is, post kali, it's suddenly become incredibly easy to scan them out. A couple people spread the word and before you know it, everyone's playing pop the mish runner. A lot of negative feedback,...
- by SN3263827 - at 2006.12.19 06:01:00
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362. Lack of mission wh#re whining = probes nerfed too much? - in EVE General Discussion [original thread]
Originally by: Soporo I'm sorry but the bottom line is, the easier it gets for you in LowSec, the HARDER it will get for you in time. Is this difficult to understand? Not even close to true. Yes, those few bloody days were insane and if ...
- by SN3263827 - at 2006.12.19 05:53:00
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363. Lack of mission wh#re whining = probes nerfed too much? - in EVE General Discussion [original thread]
Originally by: Kryssa Fordring Since the stab nerf, mission runners are pretty much forced to throw away their stabs giving them ABSOLUTELY NO CHOICE wether to fight or flee when a griefer crashes their mission. We scanned down missio...
- by SN3263827 - at 2006.12.19 05:27:00
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364. Lack of mission wh#re whining = probes nerfed too much? - in EVE General Discussion [original thread]
Originally by: Roy Batty68 The drake I consistently got all night. It was as if it was just parked at an SS but warping to it showed deadspace like stuff. Looked like a mission deadspace, no gate to it though. That isn't Deadspace, so i...
- by SN3263827 - at 2006.12.19 05:18:00
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365. Scanprobes even less worthwhile than pre-Kali - in Test Server Feedback [original thread]
Edited by: SN3263827 on 15/12/2006 21:14:57 Originally by: DuPuy I don't understand this... I tested the probe fix this morning. I dropped two fathoms bracketing where my scanner indicated a big batch of missioners were... Within 40...
- by SN3263827 - at 2006.12.15 21:14:00
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366. Anyone had success scanning mission runners? - in Ships and Modules [original thread]
Originally by: Kamazani doesn't mean I have to PVP or pirate or grief or anything. all you punks can get off your high horse.... I pay just as much as you do. forcing me to do what I don't want to do and saying <falsetto**** voice> y...
- by SN3263827 - at 2006.12.15 15:49:00
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367. Anyone had success scanning mission runners? - in Ships and Modules [original thread]
I've just spent another hour and a half trying this out. I had my alt accept a level 1 mission, and then put my main in the mission spot while my alt scanned from the mission gate. After 10 attempts with 5 au probes I decided to try overlapping p...
- by SN3263827 - at 2006.12.15 15:41:00
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368. Anyone had success scanning mission runners? - in Ships and Modules [original thread]
Originally by: Kamazani already did... the whines are worse over there. there's a pve part and a pvp part to this game. neither should be mixed.. {...} I like pvp (at my behest) EvE is not a "consentual combat" game. Get over it. _____...
- by SN3263827 - at 2006.12.15 15:24:00
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369. Anyone had success scanning mission runners? - in Ships and Modules [original thread]
Well, I don't know what you did differently because I (and my corp) spent in excess of 6 hours scanning and got one result. Were they deadspace missions (through a gate) or open space misions? _____________________________________________
- by SN3263827 - at 2006.12.15 00:51:00
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370. Anyone had success scanning mission runners? - in Ships and Modules [original thread]
Originally by: Tsanse Kinske I was referring to multiple probe types, not overlapping. Multiple probe types can only help to reduce deviation. Currently you don't get any results at all for ships in Deadspace. No type of probe save an...
- by SN3263827 - at 2006.12.15 00:38:00
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371. Anyone had success scanning mission runners? - in Ships and Modules [original thread]
You missed the part where it is impossible to lock a ship using an instaundock. And you never land 2500m from dock. You might land 2500m from the station but that isn't the same thing. Anyway, requiring anyone wishing to kill a mission runner...
- by SN3263827 - at 2006.12.15 00:29:00
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372. Anyone had success scanning mission runners? - in Ships and Modules [original thread]
Originally by: "Tsanse Kinske" My understanding is that it's gotten a lot harder but not impossible. Now it depends on having good skills and using multiple probes... You cannot place multiple probes around an off-plane mission spot. The...
- by SN3263827 - at 2006.12.15 00:07:00
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373. Scanprobes even less worthwhile than pre-Kali - in Test Server Feedback [original thread]
I am a pirate. I make no excuses for that - its one of the professions on the promotional literature for the game, and factional warfare encourages us to ally ourselves with the Guristas. I also admit that scanprobing immediately following Kali w...
- by SN3263827 - at 2006.12.13 21:28:00
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374. 33,000 and climbing: you've made your point now - in EVE General Discussion [original thread]
Don't be fooled into thinking Traffic Control is somehow the affliction of solely highly populated systems. I lost a megathron to a gank squad earlier this evening because I was #4 in the queue to jump into an empty 0.0 system for 4 minutes. Its...
- by SN3263827 - at 2006.12.12 00:27:00
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375. FIN - First Expansion Notification - in Market Discussions [original thread]
A safe investment surely, if approved by EMFi Manager _____________________________________________
- by SN3263827 - at 2006.12.09 03:52:00
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376. Items lost in a exchange contract - in EVE General Discussion [original thread]
Had a similar thing happen with a contract. A corpmate set an item exchange to my alt for me to haul some ships for him and the contract never appeared at my alt's end. Corpmate had to cancel contract and set as a public courier mission (with a ...
- by SN3263827 - at 2006.12.05 01:44:00
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377. scanner broken? - in Ships and Modules [original thread]
You need to launch a probe, select it on the first tab, select the type you want to scan for, and then click analyze at the bottom of the scanner. The second tab has NOTHING to do with scanprobes. _____________________________________________
- by SN3263827 - at 2006.12.02 22:06:00
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378. So, time for a rollback... - in Ships and Modules [original thread]
Originally by: Trytic I dunno if this has ever been mentioned, but theres counters to most forms of combat isnt there? Why dont we have a NOS jammer, maybe something that would sit in a mid slot, that can cause NOS to temp. stop working? F...
- by SN3263827 - at 2006.12.02 00:36:00
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379. Cost of New BC - in Ships and Modules [original thread]
Originally by: Kailiao people are impatient asshats who will buy for 150 Fixed. _____________________________________________
- by SN3263827 - at 2006.11.29 18:02:00
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380. Zealot cap problems - in Ships and Modules [original thread]
Originally by: Fraglock I'm debating on getting rid of a Heat Sink and putting another Cap Power Relay to make up for the lost 25%. You haven't "lost" any cap recharge. Your peak recharge rate is exactly the same as it was before. ...
- by SN3263827 - at 2006.11.29 17:18:00
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