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41. An idea to encourage population growth in low sec. - in Player Features and Ideas Discussion [original thread]
Originally by: Ephemeron Three 6 month old carebears in Drakes can kill almost any elite player with 5 billion isk wallet and 100 mil skill points. They just have to fit their ships properly - plain t2 mods. And they have to be smart about...
- by Selinate - at 2011.02.05 01:18:00
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42. What in Eve would you like gone? - in Player Features and Ideas Discussion [original thread]
Originally by: Ultim8Evil Originally by: NinjaSpud Edited by: NinjaSpud on 04/02/2011 15:18:47 LOL I've noticed a trend here. Everyone has a different Idea of what should be removed. No two posts are the same, meaning that ...
- by Selinate - at 2011.02.04 22:44:00
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43. Noob Appeal! - in Player Features and Ideas Discussion [original thread]
this game ****ing sucks when you're first starting out, it's just boring as hell. This is probably one of the major drawbacks to new players. Just throwing that out there.
- by Selinate - at 2011.02.04 22:42:00
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44. War Dec's invaild in 1.0 space - in Player Features and Ideas Discussion [original thread]
so basically war dec corps can hide in 1.0 space, then come out and screw with the corp they war decced, then run back so the other corp can't retaliate? bad idea...
- by Selinate - at 2011.02.04 22:36:00
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45. An idea to encourage population growth in low sec. - in Player Features and Ideas Discussion [original thread]
If they want to make low sec more popular, they're going to have to fix the problem every stinking MMO that's been around for a while has. They need to bridge the gap between the player who has 5 bil in their account, a 4 year old character, and n...
- by Selinate - at 2011.02.04 22:34:00
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46. is eve going to support joystick in future? - in Player Features and Ideas Discussion [original thread]
Edited by: Selinate on 04/02/2011 01:29:32 Originally by: Serge Bastana If EVE ever became twitch based it would end up like all those games, having to shard the single universe into separate servers. I do wish CCP would explain this ...
- by Selinate - at 2011.02.04 01:28:00
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47. Plex for Character Editing - in Player Features and Ideas Discussion [original thread]
I read the subject and that's it. No. Never. They will have methods of altering characters in the future, as they have stated, but no, no plex for character creation.
- by Selinate - at 2011.01.30 15:48:00
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48. EVE Stock Exchange - its time for one - in Player Features and Ideas Discussion [original thread]
I agree with this. I'm not sure why there isn't a market already for corporation shares, whose value reflects the profits and success of said corporation. It would definitely add a layer of complexity to the game, and make the game less "OMG we h...
- by Selinate - at 2011.01.29 19:42:00
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49. Character creator eye selection - in Player Features and Ideas Discussion [original thread]
This is slightly unimportant, not the biggest issue in the world, but someone at CCP just had a brain fart and didn't think this through. Since selecting different eyes from the eye menu is nothing more than switching between different iris size,...
- by Selinate - at 2011.01.28 16:00:00
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50. Stupid is as Stupid does sir! - in Player Features and Ideas Discussion [original thread]
I agree with the OP...
- by Selinate - at 2011.01.26 23:36:00
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51. Neuclear Missiles - in Player Features and Ideas Discussion [original thread]
Edited by: Selinate on 24/01/2011 04:25:49 *bangs head on desk* EDIT: I'll just leave it at me being done with trying to explain the physics. No additional details are required for a nuclear weapon in space...
- by Selinate - at 2011.01.24 04:24:00
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52. Incarna idea - in Player Features and Ideas Discussion [original thread]
Originally by: PTang in fact you can just pick things up and place them in real life. no grid. TY. didn't know this. Honestly, resurrection of a dead thread FTW though...
- by Selinate - at 2011.01.23 19:49:00
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53. Neuclear Missiles - in Player Features and Ideas Discussion [original thread]
Edited by: Selinate on 23/01/2011 19:41:29 Originally by: Lemmy Kravitz Originally by: Selinate Edited by: Selinate on 22/01/2011 19:10:14 I'm going to go ahead and throw this out there... Nuclear missiles wouldn't behave ...
- by Selinate - at 2011.01.23 19:41:00
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54. Neuclear Missiles - in Player Features and Ideas Discussion [original thread]
Edited by: Selinate on 23/01/2011 19:34:20 Originally by: Hydraulic Jack They're spelled 'NUCULAR' I wanted to say something, but thought it might be too mean.
- by Selinate - at 2011.01.23 19:34:00
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55. Neuclear Missiles - in Player Features and Ideas Discussion [original thread]
Originally by: Sjofn Eirene Folks, I think that you should stick to internet spaceships. Sully Tude is correct -- the flash is what carries the heat, and that's radiation; read up on the electromagnetic spectrum starting with infrared ...
- by Selinate - at 2011.01.23 13:55:00
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56. Neuclear Missiles - in Player Features and Ideas Discussion [original thread]
Originally by: Sully Tude *coughRadiationHeatTransfercough* It's impossible to say how it would deposit it's energy into a ship. I don't know what the shields in Eve are made up of, or how they work, nor do I know much about the mater...
- by Selinate - at 2011.01.23 03:23:00
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57. Neuclear Missiles - in Player Features and Ideas Discussion [original thread]
Originally by: Mr Jebidea Originally by: Selinate Edited by: Selinate on 22/01/2011 19:10:14 I'm going to go ahead and throw this out there... Nuclear missiles wouldn't behave the same way in space as they do on Earth (the way...
- by Selinate - at 2011.01.23 03:11:00
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58. Neuclear Missiles - in Player Features and Ideas Discussion [original thread]
Edited by: Selinate on 22/01/2011 19:08:07 I'm going to go ahead and throw this out there... Nuclear missiles wouldn't behave the same way as they do in space (the way that the OP is thinking). In fact, many bombs that we know today wouldn't,...
- by Selinate - at 2011.01.22 19:08:00
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59. Incarna idea - in Player Features and Ideas Discussion [original thread]
When Incarna comes about (as far as I know this is still true), players will be able to own bars in stations, or other locations that will come around, or w/e. What I would like is a way to customize the layout of these locations, I.E. I design t...
- by Selinate - at 2011.01.22 18:50:00
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60. Scanning needs to be redone completely. - in Player Features and Ideas Discussion [original thread]
Originally by: Horizonist The new system needs a graphical overhaul, the most important one being the color of the arrows. With overallping probes, it is sometimes impossible to see the arrow, as they color fades into that of the "bubbles"...
- by Selinate - at 2011.01.13 12:50:00
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