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781. Remove session change GARBAGE - in Test Server Feedback [original thread]
Edited by: Scorpyn on 13/07/2007 21:37:08 Actually if you fix this then there is a chance that you'll fix the desync issues in the process. And the other way around. (ie it wouldn't surprise me at all if it turns out to be the same issue) If ...
- by Scorpyn - at 2007.07.13 21:35:00
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782. Remove session change GARBAGE - in Test Server Feedback [original thread]
The problem is that it's actually needed, because before it was implemented ppl used to get stuck every now and then... However, that doesn't change the fact that it's an ugly hack that should be fixed, so I agree.
- by Scorpyn - at 2007.07.13 19:46:00
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783. Girl saved from Suicide attempt. - in Out of Pod Experience [original thread]
I hope I would do the same. Since I haven't been in a similar situation, however, I don't actually know if I would or not Medical training is probably a very good start. It removes the omgidunnowhattodo feeling and replaces it with ineedtodothi...
- by Scorpyn - at 2007.07.13 15:35:00
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784. Gamer Group troubles. Need help. - in Out of Pod Experience [original thread]
It's very simple really. Just find another group to play with. If they don't respect you now then they are not likely to start respecting you in the future, so going elsewhere is the best thing you can do imo.
- by Scorpyn - at 2007.07.13 13:24:00
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785. Some Tech 1 items which are better than their tech 2 counterparts - in Test Server Feedback [original thread]
Edited by: Scorpyn on 12/07/2007 22:20:09 Standard rockets are better than javelin rockets. There are only 2 things that the javelin is better at : velocity and flight time. The explosion velocity is 1/4 of standard rockets, and the explosion ...
- by Scorpyn - at 2007.07.12 22:10:00
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786. Suggestion: modify aggression timer for docking/jumping. - in Test Server Feedback [original thread]
Edited by: Scorpyn on 12/07/2007 16:37:23 Actually that means that we don't really agree. The docking/jumping timer should not be 15 minutes imo. 1 to 2 minutes is a better timer for that.
- by Scorpyn - at 2007.07.12 16:37:00
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787. Suggestion: modify aggression timer for docking/jumping. - in Test Server Feedback [original thread]
Edited by: Scorpyn on 12/07/2007 12:38:30 hmm... If I understand this correctly : If a timer for docking/jumping is ticking, it should be restarted at every attack, whether done by the player or someone shooting the player (not by npcs). Th...
- by Scorpyn - at 2007.07.12 12:38:00
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788. CCP: Give me a chance? - in EVE General Discussion [original thread]
Just petition. Concord can be a bit weird sometimes (once I got a msg about attacking someone who wasn't even in the same system).
- by Scorpyn - at 2007.07.12 05:29:00
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789. Log offs get even worse - in Test Server Feedback [original thread]
Originally by: Dietes Marcellus Post log off time is a good idea. My only concern is what of the people who quit out of the program before the logoff time has finished? If agressed during that time they should stay in space for 15 minut...
- by Scorpyn - at 2007.07.12 05:24:00
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790. Log offs get even worse - in Test Server Feedback [original thread]
Originally by: Venkul Mul Originally by: Awox I have news for you and every other idiot who thinks random disconnections have ANYTHING to do with it. IF YOU GET LAGGED OUT OR DISCONNECTED IN PVP YOU DIE ANYWAYS. And I have news...
- by Scorpyn - at 2007.07.11 12:51:00
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791. Log offs get even worse - in Test Server Feedback [original thread]
Edited by: Scorpyn on 11/07/2007 12:51:27 <ignore> </ignore>
- by Scorpyn - at 2007.07.11 12:49:00
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792. Log offs get even worse - in Test Server Feedback [original thread]
Originally by: Aramendel Originally by: 1Of9 ]Even so, a program can know his been killed by task manager. There's the "end process" and "terminate process" both send messages to the "victim" program, and he can react. Uhm..no?...
- by Scorpyn - at 2007.07.11 11:29:00
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793. EVE on Linux - in Linux [original thread]
Originally by: Neu Bastian so.... where do we stand? what¦s the better performance? lets see some numbers! (Linux noob here, but seriously thinking about it) I'm getting a bunch of these when running it in wine : fixme:d3d_draw:drawP...
- by Scorpyn - at 2007.07.10 19:50:00
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794. Log offs get even worse - in Test Server Feedback [original thread]
Originally by: Dotard Can someone answer my question please? What is the problem if when a person logs/dc's or whatever, they go to a SS. If scrammed they cannot and sit there getting pawned. If not the aggressor can probe the ship and war...
- by Scorpyn - at 2007.07.10 19:31:00
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795. Moderator Love - in Out of Pod Experience [original thread]
I agree with the no necro rule, because so far I've only seen 1 necro that was actually still relevant (I don't remember what it was about though). The mods left that one alone iirc. Reusing old threads is pointless when the circumstances have ch...
- by Scorpyn - at 2007.07.10 14:59:00
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796. Log offs get even worse - in Test Server Feedback [original thread]
Originally by: Miss KillSome does second client logon still works? Like, if u see u must logoff and save your ship, just have another client opened, log into same account, but select different charachter.. is this the problem? They fi...
- by Scorpyn - at 2007.07.10 14:49:00
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797. Most horrible movie you've seen - in Out of Pod Experience [original thread]
Edited by: Scorpyn on 10/07/2007 01:06:22 Muriels Wedding <- pure crap Sand <- never started Edit : Ok I noticed that I should have watched these in their entirety and not walked out... well, didn't see any of them in the theater (thank...
- by Scorpyn - at 2007.07.10 01:03:00
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798. Telepathy. - in Out of Pod Experience [original thread]
Originally by: Benco97 Do you ever let your mind wander sometimes and then suddenly come back just as you were about to do something impossible, like pick up a can from the other side of the room? Do you ever get the feeling that if you h...
- by Scorpyn - at 2007.07.10 00:59:00
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799. Log offs get even worse - in Test Server Feedback [original thread]
Edited by: Scorpyn on 09/07/2007 21:33:13 Originally by: Militis Kolosok Why not make a 3 second log-off timer that gets put into the logs? Whenever a person ctrl+q's or pushes exit, the timer counts down and that way the server knows ...
- by Scorpyn - at 2007.07.09 21:33:00
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800. Log offs get even worse - in Test Server Feedback [original thread]
Edited by: Scorpyn on 09/07/2007 17:47:55 Originally by: Dotard Someone logs off, disconnects or whatever, you have plenty of time to probe out his ship and destroy it. That is only true if the 15 minute timer applies, which this th...
- by Scorpyn - at 2007.07.09 17:48:00
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