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1. Sticky:[Odyssey 1.1] Tech 1 Industrials, Round 2 - in Player Features and Ideas Discussion [original thread]
What will the mineral requirements be for these ships, will they be changing? I would assume (granted i've never built one) that the mark II, III, and IV require less minerals than the Ity V?
- by Sassums - at 2013.07.01 21:21:00
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2. Sticky:[Winter] Ewar Tweaks for Retribution - in Player Features and Ideas Discussion [original thread]
So you're definition of an "Update" is instead a nerf to those ECM classed T2 Cruisers? How is that in any way an update? So not only do you nerf the base effectiveness, you slap me in the face by adding more skills to make the ships more effect...
- by Sassums - at 2012.11.03 03:05:00
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3. Ideas for new modules - in Player Features and Ideas Discussion [original thread]
I have asked this numerous times, and have gotten 0 responses. When are you going to reintroduce faction tower BPC drops? When are you going to fix POS mechanics? CEO's do not have enough control over the POS. There are only 3 levels of secur...
- by Sassums - at 2012.01.17 02:09:00
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4. D-Scan in WH Space - in Player Features and Ideas Discussion [original thread]
If you live in WH space, you know you have to use your D-Scan and scan as frequently as you can. There have been countless instances where someone goes afk to gas mine or otherwise not pay attention and they get jumped. Some players are good en...
- by Sassums - at 2011.12.09 16:42:00
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5. The Future of Wormholes and Alliances - in Player Features and Ideas Discussion [original thread]
Was giving this some thought, and it seems like in many cases, Alliances are too large to reside in one wormhole, but by splitting up, they also split up their numbers. I thought that perhaps in a future expansion, we could add either higher clas...
- by Sassums - at 2011.12.08 12:05:00
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6. Wormhole minerals and ice fuels. - in Player Features and Ideas Discussion [original thread]
I have always liked the idea of having roaming ice belts in WH's much like we have roaming Grav Sites, especially if they are dead set on removing them from High Sec. I don't however, agree with them removing ABC's from the WH's. Mining in WH s...
- by Sassums - at 2011.09.07 00:26:00
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7. Poor GM Communication - in Player Features and Ideas Discussion [original thread]
Was mining in a belt in a wormhole a few days ago, 2 Hulks and an Orca mining away. I was only paying enough attention to jetcan the ore when the cargohold became full. Got bored and went to watch a movie. Warped the Ships to the POS and sat them...
- by Sassums - at 2011.09.04 04:28:00
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8. Nullsec design goals feedback: Intel - in Player Features and Ideas Discussion [original thread]
Low Sec is broken. I think the Local Chat channel gives off way too much information. I don't want you to know if I am in your Null Sec system or Low Sec system I want you to come find me. I think you should only appear on Local if you come in r...
- by Sassums - at 2011.08.15 17:53:00
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9. Nullsec design goals feedback: Mining - in Player Features and Ideas Discussion [original thread]
This is a load of crap You are going to break game mechanics that are working just fine. I don't want to go into Null-Sec because of the politics and care bear whiners. How can you tell me that mining in a wormhole is safer than in NullSec? So s...
- by Sassums - at 2011.08.15 17:44:00
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