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3981. Ravens overpowered??? - in Ships and Modules [original thread]
Originally by: 0subzero0 OK, you ppl alway s*****ing about missiles shoudl start shutting up right about ......... nOW! K you guys ***** on how missiles hit any kinda ship. ITS NORMAL ! its a auto targeted missile! Plus try checking the pr...
- by Shadowsword - at 2004.09.27 15:23:00
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3982. Ravens overpowered??? - in Ships and Modules [original thread]
Originally by: H Zub Raven is also a military only battleship. So I say it should be powerful since you cant use it for mining. Yeah, and with that kind of reasoning, every battle would be fought only with Ravens and Scorpions, since t...
- by Shadowsword - at 2004.09.27 15:11:00
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3983. Ravens overpowered??? - in Ships and Modules [original thread]
Originally by: H Zub Raven is also a military only battleship. So I say it should be powerful since you cant use it for mining. Yeah, and with that kind of reasoning, every battle would be fought only with Ravens and Scorpions, since t...
- by Shadowsword - at 2004.09.27 15:11:00
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3984. Warp Core Stabs... - in EVE General Discussion [original thread]
The problem comes from the pirates's behavior itself. If pirates were doing what a real pirate is supposed to do (stalk a prey from belt to belt and hunt mostly solo), there wouldn't be so much need of WCS, and certainly no need to fill it's low w...
- by Shadowsword - at 2004.09.27 11:48:00
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3985. Warp Core Stabs... - in EVE General Discussion [original thread]
The problem comes from the pirates's behavior itself. If pirates were doing what a real pirate is supposed to do (stalk a prey from belt to belt and hunt mostly solo), there wouldn't be so much need of WCS, and certainly no need to fill it's low w...
- by Shadowsword - at 2004.09.27 11:48:00
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3986. One more turret balancing post - in Ships and Modules [original thread]
I tend to agree with that, but then I thik the core of the problem is that each small turrets do more than half the DoT of a large one (while a large weapons need maybe 100-150 times more grid than a small one). If the steeps between small, med an...
- by Shadowsword - at 2004.09.27 09:11:00
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3987. One more turret balancing post - in Ships and Modules [original thread]
I tend to agree with that, but then I thik the core of the problem is that each small turrets do more than half the DoT of a large one (while a large weapons need maybe 100-150 times more grid than a small one). If the steeps between small, med an...
- by Shadowsword - at 2004.09.27 09:11:00
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3988. NPC Moa Setup - Comments? - in Ships and Modules [original thread]
It depend of what NPC you fight, but this setup work wonders with serpentis: 4*Compressed 250mm 2*malkuth standard missile launchers (barely use those) 10MN MWD Tracking comp II cap recharger Med shield booster II RCU PDU 2* Mag Vortex stabiliz...
- by Shadowsword - at 2004.09.27 08:56:00
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3989. NPC Moa Setup - Comments? - in Ships and Modules [original thread]
It depend of what NPC you fight, but this setup work wonders with serpentis: 4*Compressed 250mm 2*malkuth standard missile launchers (barely use those) 10MN MWD Tracking comp II cap recharger Med shield booster II RCU PDU 2* Mag Vortex stabiliz...
- by Shadowsword - at 2004.09.27 08:56:00
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3990. Cerberus - in Ships and Modules [original thread]
Originally by: Selim Gallente have good cap, good hitpoints, good CPU, good powergrid, good sensor strength, good range. [/rant] Guess I'll just buy a Diemos like everyone else. Not so good as you might think. It's the cruiser who de...
- by Shadowsword - at 2004.09.27 06:54:00
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3991. Cerberus - in Ships and Modules [original thread]
Originally by: Selim Gallente have good cap, good hitpoints, good CPU, good powergrid, good sensor strength, good range. [/rant] Guess I'll just buy a Diemos like everyone else. Not so good as you might think. It's the cruiser who de...
- by Shadowsword - at 2004.09.27 06:54:00
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3992. Security Status - Too easy to lose - in Crime and Punishment [original thread]
Security statut is like trust: it takes a long time to gain it, and very little time to lose it. Why should it be different?
- by Shadowsword - at 2004.09.26 14:21:00
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3993. Security Status - Too easy to lose - in Crime and Punishment [original thread]
Security statut is like trust: it takes a long time to gain it, and very little time to lose it. Why should it be different?
- by Shadowsword - at 2004.09.26 14:21:00
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3994. LEET LEWT! Preview of the Patch! Two blogs in one day! - in EVE General Discussion [original thread]
Originally by: RedClaws new elite ships? which would those be? Heavy assault cruisers, I think, since it's stated entropy currently use the release candidate for hte patch.
- by Shadowsword - at 2004.09.26 12:55:00
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3995. LEET LEWT! Preview of the Patch! Two blogs in one day! - in EVE General Discussion [original thread]
Originally by: RedClaws new elite ships? which would those be? Heavy assault cruisers, I think, since it's stated entropy currently use the release candidate for hte patch.
- by Shadowsword - at 2004.09.26 12:55:00
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3996. Amarr and lasers - in Ships and Modules [original thread]
Originally by: Xtro 2 frigates shouldnt have such massive damage dealing capabilities, they have enough of a role/bonus holding down larger targets so they cant escape, frigate vs frigate lasts all of a few seconds because of the stupid da...
- by Shadowsword - at 2004.09.25 18:35:00
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3997. Amarr and lasers - in Ships and Modules [original thread]
Originally by: Xtro 2 frigates shouldnt have such massive damage dealing capabilities, they have enough of a role/bonus holding down larger targets so they cant escape, frigate vs frigate lasts all of a few seconds because of the stupid da...
- by Shadowsword - at 2004.09.25 18:35:00
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3998. Battleships need improving - in Ships and Modules [original thread]
For me, once missiles, projectiles and EW will get looked at, the only balancing problem that will remain is the ability for NPC interceptors to indefinitly scramble/web you, fire at you, repair and MWD, all that at the same time.
- by Shadowsword - at 2004.09.25 16:14:00
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3999. Battleships need improving - in Ships and Modules [original thread]
For me, once missiles, projectiles and EW will get looked at, the only balancing problem that will remain is the ability for NPC interceptors to indefinitly scramble/web you, fire at you, repair and MWD, all that at the same time.
- by Shadowsword - at 2004.09.25 16:14:00
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4000. Stelth platting - in Ships and Modules [original thread]
Not a bad idea, but that would have to be very carefully balanced with a pretty stiff stacking penalty, or maybe fairly high grid requirments, to prevent interceptors from becoming untouchables.
- by Shadowsword - at 2004.09.25 15:24:00
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