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381. pyfa 1.1.14 (Odyssey 1.0) - in Ships and Modules [original thread]
You're gonna have to be more specific. The stability that I get for my ships closely match what pyfa gives (it can be slightly off)
- by Sable Blitzmann - at 2014.03.24 00:55:00
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382. pyfa 1.1.14 (Odyssey 1.0) - in Ships and Modules [original thread]
Eloque wrote: This might be very basic, but I couldn't find it with Google, so I am asking here; How does Pyfa calculate the capacitor recharge stability? I've got a fit and this is what I get in the cap box; Total 7.53 Stable 34.3% +109 GJ/s...
- by Sable Blitzmann - at 2014.03.23 21:15:00
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383. pyfa 1.1.14 (Odyssey 1.0) - in Ships and Modules [original thread]
Wilhelm Knicklicht wrote: thanks sable! i imported my character into pyfa, worked like a charm. no luck with the fit though. github wiki says to export to fittings folder, but the location only applies to windows. in mac osx the fitting folder...
- by Sable Blitzmann - at 2014.03.23 00:04:00
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384. pyfa 1.1.14 (Odyssey 1.0) - in Ships and Modules [original thread]
Carlita Desposito wrote: "PyFa has stopped working". I get that everytime i try running the program. Even tried reinstalling it. Any1 have any idea what creates this issue, and how to make it go away? -Thanks. That's way too vague. Backup...
- by Sable Blitzmann - at 2014.03.22 21:41:00
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385. pyfa 1.1.14 (Odyssey 1.0) - in Ships and Modules [original thread]
Hey thanks! I'll talk with Kadesh about it, maybe we can remove it from the next release. I don't know enough about it to really comment for sure tho. Is it recreated when Pyfa runs again?
- by Sable Blitzmann - at 2014.03.19 00:22:00
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386. pyfa 1.1.14 (Odyssey 1.0) - in Ships and Modules [original thread]
Sinsuzo Sho wrote: Thanks for the quick reply! Unfortunately a proxy wouldn't do anything for me in this instance. How often does it try to do a market update? Other than the every 60 seconds if it fails of course. I haven't looked at the pr...
- by Sable Blitzmann - at 2014.03.18 17:30:00
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387. pyfa 1.1.14 (Odyssey 1.0) - in Ships and Modules [original thread]
Sinsuzo Sho wrote: Sorry if I missed this somewhere else, but is it possible to turn off the market update? When I am not busy at work I like to mess around with fits, and I don't want pyfa to constantly bounce off our firewall. Amazing tool, ...
- by Sable Blitzmann - at 2014.03.18 14:49:00
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388. pyfa 1.1.14 (Odyssey 1.0) - in Ships and Modules [original thread]
Kadesh Priestess wrote: Time for Rubi 1.3 update! You can find it on release page, as usual. All the changes are listed there as well. This time most of the UI changes were coded by new (now official) team member, Sable Blitzmann. Welcome ab...
- by Sable Blitzmann - at 2014.03.16 15:36:00
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389. pyfa 1.1.14 (Odyssey 1.0) - in Ships and Modules [original thread]
Danni Bellenger wrote: On top of the inevitable 1.3 update, I think a feature implementing some kind of quick bar for link or support ships would be awesome. At the moment, to get the effects of links, you have to go back through the ship brows...
- by Sable Blitzmann - at 2014.03.14 23:05:00
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390. Loyalty Point Store Database or lookup. - in EVE Technology Lab [original thread]
Steve Ronuken wrote: Hallvardr wrote: well ... there you go. Cool. Bookmarking them for IGB. great minds think alike or nothing new under the sun. Sable put together the database which I'm using. I was just a /little/ quicker to the...
- by Sable Blitzmann - at 2014.03.14 01:08:00
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391. Loyalty Point Store Database or lookup. - in EVE Technology Lab [original thread]
Or my own http://blitzmann.it.cx/lpStore/ *shameless plug
- by Sable Blitzmann - at 2014.03.12 22:04:00
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392. pyfa 1.1.14 (Odyssey 1.0) - in Ships and Modules [original thread]
I recently installed OS X Mountain Lion on VirtualBox for testing and have experienced some issues as well, such as much longer response time when browsing ships when compared to windows / linux. However, double clicking to add/remove modules seem...
- by Sable Blitzmann - at 2014.03.11 15:45:00
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393. pyfa 1.1.14 (Odyssey 1.0) - in Ships and Modules [original thread]
Brigard en Chasteaux wrote: Sable Blitzmann wrote: Problem is that there aren't a lot of mac devs that can look into this. Do you know the last version where this worked for you? Is there anything in the error log file created in the save ...
- by Sable Blitzmann - at 2014.03.10 16:22:00
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394. LP Store in SQL format -- v0.1 - in EVE Technology Lab [original thread]
No new activity, just a simple bump to keep thread alive. Apparently there will be a new ship skinning thing, with one of them available in CONCORD LP store. I will be monitoring this and will release a new version if needed. =)
- by Sable Blitzmann - at 2014.03.09 22:35:00
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395. pyfa 1.1.14 (Odyssey 1.0) - in Ships and Modules [original thread]
Nex Killer wrote: How do I get the fleet boost to work? I drag a boosting fit to the fleet window and click squad booster and it doesn't do anything or have anything in the window. Make sure that you have an active fit open. The additions pa...
- by Sable Blitzmann - at 2014.03.04 00:36:00
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396. pyfa 1.1.14 (Odyssey 1.0) - in Ships and Modules [original thread]
Xan Pendragon wrote: In light of the discussion here, this is very basic, but is there a user guide anywhere that will cover the basics? I don't mean putting together a fit, that part is okay (I think), but other features, such as importing/exp...
- by Sable Blitzmann - at 2014.03.01 17:57:00
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397. pyfa 1.1.14 (Odyssey 1.0) - in Ships and Modules [original thread]
Brigard en Chasteaux wrote: Elderad Ulthran wrote: Been having this issue for the past couple versions of pyfa for mac. I can't change my damage profiles in the resistances window; I can open the damage pattern editor and make a pattern, sav...
- by Sable Blitzmann - at 2014.02.28 05:19:00
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398. pyfa 1.1.14 (Odyssey 1.0) - in Ships and Modules [original thread]
Bertrand Butler wrote: I don't know if this is reported already. Sometimes when you rig a strategic cruiser and then proceed to change around subs, you get a ghost fourth rig slot showing. Other than the visual, there is no change in stats or...
- by Sable Blitzmann - at 2014.02.25 03:09:00
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399. pyfa 1.1.14 (Odyssey 1.0) - in Ships and Modules [original thread]
Jakob Anedalle wrote: CW Itovuo wrote: I'm sure it's been mentioned, but it'd be nice if the ship description under right-click "show basic stats" would reiterate the hull bonuses. This used to happen, but I'm not seeing it anymore. Is ...
- by Sable Blitzmann - at 2014.02.24 21:26:00
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400. pyfa 1.1.14 (Odyssey 1.0) - in Ships and Modules [original thread]
Levina Windstar wrote: Kadesh Priestess wrote: Levina Windstar wrote: Issue : Most of the wormhole effects in the projected tab are not accurate. Some of them are just completly wrong too. Please be more specific. It seams that most...
- by Sable Blitzmann - at 2014.02.24 17:28:00
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