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1. Considerations for a Safe Sec POS? - in Science and Industry [original thread]
Edited by: Shadarle on 06/06/2008 06:06:34 Well no set-up of guns is really gonna do anything vs a real gank squad if you aren't there to man the guns. But from the person I talked to even with his 19 man squad they'd prob just avoid a tower s...
- by Shadarle - at 2008.06.06 06:05:00
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2. Considerations for a Safe Sec POS? - in Science and Industry [original thread]
Edited by: Shadarle on 06/06/2008 05:27:36 I've gotten some advice that using 5 large Arty's and 4-5 torp batteries with a warp disrupt and energy neut would likely be a MASSIVE deterrent. As would leaving 2 em, 2 expl and 1 therm hardener ins...
- by Shadarle - at 2008.06.06 05:25:00
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3. Considerations for a Safe Sec POS? - in Science and Industry [original thread]
Scooping all the non-defense items would have made the war-dec worth it for them.... as I would be losing billions upon billions worth of manufacturing/copying/me/pe/etc, so why exactly would I just do that the second I get a war dec? Seems kinda ...
- by Shadarle - at 2008.06.05 18:30:00
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4. Considerations for a Safe Sec POS? - in Science and Industry [original thread]
Guess I should move 1-2 of my labs/assembly arrays away from my decked out POS then to make more CPU room so I can fit those hardeners and the EW on top of my turrets. Can't imagine anyone wanting to sit there firing at a POS that long, not worth ...
- by Shadarle - at 2008.06.05 17:05:00
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5. Considerations for a Safe Sec POS? - in Science and Industry [original thread]
Honestly, if anyone were to shoot through all that... and then try to take my CT to stront... I would have plenty of time to hire any number of mercenaries needed to hunt them down and kill them mercilessly. Plus I could tell my mercs the exact ti...
- by Shadarle - at 2008.06.05 05:51:00
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6. Considerations for a Safe Sec POS? - in Science and Industry [original thread]
I'm just looking for some discouragement... since I can afford to hire a massive number of mercs if anyone actually comes at me hard. Don't large guns have a massive sig radius on their firing tho... thus making their damage a fair bit lower? Or ...
- by Shadarle - at 2008.06.05 04:24:00
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7. Considerations for a Safe Sec POS? - in Science and Industry [original thread]
Would having something like 4 small artillery, 2 medium artillery, and 4 small autocannons spread out around the POS be enough to discourage most people? Or is more suggested? I will likely have a few EW batteries as well, such as webber, warp dis...
- by Shadarle - at 2008.06.05 01:48:00
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8. Considerations for a Safe Sec POS? - in Science and Industry [original thread]
Being relatively new to POS guns, I was curious if the guns will fire at all if they are inside the POS shields. Or can you not even anchor them there anymore? I got the impression that you put them outside the shields so you can fire them manuall...
- by Shadarle - at 2008.06.04 20:01:00
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9. Trit / Shuttle / Production nerf (vent) - in Science and Industry [original thread]
So basically this is a thread to whine about being inconvenienced for a week even though the changes will make the game better for years to come? Suck it up.
- by Shadarle - at 2008.04.18 16:09:00
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10. Base Material Multiplier (How exactly does it work) - in Science and Industry [original thread]
Thanks for the reply. That's what I thought but I could have sworn in the past I had read that the penalty was only on minerals, thus making it not as bad. Wanted to make sure my spreadsheet was correct. Tanking Setups Compared Stacking Penal...
- by Shadarle - at 2008.01.27 05:30:00
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11. Base Material Multiplier (How exactly does it work) - in Science and Industry [original thread]
Ok, I am sure this has been answered before but for the life of me I cannot find it. So if this is answered in another thread feel free to point me there instead of answering. How does the Base Material Multiplier work? Does it affect only miner...
- by Shadarle - at 2008.01.27 03:16:00
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12. Market Price History - in Science and Industry [original thread]
Eve a brief examination of the market would reveal that it couldn't possibly be based on the orders on the market. It's the orders that actually get filled. Tanking Setups Compared Stacking Penalty / Resists Explained
- by Shadarle - at 2007.05.02 21:16:00
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13. High Sec POS's - in Science and Industry [original thread]
Originally by: Miranda Duvall The rapid assembly array can greatly boost your profit from T2 BPOs (50% more items produced per day, for a small sacrifice of some extra minerals/materials waste) Unless you're producing an item that can'...
- by Shadarle - at 2007.04.24 18:04:00
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14. Stop mining and buy Zydrine cheap?..... - in Science and Industry [original thread]
There is no reason Zyd would go back up. In fact I bet it will still go down more. I'd expect it to be around 1/4 the price of Mega for quite a while. Tanking Setups Compared Stacking Penalty / Resists Explained
- by Shadarle - at 2007.04.17 01:16:00
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15. T2 BPO...what to do with them? - in Science and Industry [original thread]
I really doubt you'll make 2-5 billion on that BPO. Prices for all T2 BPO's are plummeting these days. Every day prices drop a few more % it seems. Some are dropping by hundreds of millions per day. So take that for what it's worth... but your BPO...
- by Shadarle - at 2007.04.02 20:03:00
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16. Falling of mineral prices, why? And whats a miner to do. - in Science and Industry [original thread]
Akita T has explained the mineral market in a lot more complexity and depth and what I believe is accuracy than anyone else. His basic assertions are that there is a minimum price that mineral prices can reach. There is also a maximum price that...
- by Shadarle - at 2007.04.02 19:52:00
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17. how long before a miner gets rich ? - in Science and Industry [original thread]
I buy all the rocks from a corp mate who mines and I generally pay her about 200-300 mill every 4-5 days I'd say for minerals. Granted, she has a fully fitted hulk and an alt with decent leadership skills. That's from high sec mining btw. Tan...
- by Shadarle - at 2007.03.05 01:26:00
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18. Rig Construction Components - in Science and Industry [original thread]
I believe he meant T2 Player wrecks. Tanking Setups Compared Stacking Penalty / Resists Explained
- by Shadarle - at 2007.02.19 06:25:00
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19. Not happy with new Retriever, Osprey seemed better? - in Science and Industry [original thread]
Cargo Expanders are your friend. They are very cheap now too, can make the money back in no time. Plus, if you're really serious about mining you can get to a better barge than a Retriever... retrievers make so little money per hour in high sec yo...
- by Shadarle - at 2007.02.19 06:23:00
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20. High sec pos, concorde and war dec - in Science and Industry [original thread]
Originally by: mechtech Sure, taking away concord protection might let a few smack talking noobs get what they deserve, but it would destroy everything else high sec POSs are for, namely: 1) Rented out research POSs. Who would pay to put ...
- by Shadarle - at 2007.02.19 06:18:00
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