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1. Sticky:Dev Blog: Rebalancing Modules in EVE Online, Round Two - in EVE Information Portal [original thread]
Dev I : next patch is close and we haven't finished more than 20% of the content.... Dev II: we could reduce the announcements of stuff we have no time to really fix, tune the release cycle and stop to change things that didn't need any change! Pr...
- by Sh'iriin - at 2014.12.26 02:43:15
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2. Sticky:[Rubicon] Interdictor Rebalance - in Player Features and Ideas Discussion [original thread]
Quote: FLYCATCHER 10% bonus to Rocket and Light Missile kinetic damage per level (was 5%) ERIS 10% bonus to Small Hybrid Turret, Rocket, and Light Missile damage per level ( was 5% bonus to thermal rocket and light missile damage) ERRO...
- by Sh'iriin - at 2013.10.16 15:49:00
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3. CCP- what r you guys thinking towards marauders? not finished stats, just genera... - in Player Features and Ideas Discussion [original thread]
Marauders get a new module wich allows them to hack the mater beam of moon miners by using the new odyssey introduced hacking-mini-game. After a successful hack, they redirect a certain % of the current cycle from the moon miner to the marauders' ...
- by Sh'iriin - at 2013.07.15 17:03:00
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4. I want your little things! - in EVE General Discussion [original thread]
Station Management Clone Contracts Pls add an icon to the corpnames that shows the standing - or at last make the corpnames clickable. Currently you have to type in the corpname by hand in the searchbox and open/close a new window to see your ...
- by Sh'iriin - at 2013.06.20 16:35:00
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5. Fleet hangars and changes to various settings - in Test Server Feedback [original thread]
since no scap pilot would allow access to his fleethangar & the billions of isk in mods in there, you either need seperated access control for smb and fh - or nobody will ever be able to use that smb....
- by Sh'iriin - at 2012.10.20 13:51:00
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6. [Auction] AEON - Amarr SuperCarrier - in Sell Orders [original thread]
16b
- by Sh'iriin - at 2011.08.01 20:54:00
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7. Redesigning the EVE UI for space efficiency. - in Player Features and Ideas Discussion [original thread]
it seems you prefer to keep the functions of the ui, just do some grfx redesign on the windows. i would prefer a complete revamp of the ui, so that it's highly customizeable = xml based. you don't see a need for two active overviews? i do. you hav...
- by Sh'iriin - at 2010.05.07 16:32:00
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8. Redesigning the EVE UI for space efficiency. - in Player Features and Ideas Discussion [original thread]
- undockable overview tabs, just like chattabs. no limits on # of tabs - different sorting possible for each overview tab - bookmarks in overview - customizeable buttons for different setups, like [fleet] (brackets off, weapon auto repeat off, loc...
- by Sh'iriin - at 2010.05.07 02:40:00
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9. Project Phoenix Eve Client UI redesign project - in EVE General Discussion [original thread]
ccp -> ui -> xml based -> all problems solved using a hardcoded ui in a mmog is from last century, but i doubt we will ever see a recoded eve that moves it into 201x. at last not in the next years...
- by Sh'iriin - at 2010.05.06 08:39:00
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10. New Dev Blog: Sovereignty--Breaking the Chains - in EVE Information Portal [original thread]
Originally by: CCP Whisper Originally by: Qi Teuf In a sense there will be control. If an alliance that owns the system does not pay the upkeep for the gates, then they shut down. That allows for control of stopping anyone from usi...
- by Sh'iriin - at 2009.09.14 17:03:00
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11. New Dev Blog: Sovereignty--Breaking the Chains - in EVE Information Portal [original thread]
<< I can imagine carriers and dreads being blown up to quickly by frig bomber fleets, unless i read this incurrectly. >> the bombers they talk about are for carriers, as heavy version of the fighters they have...
- by Sh'iriin - at 2009.09.10 21:04:00
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12. Dominion - Sov Changes - what the cache files say.... - in EVE General Discussion [original thread]
Edited by: Sh''iriin on 09/09/2009 13:20:45 sov may will be expanded, from a single stage "have it or not" with lvl's that mostly include time as factor - to a multi stage system that requires you to achieve different goals within a system to ...
- by Sh'iriin - at 2009.09.09 13:18:00
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13. Dominion - Sov Changes - what the cache files say.... - in EVE General Discussion [original thread]
Original Link original text: ------------------------------------------------------------ Awesome guy in the corp managed to get all this: Sov changes - At the moment looks gate based. Claim markers anchored in system to have sov (wether at a ...
- by Sh'iriin - at 2009.09.08 21:56:00
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