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141. what is up with Gordan Freeman Tech III - in Market Discussions [original thread]
. - Sarf CEO, Director of Freighter construction. Miner of small balls of dirt.
- by Sarf - at 2007.05.26 14:42:00
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142. Making mining fun and very hard to macro - in Player Features and Ideas Discussion [original thread]
Originally by: Camilo Cienfuegos Problem: Ore availability As it stands, macro and non macro miners alike are stripping every decent roid belt in highsec space and leaving nothing but veldspar behind (if even that). Solution: Asteroid typ...
- by Sarf - at 2007.05.25 20:28:00
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143. Making mining fun and very hard to macro - in Player Features and Ideas Discussion [original thread]
Originally by: Camilo Cienfuegos Problem: Cargo capacity. I like the fact that to mine effectively you require multiple characters (miners, haulers, tankers) and forcing you to anchor a secure can or use a jetcan to pass the ore to the ha...
- by Sarf - at 2007.05.25 20:17:00
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144. Some quick heat obvservations and suggestions - in Player Features and Ideas Discussion [original thread]
so can you overheat your mining lasers, and or strip miners? get 20% more yeild? - Sarf CEO, Director of Freighter construction. Miner of small balls of dirt.
- by Sarf - at 2007.05.25 20:07:00
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145. Implant Musings: Slot 11-15 & 'Carebear' Sets - in Player Features and Ideas Discussion [original thread]
Slot 7: Invetion compatibility tables 5% to success chance for invention jobs. Slot 8: Production scheduling assistant, 5% reduction on all mfg/lab job run times. - Sarf CEO, Director of Freighter construction. Miner of small balls of dirt.
- by Sarf - at 2007.05.25 19:50:00
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146. Energy Missles - different from other topic of same name. - in Player Features and Ideas Discussion [original thread]
Originally by: Lance Fighter And you not only stole MY NAME, but also you totally messed it up! It was a good idea... i demand you change the name of your idea immediately. Ok ok, back down the killer shuttles.. Name changed :) - Sar...
- by Sarf - at 2007.05.25 19:38:00
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147. Energy Missles - different from other topic of same name. - in Player Features and Ideas Discussion [original thread]
Edited by: Sarf on 25/05/2007 17:29:48 These short range energy missiles have a advantage over conventional missile in that they use pure energy and fire at very high rate of fire, but because the energy bleeds off they are very short range. A...
- by Sarf - at 2007.05.25 17:30:00
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148. Carebear Hardwirings - in Player Features and Ideas Discussion [original thread]
yes, this is needed. Also more implants and rigs that are for miners. I would like some trade oriented implants also, maybe one that decreases tax rates, or administrative costs. or one that increases the marine that NPC will pay you, ie 5% l...
- by Sarf - at 2007.05.24 21:42:00
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149. Cargo Folders? - in Player Features and Ideas Discussion [original thread]
/signed, have needed this for a long time - Sarf CEO, Director of Freighter construction. Miner of small balls of dirt.
- by Sarf - at 2007.05.24 16:22:00
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150. Beyond Jet Can Mining: Solar-Sailing Automated Ore Return Vehicles - in Player Features and Ideas Discussion [original thread]
/signed I like it. It has been mentioned a few times that there could be a server load for this. There really doesn't need to be. It accelerates away and when it enters warp, a recored gets added to a database with the travel time. Then when ...
- by Sarf - at 2007.05.24 14:47:00
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151. POS Jump arrays *idea inside* - in Player Features and Ideas Discussion [original thread]
According to the test form, you need lv3 sovereignty to deploy the warp bridge, link . - Sarf CEO, Director of Freighter construction. Miner of small balls of dirt.
- by Sarf - at 2007.05.24 00:19:00
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152. Linux Client - in Test Server Feedback [original thread]
eve is the only thin holding me back from switching all my machines to unbuntu. Long live the penguin. - Sarf CEO, Director of Freighter construction. Miner of small balls of dirt.
- by Sarf - at 2007.05.23 21:15:00
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153. Larger Secure Containers - in Player Features and Ideas Discussion [original thread]
15k is to small, we need to be able to launch a 10K packaged can that expands on launching to 100k of space inside. They can't be used assembled in the hold and are only good for large anchored storage. A 15k ore hold would be nice also. - Sarf ...
- by Sarf - at 2007.05.23 20:47:00
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154. Asgard industries is recuriting (Empire Corporation) - in Alliance and Corporation Recruitment Center [original thread]
Edited by: Sarf on 23/05/2007 18:49:08 We are a small (hoping to get larger) Mining and Manufacturing corporation. We are recruiting new players who have a interest in learning about mining and manufacturing. As a corp we expect miners to pr...
- by Sarf - at 2007.05.23 18:51:00
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155. Alliance/Corp Private Market - in Player Features and Ideas Discussion [original thread]
I would like this as well. I would defiantly use it to put up corp buy orders for paying a premium on ore from corp members. I would also use it to stock supplies for the corp. I would also like to have it have a 6 month order time. The allianc...
- by Sarf - at 2007.05.23 18:44:00
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156. Alliance Hangers - your thoughts? - in Player Features and Ideas Discussion [original thread]
I would like to see ACL for corp/ personal hangers Ie I am able to edit a hanger and say any alliance member can access it, or my personal hanger this character can access it. This way i can share hangers between my seperate accounts. - Sarf CE...
- by Sarf - at 2007.05.22 23:12:00
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157. way to tell if someone in corp/gang has high leadership skills - in Player Features and Ideas Discussion [original thread]
sounds like a good idea. - Sarf CEO, Director of Freighter construction. Miner of small balls of dirt.
- by Sarf - at 2007.05.22 23:06:00
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158. Mobile Cities & Custom Freighters - in Player Features and Ideas Discussion [original thread]
Edited by: Sarf on 22/05/2007 22:42:54 well since eve doesn't support a system for customizing a ship. How about a bunch of relatively cheap bpo (100m) that convert freighters of a given race into some basics. All the variants look the same a...
- by Sarf - at 2007.05.22 22:43:00
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159. Advanced Salvaging - Ship wreckage (destoyed hull remains) to mins - in Player Features and Ideas Discussion [original thread]
how about you just target the hulk and activate a mining laser, out pops drone alloys from each mining cycle. Strip miner works faster than a miner ii - Sarf CEO, Director of Freighter construction. Miner of small balls of dirt.
- by Sarf - at 2007.05.22 22:34:00
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160. POS Jump arrays *idea inside* - in Player Features and Ideas Discussion [original thread]
linked jump gates are coming, it was in the dev chat (one before the last) it will allow a pos Owner to link two pos together. I just hope you can put a beacon on the out side of your shield and sell jumps. - Sarf CEO, Director of Freighter const...
- by Sarf - at 2007.05.22 14:41:00
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