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|61. Sov and Capital changes - Time line & commitment from CCP side - in EVE General Discussion [original thread]
Sov and other nul mechanics are broken or at least in serious need of loving, agreed. But: Anthar Thebess wrote: so less than 3-4 months CCP will make changes to : Seriously? In that time frame all you can hope to get is a statement from C...
- by Sable Moran - at 2014.08.04 12:44:00
|62. automated way to mine a moon/roid belt - in EVE General Discussion [original thread]
Eugene Kerner wrote: Jur Tissant wrote: Mining doesn't need to be more automated, it just needs to be more profitable. No Well, if mining were made more involved (as in miner actually needing to do something other than wait) I wouldn't ...
- by Sable Moran - at 2014.08.04 11:52:00
|63. Offline Mode - in EVE General Discussion [original thread]
Gallowmere Rorschach wrote: Paranoid Loyd wrote: Calvin Recline wrote: James Amril-Kesh wrote: I have never had problems with the launcher, and I started using it in beta. Congrats, you are a special snowflake. I have to 'repair' to...
- by Sable Moran - at 2014.08.04 11:48:00
|64. Petition For Overview Addition. - in EVE General Discussion [original thread]
Ralph King-Griffin wrote: o7 Fury Bot Where is FuryBot anyway? Did CCP accidentally ban it instead of the chat bots? Ralph King-Griffin wrote: and +1 great idea Yeah agreed, gets a +1 from me too.
- by Sable Moran - at 2014.08.04 11:31:00
|65. CPU Going Nuts - in EVE General Discussion [original thread]
Aikasse wrote: To apply thermal paste I thought you just put a pea-sized blob in the middle and fastened down the HSF thing, as it would add enough pressure to evenly spread it? Or should I pre-spread it with a credit card or something? Eith...
- by Sable Moran - at 2014.08.04 11:24:00
|66. option to exclude lvl 5s from skill sheet - in Player Features and Ideas Discussion [original thread]
Nariya Kentaya wrote: what do you mean by skill sheet? The main character sheet I take it. Nariya Kentaya wrote: beause i know theres a filter in the skill-queue to filter out all level 5 skills. last i checked i thought there was also a...
- by Sable Moran - at 2014.08.04 10:17:33
|67. finding out the production time ?!? - in Player Features and Ideas Discussion [original thread]
Agreed, this is a pain when planning production across several characters. The BP should display values that takes into consideration the skills and/or implants of the character doing the 'Show Info'. I guess a spreadsheet could possibly solve th...
- by Sable Moran - at 2014.08.04 10:10:00
|68. The 200.000.000 skillpoint club - in Skill Discussions [original thread]
Speaking about birthdays, today's Sables. Over 223 million SP. 208 million SP in lvl 5 skills, 269 skills at lvl 5. 11 years in the game. Ten million skillpoints less than digitalwanderer has but a whole lot more skills. Haven't checked his skil...
- by Sable Moran - at 2014.07.31 20:26:00
|69. Bank or extra wallet tab? - in Player Features and Ideas Discussion [original thread]
Supported. And while you're at it CCP, add some sub tabs to the orders tab in the wallet too, thanks.
- by Sable Moran - at 2014.07.31 09:19:00
|70. level V skill requirements with a bonus per level: why? - in Skill Discussions [original thread]
digitalwanderer wrote: when I started in the early days there was no double speed training, no hardwires or learning implants of any kind, no advanced learning skills at all and I had 8000 SP to start with and just a little Velator frigate, and...
- by Sable Moran - at 2014.07.31 08:56:00
|71. POS job payment - in Player Features and Ideas Discussion [original thread]
Veronica Aeshyr wrote: I think that adding the option of pay with your own wallet is not a big deal for CCP engineers I think this is the issue. The POS code is old (circa 1 zillion BC) and it is a big deal for CCP engineers. Over the ye...
- by Sable Moran - at 2014.07.25 08:39:00
|72. Sticky:Dev blog: In-Space Brackets revisited with Crius - in EVE Information Portal [original thread]
Mag's wrote: These options should include ways that make me able to completely delay certain types of tips, that really are not required with experienced players. I would like to emphasise this. When it comes to the UI one size really does n...
- by Sable Moran - at 2014.07.12 18:14:00
|73. Test Server Shortcut - in Test Server Feedback [original thread]
One more thing to check. If there are spaces in the folder name you need to use double quotes. Example: "C:\program files\eve\sisi\eve.exe" /server:sisi You need to be extra careful where the double quotes are. They are around the folder path on...
- by Sable Moran - at 2014.07.07 09:06:00
|74. So who is Eve's biggest customer? - in EVE General Discussion [original thread]
Mr Epeen wrote: Darkblad wrote: There certainly is no 100 % direct relation between subscriber numbers and banned accounts, but there are somewhat current numbers for the second . I'm intrigued now. I don't suppose anyone has a link to ...
- by Sable Moran - at 2014.07.05 18:10:00
|75. What was your first PVP loss and how did it happen? - in EVE General Discussion [original thread]
Lost a Vexor about two months after I started playing because I though it would be smart to engage an ore thief with a smartbomb. In high sec.
- by Sable Moran - at 2014.07.04 16:24:00
|76. Easter Eggs - in EVE General Discussion [original thread]
Ka'Narlist wrote: The only one I'm really interessted in so far is the enormus spacebug someone posted a screenshot once http://i.imgur.com/ImsKvMi.jpg It's the Cockroach. Bug hunters can get it. I don't think you can see it outside of Sisi.
- by Sable Moran - at 2014.07.04 16:19:00
|77. EVE end game, a Rich Man's Game? - in EVE General Discussion [original thread]
THCS wrote: Do any of you Eve Vets share the same sentiment? No. 540 dollars per year for a hobby is really cheap.
- by Sable Moran - at 2014.07.02 13:10:00
|78. Sticky:Blueprint data adjustments thread - in Science and Industry [original thread]
Max Kolonko wrote: CCP Greyscale wrote: So firstly, it's worth noting that there are various new ways to reduce build times. That said, yes, your output of ammo per-character is going to go down. We don't feel particularly strongly about t...
- by Sable Moran - at 2014.07.01 07:45:00
|79. Sticky:Blueprint data adjustments thread - in Science and Industry [original thread]
CCP Greyscale, after reading this thread most of my questions here: https://forums.eveonline.com/default.aspx?g=posts&m=4759660#post4759660 are answered. But I still would like to get back to the issue of exact numbers. Currently it takes 2...
- by Sable Moran - at 2014.06.30 17:22:00
|80. Sticky:Blueprint data adjustments thread - in Science and Industry [original thread]
CCP Greyscale wrote: we'd prefer more rather than fewer markets to be priced by invention rather than BPOs. If you want more inventors on the playing field then why are you lowering the manufacturing times of the BPO's? Numbers: Currently ...
- by Sable Moran - at 2014.06.30 14:10:00
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