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1. Socket Closed - in Issues, Workarounds & Localization [original thread]
Originally by: Leviathan9 Originally by: Sweetpain Edited by: Sweetpain on 25/12/2008 22:34:47 Originally by: Leviathan9 Thing is, CCP wont fix it, maybe they'll fix it just in time for the next major patch if we're luc...
- by Shawbaly - at 2008.12.26 09:10:00
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2. Tractor beam rights - in EVE New Citizens Q&A [original thread]
Originally by: Louis deGuerre I think that should work as long as you both remain in fleet. The above is correct, you will be able to use tractor beams on wrecks as long the owner is in your fleet and ramain in the same system.
- by Shawbaly - at 2008.12.25 22:43:00
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3. Socket Closed - in Issues, Workarounds & Localization [original thread]
Build 69477 to 70124 addresses Patch Notes for Quantum Rise 1.0.1 Critical Fixed an error that would occasionally cause a ship to disappear after jumping through a gate. This error would also cause client delays in loading up the space scene an...
- by Shawbaly - at 2008.12.22 17:59:00
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4. Socket Closed - in Issues, Workarounds & Localization [original thread]
Ccp server only allow one Client from the same household to connect to the server at the same time, just run one client and you be fine for most parts. Been like this for weeks now, about time ccp update their policy so avoid misunderstandings fr...
- by Shawbaly - at 2008.12.20 13:23:00
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5. Eve client(s) randomly disconnecting - in Issues, Workarounds & Localization [original thread]
When paying eve i can play just fine for a very long time, if running a second or third client from the same ip i get disconnected (socket closed) on all sometimes 2 or 1 client. This has nothing to do with connection on my part od my isp nodes, ...
- by Shawbaly - at 2008.12.20 13:19:00
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6. The Best looking Avatar! I am In the Top 20! PlS, Post whocancompete! - in EVE General Discussion [original thread]
Originally by: Zivoril Originally by: Shawbaly Someone must have paid of the judges! Oh my ANY male would run to you but, a little to common, kinda like the 10 cent blonde! Then you better hope they don't start talking!
- by Shawbaly - at 2008.12.01 03:39:00
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7. The Best looking Avatar! I am In the Top 20! PlS, Post whocancompete! - in EVE General Discussion [original thread]
Someone must have paid of the judges!
- by Shawbaly - at 2008.12.01 03:35:00
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8. The true criminals - in Crime and Punishment [original thread]
Easy to avoid this, just ask for junior accountant role or make sure people in possitions have them (as they can be annoying, with the constant wallet flashes) if the ceo or directors refuse to hand them out, well then consider your possition with...
- by Shawbaly - at 2007.11.02 07:28:00
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9. npc corporations and taxes. - in Player Features and Ideas Discussion [original thread]
As many know the npc corporations, function to many as a free haven to take advantage of the grey areas of the game mechanics, especially isk farmers to avoid actions from the community. so i have a suggestion to the ways npc corporations could wo...
- by Shawbaly - at 2007.10.12 15:34:00
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10. Is there to many pirates ingame now? - in Crime and Punishment [original thread]
Originally by: Mebrithiel Ju'wien Originally by: Shawbaly You have to ask yourself this question and have a valid answer first. Why should low security be more pro*****ble then 0.0? cause thats the only way to populate low securit...
- by Shawbaly - at 2007.10.12 15:04:00
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11. Is there to many pirates ingame now? - in Crime and Punishment [original thread]
Originally by: Xtown I spent around a year in lowsec Metrolopolis with my former corp and I thought over time the balance between pirates and non-pirates was pretty even. Quite often we'd roam far and wide looking for pirates to tussle wit...
- by Shawbaly - at 2007.10.12 13:43:00
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12. Is there to many pirates ingame now? - in Crime and Punishment [original thread]
Originally by: Dimitry Kalashnikov I don't put roaming pirates and gatecampers in the same catagory. I don't have anything against gate camping, but it just seems that one wants a good fight, the other wants phat lewt. It is what you d...
- by Shawbaly - at 2007.10.12 13:38:00
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13. Solo PvP in Eve - in EVE General Discussion [original thread]
Originally by: Cailais Originally by: Shawbaly Edited by: Shawbaly on 08/10/2007 11:36:20 Eve is a massive multiplayer online game, its not even made an honest attempt to make this a single players game. go play X3 thats a gr...
- by Shawbaly - at 2007.10.08 12:12:00
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14. Solo PvP in Eve - in EVE General Discussion [original thread]
Originally by: Feng Schui just because someone likes to fly solo, doesn't mean they want to play a solo game. I'm sorry, but I would rather pvp against people than dumbed down AI. Everyone want to play solo from time to time, even me. ...
- by Shawbaly - at 2007.10.08 11:49:00
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15. Solo PvP in Eve - in EVE General Discussion [original thread]
Edited by: Shawbaly on 08/10/2007 11:36:20 Eve is a massive multiplayer online game, its not even made an honest attempt to make this a single players game. go play X3 thats a great solo player game.
- by Shawbaly - at 2007.10.08 11:35:00
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16. What to do with low security? - in EVE General Discussion [original thread]
The discussion about low security systems are pretty simple. Empire space serve a purpose, it protect the ones that don't want to pvp or want to keep their game to a recreation level without stress at the end of the day. 0.0 Serve a purpose, it ...
- by Shawbaly - at 2007.10.08 11:27:00
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17. Walking in Stations - in EVE General Discussion [original thread]
This will simply take Eve to a new level of experience. The possibilities are countless and it will attract even a bigger player base to the game. I also think it will create a more personal atmosphere in the game, it's something different to mee...
- by Shawbaly - at 2007.10.07 12:43:00
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18. Anchoring Containers, Too much clutter? - in Player Features and Ideas Discussion [original thread]
Anchor container is free and stays free for 5 days. Day 6. Anchoring rent is the same as normal purchase from market and every following 5th day thereafter. after 3 weeks any unused container in space is destroyed. The litter in space are ve...
- by Shawbaly - at 2007.09.04 00:39:00
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19. Corporate Tools need work, several ideas - in Player Features and Ideas Discussion [original thread]
Edited by: Shawbaly on 07/08/2007 20:12:17 we allready have divisions, to few some say but still we have them. We allready have the ability to attach homebase to members, and we have corp HQ and others. What i like to see is a drop down menu...
- by Shawbaly - at 2007.08.07 20:09:00
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20. Corporation Managment Improvement Ideas/Request - in Test Server Feedback [original thread]
Point 3 : the corporation wallet is the most important thing that is lacking with corporation management. we have the tools to make up to 7 different divisions, but with only one account manage it is close to impossible. I like to see ccp manage...
- by Shawbaly - at 2005.10.27 01:50:00
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