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1. LP from lvl 5 ? - in Missions & Complexes [original thread]
They may not be at their final values yet. Missions generally start at very low values and over time as more people run them they adjust to their correct values. Basically, the value of a mission is based off of the time you're given to get the b...
- by Shadarle - at 2007.11.04 22:56:00
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2. LP Stores: Valueable resource or yet another nerf to mission runners? - in Missions & Complexes [original thread]
To all the people selling implants at 100-200 isk/lp, THANK YOU. Anyone who is taking regular implants as rewards from the LP store deserves to make piddles. It's your own fault if you have no common sense. There are plenty of items on the LP st...
- by Shadarle - at 2007.07.15 00:20:00
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3. Lvl4 Q3 in .5sec VS Lvl4 Q18 in .7sec for LP ? - in Missions & Complexes [original thread]
Originally by: Zo5o The closest I've heard to a answer with numbers is 10 quality points = .1 in security. Thus, the Q3 and Q13 agents, both being superior to the Q18 agent, would be roughly equal. Can anyone confirm or deny this "equatio...
- by Shadarle - at 2007.06.03 03:17:00
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4. Another Melted Capacitor Console thread - in Missions & Complexes [original thread]
If you're intentionally trying to farm a specific item then you're already failing. It's far more efficient to farm for ISK and to buy what you need. Tanking Setups Compared Stacking Penalty / Resists Explained
- by Shadarle - at 2007.06.02 23:26:00
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5. April 24 Patch totally nerfed the missions... - in Missions & Complexes [original thread]
If you're making most of your money from bounties then you're missing out on the major profit centers for mission running. Tanking Setups Compared Stacking Penalty / Resists Explained
- by Shadarle - at 2007.04.24 22:19:00
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6. faction increasing question - in Missions & Complexes [original thread]
When you gain faction it is gained as a percentage. The percentage is the percent difference between your current standing and 10.0, thus you can never hit 10.0 unless you got a 100% gain. So a 1% change at 0 standing would yield 10.0-0 = 10*.01...
- by Shadarle - at 2007.04.21 22:41:00
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7. The Blockade, lvl 3.... - in Missions & Complexes [original thread]
Edited by: Shadarle on 06/04/2007 06:18:13 Originally by: Cheyenne Shadowborn Edited by: Cheyenne Shadowborn on 05/04/2007 13:33:57 I did Blockade L3 in my Drake with named fittings (below tech II level) and two tech II BCUs. I wa...
- by Shadarle - at 2007.04.06 06:20:00
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8. Hardener setup for a Drake vs. Guristas. - in Missions & Complexes [original thread]
For level 3's it doesn't matter... in a drake you won't die either way. And as to level 4's there is a better chance you'll have to fight a few EM/Expl targets in the form of turrets or other things. In which case the Invuln is better. But some pe...
- by Shadarle - at 2007.04.04 05:23:00
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9. Is there a minimum recomended SP level for level 3 missions? - in Missions & Complexes [original thread]
Wow... I can't believe how sad most of these replies are. If you need 6 million, 3 millions or even 2 million SP to do level 3 missions then you are doing something very wrong imo. I'm talking non-learning SP's of course. I had done every one of ...
- by Shadarle - at 2007.04.02 19:09:00
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10. Missions for miners - in Missions & Complexes [original thread]
Funny enough, the mining agents do not EVER give out mining missions anymore. They used to give missions asking for X amount of Y ore. I have been trying to get such a mission for easy standing gain lately and not a single one has been offered in ...
- by Shadarle - at 2007.04.02 18:45:00
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11. +3 implant removed from lvl 3 Massive Attack? - in Missions & Complexes [original thread]
Originally by: Dahak2150 Prove that the *entire* implant market was massively changed by this one single mission alone I don't know which other thread you're referring to. I know I posted about this a few times but this is the only thr...
- by Shadarle - at 2007.04.02 18:42:00
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12. Level 2's? Ever??? - in Missions & Complexes [original thread]
If you've only done one storyline then you obviously havn't done too many level 1 missions. You get one every 16 completed missions, meaning you've not even done 32 missions. If you turn missions down after accepting them you lose a lot of standi...
- by Shadarle - at 2007.04.02 18:17:00
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13. Level 2's? Ever??? - in Missions & Complexes [original thread]
If you've only done one storyline then you obviously havn't done too many level 1 missions. You get one every 16 completed missions, meaning you've not even done 32 missions. If you turn missions down after accepting them you lose a lot of standi...
- by Shadarle - at 2007.04.02 18:17:00
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14. +3 implant removed from lvl 3 Massive Attack? - in Missions & Complexes [original thread]
When they were removed as mission rewards and changed to storyline rewards you mean? +3's are simply too cheap now... they are making LP's nearly worthless and +4's are coming down in price because 3's are so cheap. +2's have dropped as well. Al...
- by Shadarle - at 2007.04.01 16:14:00
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15. Hammerhead interview: how long will be level 6 missions? - in Missions & Complexes [original thread]
Originally by: maarud Originally by: Venkul Mul WeÆre introducing new gang mechanics to allow gang members to share all mission rewards (loyalty points, faction standing, ISK).> **** YES!!!! Where did u find this?? link pl...
- by Shadarle - at 2007.04.01 16:12:00
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16. +3 implant removed from lvl 3 Massive Attack? - in Missions & Complexes [original thread]
Yup, I farm ISK off mission runners and industrialists. That's what a trader does Tanking Setups Compared Stacking Penalty / Resists Explained
- by Shadarle - at 2007.03.31 19:24:00
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17. Ship for getting through lvl3's fast, - in Missions & Complexes [original thread]
Why on earth would you use assault missile launchers? Heavy Launchers will work far better... it's not even close as to which is better to use on level 3's. Even if you meant heavy assault you'd be wrong. The drake is the best ship though. It wil...
- by Shadarle - at 2007.03.31 19:22:00
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18. Dev, you got to be fracking kidding me - in Missions & Complexes [original thread]
I havn't been jammed a single time on level 3's since patch... not once in about 15 missions. I used to get jammed maybe 1-2 times on some missions, now it hasn't happened once. Tanking Setups Compared Stacking Penalty / Resists Explained
- by Shadarle - at 2007.03.31 19:13:00
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19. +3 implant removed from lvl 3 Massive Attack? - in Missions & Complexes [original thread]
I'm really glad they finally fixed this mission. I was sick of seeing the implant market die because of it. +3 implants dropped in price by 25-40% because of this mission alone being changed in Kali as people figured it out. Now that it's a 25% dr...
- by Shadarle - at 2007.03.31 06:26:00
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20. Cargo delivery - This Mission needs to Be Nerfed - in Missions & Complexes [original thread]
Basically this is one of those missions that isn't very hard but because a few people lost billions of isk of stuff they think the mission needs a nerf. Every time I hear someone say a mission is impossible there is someone else who says they did ...
- by Shadarle - at 2007.03.31 06:24:00
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