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1. What do pirates fear? - in EVE General Discussion [original thread]
Franscious Bugaro wrote: Darth Terona wrote: On a serious note, Worms and garmurs are probably the least engagable Frigates for pirates. Aside from that most other stuff will only attract an apropriatly overkill response Worms and garm...
- by ShahFluffers - at 2017.07.04 01:10:42
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2. What do pirates fear? - in EVE General Discussion [original thread]
I think you are going about this wrong. No ship class per se is going to give an outlaw / pirate "pause." What really matters is "can that ship potentially be fitted to destroy me?" and "how fast can I take down that ship?" Some examples: - R...
- by ShahFluffers - at 2017.07.03 05:10:25
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3. NOOB Omega upgrade question - in EVE General Discussion [original thread]
Going "Omega" affects all character slots on the account.
- by ShahFluffers - at 2017.07.02 03:23:11
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4. Asking for help - in EVE General Discussion [original thread]
Alternatively, you can... - Negotiate with the current group/alliance so that you can pop in, get your stuff and get out. --------- Be sociable, friendly, and pop in a joke or two if you can (even if the people you are talking with are not). ----...
- by ShahFluffers - at 2017.07.01 19:12:54
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5. Anchored collidable objects to decloak ship - in EVE General Discussion [original thread]
This is an OLD discussion. It really comes down to this: - Dropping stuff to decloak people is allowed ... up to a point - The general consensus is that there is no problem until you MIGHT cause lag with the sheer amount of stuff on grid - T...
- by ShahFluffers - at 2017.06.10 18:14:28
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6. Please Advise: Bowhead high-sec ganks - in EVE General Discussion [original thread]
Desmios Sanguis wrote: Thank you all for your help. One thing Im noticing is that all the extra time / effort it seems that needs to be done to make a bowhead safe, defeats the purpose in the first place. The purpose of me flyng a bowhead is ...
- by ShahFluffers - at 2017.06.07 02:46:59
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7. Skill Points - in EVE General Discussion [original thread]
1a. I believe the maximum skillpoints that can be achieved is somewhere in the range of 400 to 450 million. 2a. Yes, but only with the use of skill injectors. Otherwise, it would take 20-something years to max out every skill in the game. But I...
- by ShahFluffers - at 2017.06.03 20:04:20
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8. Confessor Platinum Insurance - What is Wrong? - in EVE General Discussion [original thread]
Desmios Sanguis wrote: Arushia wrote: Desmios Sanguis wrote: Lothros Andastar wrote: Insurance only takes into account the base minerals. Ahh, so the confessor is cheap as hell to manufacture? No, it is largely made of things the...
- by ShahFluffers - at 2017.05.13 17:04:28
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9. Concord - in EVE General Discussion [original thread]
Relevant: https://forums.eveonline.com/default.aspx?g=posts&m=6544374#post6544374
- by ShahFluffers - at 2017.04.22 06:49:19
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10. Controlling Range - in EVE General Discussion [original thread]
The gist of "range control" is to stay at a range (or move between ranges) that gives you an advantage (usually in the context of being able to apply optimal damage) while being outside the optimal engagement envelope of target (or multiple target...
- by ShahFluffers - at 2017.03.16 18:45:25
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11. Playing Eve with a touchscreen monitor? - in EVE General Discussion [original thread]
I have used a touchscreen for EVE. I switched back to a mouse because... - it was faster to do things - my screen stayed cleaner - I could do things one-handed again (big plus) - my forearms were beginning to look like something from Popeye the S...
- by ShahFluffers - at 2017.03.07 21:13:57
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12. CCP Mystery Code - in EVE General Discussion [original thread]
Myxx wrote: hmu-smh wrote: Markee Dragon bought ALL the second genesis edition boxes with all the rest of CCP mystery codes. No he didn't. I know this because I have one, and know a few others who have them, too. *whistles innocently*
- by ShahFluffers - at 2017.03.07 04:16:42
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13. Fighter changes prop1925 - in EVE General Discussion [original thread]
It is amazing how pissy players can get over what are... at best... marginal changes that will amount to small movements in player activities in the long run.
- by ShahFluffers - at 2017.02.25 01:22:13
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14. Continually bad fits. - in EVE General Discussion [original thread]
Guys... really read what the OP posted. He is saying that... - he fit Railguns on his thorax (for range) - he has no propulsion module - is fitting for solo - is working under the assumption that he will be "immobile" the entire fight Then he g...
- by ShahFluffers - at 2017.02.19 05:19:46
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15. Sick and tired of shield miners - in EVE General Discussion [original thread]
Amojin wrote: Let's, however, Scipio, say it takes me only two minutes to get a top-flight shield tank. I'm forced to do it. I'd still want an armor tank option, and I'd still extract those two minutes of skills. I don't like having them on my...
- by ShahFluffers - at 2017.02.14 03:38:10
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16. CCP GZ for your last FAIL. - in EVE General Discussion [original thread]
StonerPhReaK wrote: Bjorn Tyrson wrote: Takoma Panala wrote: Jonah Gravenstein wrote: At the OP> WatGäó? 2Sonas1Cup wrote: eve is **** nowadays anyway you wont lose much. GMs and isds destroyed this game. Wait... what... I t...
- by ShahFluffers - at 2017.02.11 20:34:30
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17. Cynos & Carriers allowed in Providence Region? - in EVE General Discussion [original thread]
Go ahead and do it. Better to ask for forgiveness than ask for permission. I mean... really now. What's the worst that can happen? *twiddles thumbs with an evil smile*
- by ShahFluffers - at 2017.02.10 05:44:59
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18. Thanks - in EVE General Discussion [original thread]
*sighs* Okay... if you don't like the game go and play something els-- ... wait. You like the game for what it is? *eyes suspiciously* *backs away a few steps* ... guys? GUYS!!! WE GOT A LIVE ONE!!! ... and he's... twisted... and likes The U...
- by ShahFluffers - at 2017.02.10 05:26:49
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19. NPC Miners - in EVE General Discussion [original thread]
Don't feel too bad. Coming up with ideas is hard in a game like this. You have to consider... 1. How can this be abused? 2. How can players min/max it? 3. Will players use it as intended? 4. Will it step on any "toes?" 5. Go back to point 1 and...
- by ShahFluffers - at 2017.02.10 03:44:35
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20. NPC Miners - in EVE General Discussion [original thread]
OP... you still run into the issue that I posed; it detracts from player interaction. People have asked for everything from NPC mercs, to NPC explorers, to NPC haulers... the simple fact of the matter is that the gameplay here is centered around ...
- by ShahFluffers - at 2017.02.10 03:30:30
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