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1. New Launcher Sucks, Revert everything to where it was yesterday. - in Issues, Workarounds & Localization [original thread]
I hate how the new launcher FULLY validates the client installation every single time. If I'm just logging in to do PI, check my mail, or change a skill, this verification can take much longer than the time I'll actually spend ingame. In fact, I j...
- by Saelie - at 2013.05.23 06:27:00
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2. CCP: SWG canceled...omen much? - in EVE General Discussion [original thread]
I didn't realize it hadn't died back in 2007 or so. Long overdue.
- by Saelie - at 2011.06.25 13:01:00
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3. Good Bye Ombey! - in EVE General Discussion [original thread]
All the best, Ombey. Here's hoping you come back to a better EVE in the future.
- by Saelie - at 2011.06.25 12:58:00
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4. When did our 15 become not enough? - in EVE General Discussion [original thread]
Actually, EVE uses a pretty standard pricing formula for subscription games, unless they or everyone else has changed it in the last couple weeks.
- by Saelie - at 2011.06.16 11:14:00
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5. An update on Tranquility and related EVE services - in EVE General Discussion [original thread]
Originally by: Miilla Originally by: Livini Naship can someone awnser me plz why there is a warning by ccp about an phishing mail ?? i am sure i did not give my email adress to some bunch of criminals. If you havnt registered ...
- by Saelie - at 2011.06.15 21:52:00
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6. Hysteria - in EVE General Discussion [original thread]
Okay, wow. Seriously. Wow. I started noticing my EVEmon wasn't updating and came over here to see if something was up. True enough, something was. Okay, that's fine, it happens. Then I look at the rest of the posts on the forum. Every single one,...
- by Saelie - at 2011.06.15 21:48:00
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7. Increasing the warp-in distance error - in Player Features and Ideas Discussion [original thread]
Hm. Too well-spoken to be one of the usual trolls, so I'll give this one a serious response. The big problem here is that few people in EVE appreciate randomness - Just ask anyone that gets jammed eight times in a row by a single flight of ECM dr...
- by Saelie - at 2011.01.28 14:28:00
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8. Looking at Incursion feedback from forums and in-game... - in EVE General Discussion [original thread]
I'd wager a good half of those losses at least are noobships and cheap T1 frigates that belonged to looter alts. I certainly see a lot of those wrecks in the Vanguard sites I explored today.
- by Saelie - at 2011.01.26 09:58:00
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9. Incursions - Doomed to fail? - in EVE General Discussion [original thread]
Edited by: Saelie on 26/01/2011 05:36:53 It's interesting to see all the posting happening in this thread only after incursions came out, when I posted it before they were released - Making predictions if you will, after running them on Singul...
- by Saelie - at 2011.01.26 05:30:00
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10. [Mandate] Killmails Must Die - in Assembly Hall [original thread]
Originally by: Crewman Jenkins I also hate killmails. I hate that they discourage people from using non-direct fire ships in pvp. This is the *only* valid concern about killmails, in my opinion. As an occasional prober-for-hire I somet...
- by Saelie - at 2011.01.24 16:16:00
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11. [Mandate] Killmails Must Die - in Assembly Hall [original thread]
Idea not supported. There are a number of reasons removing killmails won't do anything to address any problems, and killmails do have some positive effects on PvP that people like to ignore. Here's a rundown. 1) Some people use killmails as a for...
- by Saelie - at 2011.01.24 10:16:00
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12. Incursions - Doomed to fail? - in EVE General Discussion [original thread]
Edited by: Saelie on 21/01/2011 00:33:15 Originally by: PTang Originally by: Saelie They're too hard. This is the principle complaint. There are frigates in these plexes that do more damage than mission battleships they do ...
- by Saelie - at 2011.01.21 00:32:00
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13. Incursions - Doomed to fail? - in EVE General Discussion [original thread]
Incursions promise to be the biggest flop in EVE's history because it's a concept that runs anathema to the game's core values. What do I mean? Here's an explanation of incursions and the reasons they're going to fail. 1) They're too hard. This i...
- by Saelie - at 2011.01.21 00:20:00
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14. [Proposal] Fix Retribution Assault Frigate - in Assembly Hall [original thread]
I consider the Retribution to be one of the best AFs out there for its role, which is anti-drone and anti-frigate. They're tanky little things that are quite hard to take down, feature good damage projection compared to other ships of their class,...
- by Saelie - at 2011.01.08 12:25:00
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15. Can't see **** captain! - in Test Server Feedback [original thread]
Originally by: SinthEmortal Im having a problem where i can create my character fine until it gets to the portrait screen, where i just get a black screen. This, with Female/Minmatar/Vherokior.
- by Saelie - at 2011.01.07 22:15:00
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16. Allow Rorqual's in high sec - in Player Features and Ideas Discussion [original thread]
The problem here is likely the battle-Rorqual. Insane logistics capabilities plus the tank of five or six buffer-tanked Abaddons, with respectable DPS to boot. Here's a fit I came up with off the top of my head: [Hi-Sec Logistics Fun] Damage Cont...
- by Saelie - at 2011.01.07 04:11:00
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17. [Proposal] Ship Auto-Spin - in Assembly Hall [original thread]
It's a hard life for the modern EVE pilot. Sitting in stations, trading, hiding from wars, being bored all the time... Spinning ships is all you have to do. But even that takes work. This should be remedied, and I have just the idea to fix it. Sh...
- by Saelie - at 2011.01.03 20:59:00
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18. Ending with the blob - in Player Features and Ideas Discussion [original thread]
Actually, blobbing is completely normal and realistic. Major fleet fights in EVE, with a mere 500 ships per side, are SMALL by most sci-fi standards. How many ships do you think were present at the Battle of Endor in Return of the Jedi? Not just s...
- by Saelie - at 2010.12.28 14:11:00
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19. Reduce Jita lag - putting market on Separate Node - in Player Features and Ideas Discussion [original thread]
Jita can never be fixed. The lower the lag, the more people will go there, thus ensuring that the lag level is always frustrating but not intolerable.
- by Saelie - at 2010.12.28 10:08:00
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20. [Proposal] Give all mission rats sleeper AI - in Assembly Hall [original thread]
Edited by: Saelie on 28/12/2010 09:50:40 They already plan to do this. At the same time though, they'll have to tone some missions down, as stupid AI is the only thing keeping some missions soloable at-level - Worlds Collide and Pirate Assaul...
- by Saelie - at 2010.12.28 09:49:00
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