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21. Help with passive tanked Rokh! - in Ships and Modules [original thread]
The Rokh does not passive tank well at all. I've tried it... I have calculated all the different combinations of mods on a Rokh and nothing is worth doing. You might as well just use an active tank like it's meant to have... because even if you pa...
- by Shadarle - at 2007.03.31 06:14:00
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22. Smartbomb Effectiveness - in Ships and Modules [original thread]
If you can cause them to suck their drones in constantly you're cutting their dps by a massive amount. Seems worthwhile to me. Tanking Setups Compared Stacking Penalty / Resists Explained
- by Shadarle - at 2007.03.30 21:05:00
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23. Poor Man's Command Ship - in Ships and Modules [original thread]
Resistance rigs suck. I can't think of a single time to use one. 3 Purgers on a drake is the only way to go really for PvE and 3 extenders for PvP may work slightly better in some cases. But trust me, the nighthawk is worth getting. The ship is a...
- by Shadarle - at 2007.03.30 21:03:00
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24. Ferox - in Ships and Modules [original thread]
They cost quite a bit more than half of a drake. 2/3 of a drake is closer to right. They should lose 2-3 missile slots and get 1 more turret slot. That right there might be enough of a change. At least it would be a good start. No one in their ri...
- by Shadarle - at 2007.03.30 06:20:00
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25. Rigs are too expensive. What can be done about it? - in Ships and Modules [original thread]
This has nothing to do with building them yourself/having others build them. The markup on rigs is quite low in most cases. It's not a major difference. In some cases building with an unresearched rig bpo will cost you more than the cost of the ri...
- by Shadarle - at 2007.03.30 06:09:00
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26. Rigs are too expensive. What can be done about it? - in Ships and Modules [original thread]
I love how many people think something is free if you do it yourself. At least someone pointed out the fact that an item costs just as much to you if you do it yourself or if you buy it. Why? Because you can sell it for that amount if you choose.....
- by Shadarle - at 2007.03.30 04:37:00
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27. Rigs are too expensive. What can be done about it? - in Ships and Modules [original thread]
Rigs are not very expensive anymore. The only ones that are expensive are Cap and Cargo rigs because everyone and their brother wants them. This is mainly because all the other (non shield) rigs SUCK SUCK SUCK. Almost every weapon rig sucks. Over ...
- by Shadarle - at 2007.03.30 01:12:00
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28. Rigs are too expensive. What can be done about it? - in Ships and Modules [original thread]
Ok, it is clear that most of the people in this thread have little or no market experience. They just have the "I want to buy rigs cheaper" idea in common. The reason prices are where they are is because this is the point at which demand for rigs...
- by Shadarle - at 2007.03.29 21:59:00
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29. Maximize your bonuses, minimize your boni! - in Ships and Modules [original thread]
This post gives me a boni! Tanking Setups Compared Stacking Penalty / Resists Explained
- by Shadarle - at 2007.03.25 16:28:00
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30. Nighthawk- or Drake? - in Ships and Modules [original thread]
Nighthawk does more dps and tanks better, it also has twice the cargo hold and requires one less rig and one less launcher (helps cut costs a bit). If you want the best ship, the Nighthawk is of course better. If you're poor then you may want the...
- by Shadarle - at 2007.03.18 04:25:00
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31. What is a PDS - in Ships and Modules [original thread]
It's definitely a templar. It's a fighter. A fighter is a large drone. A large drone that is only usable on carriers or motherships. So to sum up, it's a Templar. Tanking Setups Compared Stacking Penalty / Resists Explained
- by Shadarle - at 2007.03.15 05:38:00
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32. A Short Guide to Combat Boosters - in Ships and Modules [original thread]
I don't know... they seem pretty damn crappy to me. Well, most of them do. Some of them have side effects that would actually make them worthless while others have side effects that wouldn't cause the least bit of a problem for the user who needs ...
- by Shadarle - at 2007.03.12 05:48:00
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33. Whoah cool ship - in Ships and Modules [original thread]
That's a Templar It's an Amarr fighter. It is a combat drone used by carriers. Think of it as a super-drone, that regular ships can't use. Tanking Setups Compared Stacking Penalty / Resists Explained
- by Shadarle - at 2007.03.11 01:21:00
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34. Elite Ships and skill bonuses - in Ships and Modules [original thread]
Nothing is factored in. All the skill bonuses apply on top of whatever is listed. Resists are not included either, you get them on top just like everything else. Tanking Setups Compared Stacking Penalty / Resists Explained
- by Shadarle - at 2007.03.10 23:58:00
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35. Fix the Caldari gunships..... - in Ships and Modules [original thread]
The ferox used to be a decent ship, before T2 BC's were created. It used to be a great tanker... now the drake is so much better that the ferox is just not worth using in most of the situations it was previously. Sure, the ferox can snipe... but t...
- by Shadarle - at 2007.03.10 23:52:00
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36. Passive Shield Tanking? (Myrmidon) - in Ships and Modules [original thread]
I have to say that having poor shield tanking skills is not smart even if you're an armor tanker. Having Shield Op 4 and Shield Management 4 helps no matter what... they can make a sizable difference for armor tankers, giving you several more seco...
- by Shadarle - at 2007.03.10 23:46:00
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37. Why use t2 HML instead of Arbalest HML? - in Ships and Modules [original thread]
Originally by: babylonstew fury heavy missiles on a nighthawk = teh pwn Also extremely expensive if they are of the kinetic variety. Tanking Setups Compared Stacking Penalty / Resists Explained
- by Shadarle - at 2007.03.05 19:44:00
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38. T2 Medium scout drones - in Ships and Modules [original thread]
Using T2 drones on level 2 missions is silly. It's like using Precision cruise missiles to do level 2 missions... a waste of money. Tanking Setups Compared Stacking Penalty / Resists Explained
- by Shadarle - at 2007.03.05 00:55:00
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39. HAM Launchers.....seriously - in Ships and Modules [original thread]
HAM's are horribly named, they should be heavy rockets. It would remove a LOT of confusion. Tanking Setups Compared Stacking Penalty / Resists Explained
- by Shadarle - at 2007.03.03 20:15:00
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40. Which command ship? - in Ships and Modules [original thread]
If it's gonna be an afk bonus ship than you might as well pick a ship that can passive tank, the vulture is possibly the best passive tanker in the game... so that would be my choice. The vulture could even be your main tank down the road if you t...
- by Shadarle - at 2007.03.03 02:09:00
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