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1. Capital Mining Ship - in Player Features and Ideas Discussion [original thread]
Umm No, why? (1) We don't need another capital ship in highsec, if you ship is going to be a capital miner, it can't be able to leave lowsec and nullsec. (2) You underestimate the mining ability of hulks........ even with the risk in low and...
- by Satav - at 2012.02.13 20:28:00
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2. Self-Destructing Killmails - in Player Features and Ideas Discussion [original thread]
Tidurious wrote: Ok, response to OP - self destruct is a valid tactic to deny your enemy loot and to deny them that sense of victory, because while they may have caused you to SD, they didn't really kill you. The lack of KM displays that fact. ...
- by Satav - at 2012.02.13 20:21:00
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3. Do Self Destruct Timers need to change based on Ship Mass? - in Player Features and Ideas Discussion [original thread]
Here's my proposal. Allow self - destruct mechanics to remain the same but have the killmail given to highest dps pilot other than the damage taken in the self destruct. A self destructing Nyx for example: Victim: John Doe Total Damage Taken: 4...
- by Satav - at 2012.02.13 19:57:00
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4. Self-Destructing Killmails - in Player Features and Ideas Discussion [original thread]
Simi Kusoni wrote: As much as I hate self destructing super caps, OP should probably learn to use the search function. Randomly scrolling through five pages (you missed two threads on this in those five pages, btw) is not searching the forums. ...
- by Satav - at 2012.02.13 15:52:00
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5. Self-Destructing Killmails - in Player Features and Ideas Discussion [original thread]
Aqriue wrote: Satav wrote: As everyone is pretty much aware of in New Eden, frequently capsuleers choose to a "samurai" death and self-destruct their ships rather than having their loss be made public and ridiculed for their defeat. Choosing...
- by Satav - at 2012.02.13 15:45:00
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6. Self-Destructing Killmails - in Player Features and Ideas Discussion [original thread]
Bienator II wrote: i can send you killmails for a small fee of 10m if you like. (group bonus is possible) just mail me your scenario Lol. Dam vulture's. Like paying a committee to give your team a trophy that you didn't earn. How shady :P. ...
- by Satav - at 2012.02.11 18:37:00
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7. Self-Destructing Killmails - in Player Features and Ideas Discussion [original thread]
mxzf wrote: Seriously, just post this in one of the other threads about the topic, there are a couple going right now. Learn to search before posting. Certainly, would you care to link one of the "couple going right now"? I looked through t...
- by Satav - at 2012.02.11 18:36:00
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8. Self-Destructing Killmails - in Player Features and Ideas Discussion [original thread]
As everyone is pretty much aware of in New Eden, frequently capsuleers choose to a "samurai" death and self-destruct their ships rather than having their loss be made public and ridiculed for their defeat. Choosing to keep their "honor" as it were...
- by Satav - at 2012.02.11 18:06:00
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9. Structure Killmails - in Player Features and Ideas Discussion [original thread]
bump.
- by Satav - at 2012.01.26 21:53:00
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10. Structure Killmails - in Player Features and Ideas Discussion [original thread]
bump.
- by Satav - at 2012.01.23 18:23:00
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11. Structure Killmails - in Player Features and Ideas Discussion [original thread]
bump.
- by Satav - at 2012.01.19 16:10:00
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12. Structure Killmails - in Player Features and Ideas Discussion [original thread]
bump.
- by Satav - at 2012.01.18 15:56:00
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13. Structure Killmails - in Player Features and Ideas Discussion [original thread]
Goose99 wrote: No. It's not a ship, no one pilots it. Otherwise I should get kms for killing rats. Structure kms should be removed. I would normally ignore a troll like this. But i just had to point out ..... You do get kms for killing r...
- by Satav - at 2012.01.16 15:52:00
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14. Structure Killmails - in Player Features and Ideas Discussion [original thread]
Orisa Medeem wrote: Seems to me it's technically complicated to add ships/mods still in production to the km, since they are not items yet. Granted, I'm sure it would take some work writing the code to make it work. However, CCP has writte...
- by Satav - at 2012.01.14 17:53:00
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15. Structure Killmails - in Player Features and Ideas Discussion [original thread]
Greetings my fellow capsuleers, In the light of recent changes made to killmails, specifically pod killmails; i thought that i would share an idea that I've had for some time now. You can now see on pod mails if your arch enemy had a full set of...
- by Satav - at 2012.01.13 18:19:00
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16. KILL mail CORP HANGAR - in Player Features and Ideas Discussion [original thread]
Interesting idea. I like it. alot actually. Expounding on it...... It would be nice also for Ship Maintainance Arrays, all assembly Arrays, reactors, ect. Basically any pos mod with any item in it. I would like to know if i killed a baby titan...
- by Satav - at 2011.12.25 20:16:00
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17. Bounty Hunter License (making bounty hunting a viable carrier path) - in Player Features and Ideas Discussion [original thread]
+1 just for stating some ideas on how to fix bounty hunting..... It seems to have gotten lost in all the hub hub lately. I hope CCP notices and tries to correct it. _______________________________________________________________________________...
- by Satav - at 2011.12.19 16:24:00
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18. Local Chat - in Player Features and Ideas Discussion [original thread]
Seconded, Modified the OP though. I would like the option of being able to set up local however i would like just like my overview. ______________________________________________________________________ "Your Erebus is docked? How did that h...
- by Satav - at 2011.12.17 17:29:00
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19. SPAMMING COMPLAINT (el alasar) - in Player Features and Ideas Discussion [original thread]
In addiction to reporting these spams i'm making a thread to voice a complaint about this. All posts from el alasar on this date are redundant to put it mildly. I have no complaint on the content of the threads but taking up an entire page of a f...
- by Satav - at 2011.12.14 16:18:00
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20. Idea That Will Revolutionize Eve Online - in Player Features and Ideas Discussion [original thread]
Do what i did.... stop it yourself. Sure it would be nice if CCP could figure out how to stop it. But until then i will stop it. Personally i have an alt that kills 10 mining bots a week.
- by Satav - at 2011.12.03 16:35:00
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