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1. Donchian Channel - wrong data? - in Player Features and Ideas Discussion [original thread]
Originally by: Lexander Morinex A common method of outlier removal is based upon the IQR statistic. An outlier is removed if it outside of the Median +- 3IQR (sometimes 2 or another number). Great point, it's been too long since I've ...
- by Shadarle - at 2008.09.09 20:59:00
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2. Donchian Channel - wrong data? - in Player Features and Ideas Discussion [original thread]
I personally feel that without the outlier removal the charts and data would be nearly worthless. You'd see .01 isk on nearly every item as the low and you'd start seeing millions on items as well. It would play havoc on the graphics and force the...
- by Shadarle - at 2008.09.09 03:52:00
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3. Donchian Channel - wrong data? - in Player Features and Ideas Discussion [original thread]
Originally by: Kwint Sommer 3 Standard Dev's is 99.7% They'd probably do 2 for a comfortable 95.5% Indeed, closer to 2 standard dev's than 3. It could even be closer to 90%. A lot of data tends to be left out. It's nearly impossible t...
- by Shadarle - at 2008.09.09 02:28:00
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4. New Market Features - in Player Features and Ideas Discussion [original thread]
Originally by: Daelin Blackleaf Maximum Bid Minimum Ask When entering a buy order you set a maximum bid to which you are willing to go, the system will then automatically check the market every few minutes and adjust your order accordin...
- by Shadarle - at 2008.04.06 04:04:00
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5. Revamping loan contract system : changing them to pawn-shops instead - in Player Features and Ideas Discussion [original thread]
Loan contracts should definitely be removed for now as they are 99.999% scams currently. Until a good method is implemented they should be removed. Tanking Setups Compared Stacking Penalty / Resists Explained
- by Shadarle - at 2008.01.14 01:38:00
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6. Regional Market trade, Encouraging more of it and market price balance - in Player Features and Ideas Discussion [original thread]
I don't see this doing anything useful... I don't even understand the point behind it. Quote: This effectivly helps everyone because the market becomes quicker to read, and easier to understand. Not only to seasoned players but to new play...
- by Shadarle - at 2007.12.23 15:54:00
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7. Contracts, a simple fix - in Player Features and Ideas Discussion [original thread]
The 1 isk fix seems just fine to me. I don't see how the interface could be easily made to include/exclude particular contracts. Unless there was an "Options" tab in contracts where you could check the contract types you want to see. More import...
- by Shadarle - at 2007.08.30 19:01:00
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8. Customizable UI - in Player Features and Ideas Discussion [original thread]
Say what you will about the rest of the game, but World of Warcraft is a model for game interfaces. I've played or trialed over a dozen mmorpgs and there is not one that comes even remotely close to the level of WOW's interface. It is customizable...
- by Shadarle - at 2007.08.11 22:13:00
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9. T2 Guns vs T2 Missles, Training Time - in Player Features and Ideas Discussion [original thread]
Edited by: Shadarle on 09/08/2007 01:49:35 So for 1400mm Howitzer II vs Cruise Missile II it is faster to train for missiles than the guns. What is your point? Guns and Missiles are COMPLETELY different. You can also you T2 of all the small...
- by Shadarle - at 2007.08.09 01:48:00
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10. Tech 2 Battleships: following the trend - in Player Features and Ideas Discussion [original thread]
There is absolutely no way T2 BS's will be gank ships. They will be Flag Ships (upgrade of fleet command). They will be the ship an admiral would be in. Incredibly hard to kill, decent firepower, runs logistics for all the other ships in the arma...
- by Shadarle - at 2007.07.28 21:50:00
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11. Add a GTC sell forum - in Player Features and Ideas Discussion [original thread]
Woot! This was implemented. VERY NICE. Eventually this will remove a lot of clutter from the WTS forum hopefully. Tanking Setups Compared Stacking Penalty / Resists Explained
- by Shadarle - at 2007.07.08 02:00:00
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12. [IDEA] An option to disable auto-market refresh please - in Player Features and Ideas Discussion [original thread]
Agreed 100%. As a very heavy trader this would revitalize my interest in EVE. I am getting very annoyed with how laggy things have been lately and then dealing with this auto-refresh has been quite aggravating. Personally I think the auto-refres...
- by Shadarle - at 2007.07.08 01:57:00
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13. T2 BS- Something Different - in Player Features and Ideas Discussion [original thread]
I like the idea of making the T2 BS an anti-capital ship platform. I'd like to see new T2 BC's added as anti-battleship platforms then as well and perhaps some new T2 HAC's or AS's used as anti-cruiser/bc ships. Though the Flagship could also be...
- by Shadarle - at 2007.05.18 20:50:00
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14. some ideas re: changing market trading gameplay - in Player Features and Ideas Discussion [original thread]
Originally by: Fin Sturgeon 1) On the market graph, the numbers of transactions are displayed (bar graph). Could you please distinguish (via colour?) which are sales and which are buys? This would make my job easier :) It seems to me the ...
- by Shadarle - at 2007.05.14 03:55:00
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15. Partial Reapplication of Broker Fees - in Player Features and Ideas Discussion [original thread]
Originally by: Martosh Toma I do wonder how this could be combined with the idears people have been posting for economic sanctions, wich would/should prevent people interacting with open orders from certain people or perhaps add a standing...
- by Shadarle - at 2007.04.23 22:04:00
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16. Partial Reapplication of Broker Fees - in Player Features and Ideas Discussion [original thread]
As someone else who was heavily involved in the original discussion I agree entirely. I would definitely like to see something like this put into place. I am a very heavy trader. I made my first billion so long ago I can't remember. The system as...
- by Shadarle - at 2007.04.23 16:55:00
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17. 2nd Overview list - in Player Features and Ideas Discussion [original thread]
Agree on both things. A second overview would rock. Making it non transparent would rock too. There are at least 20 major things I'd like to see done to the interface and a good 100 more minor things. Tanking Setups Compared Stacking Penalt...
- by Shadarle - at 2007.04.23 01:47:00
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18. Trade Embargos : New Idea for Eve - in Player Features and Ideas Discussion [original thread]
Edited by: Shadarle on 20/04/2007 17:16:19 Yeah, the above three posts basically some up a very good discussion we're having on this topic in the market discussion forum. I personally would like to see a reverse embargo. Here is part of a pos...
- by Shadarle - at 2007.04.20 17:20:00
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19. Allow us to save contract & market searches - in Player Features and Ideas Discussion [original thread]
To expand on one of my little dropped comments in my first post: It would be great if you could have folders in the quickbar (and the contracts quickbar if it should be added). It would work just like the tree view works in the "Browse" market wi...
- by Shadarle - at 2007.04.02 16:04:00
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20. UI Improvement for miners - in Player Features and Ideas Discussion [original thread]
Or allow miners to change their mining laser color somehow. Like with lenses that you can insert to mining lasers. Tanking Setups Compared Stacking Penalty / Resists Explained
- by Shadarle - at 2007.04.02 15:58:00
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