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1. End the oligarchy. EVE needs more ôfrontierö and less "empire." - in Player Features and Ideas Discussion [original thread]
Originally by: Barbara Nichole Quote: Net result? MORE PVP! perhaps.. I hope the net result doesn't turn out to be more people in high sec. I suppose some people who simply see 0.0 as a player run empire space might retreat....
- by Sheledra - at 2011.02.23 06:33:00
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2. End the oligarchy. EVE needs more ôfrontierö and less "empire." - in Player Features and Ideas Discussion [original thread]
+1 I support the changes you propose fully, but I'm not sure it would have quite as strong an effect as you think. Alliances will have to fight harder to keep their territory, but they can succeed if they work at it. Al in all it's a great idea. ...
- by Sheledra - at 2011.02.23 06:23:00
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3. Tiericide - in Player Features and Ideas Discussion [original thread]
Ah yes the arbitrator is an exe lent ship indeed. And that is my point, I'm not saying there should be a tier system, i' saying there isn't one. It's just a player made concept that organizes ships by role. The difference in prices of the ships ar...
- by Sheledra - at 2011.02.23 05:33:00
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4. Tiericide - in Player Features and Ideas Discussion [original thread]
Originally by: Val'Dore I had a nice reply all ready to go, but I don't feel like doing it over again on my phone. Short version: Role has **** all to do with Tier. Period. You keep saying it but offer nothing as proof. Maby the use...
- by Sheledra - at 2011.02.23 02:56:00
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5. Tiericide - in Player Features and Ideas Discussion [original thread]
Oops i ment the griffin not the condor. The point remains. The griffin has ecm, the condor speed tanks, all the merlin has is shields and weapons; therefore it must be better at using them. If that were not true the game would not be balanced. ...
- by Sheledra - at 2011.02.23 01:42:00
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6. 5 Turret Hardpoints on Noctis - in Player Features and Ideas Discussion [original thread]
Personally i'm kinda on the fence about this. Objectively There are very compelling reasons why the Noctis can't ever have turret slots. One it is intended to be incapable of mining. If you give an industrial 5 turret slots, the first thing people...
- by Sheledra - at 2011.02.23 00:17:00
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7. What if... and get this... - in Player Features and Ideas Discussion [original thread]
Well, i do like the idea. but it would have to be balanced VERY carefully too little boom and there would be no point having it, too much and you get problems. Lone stealth bombers could wipe out whole fleets. One bomb gets dropped and takes out a...
- by Sheledra - at 2011.02.23 00:01:00
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8. Bring back the feeling of HUGE - in Player Features and Ideas Discussion [original thread]
I always feel huge. Sorry, Sorry. Some jokes just have to be made.
- by Sheledra - at 2011.02.22 23:41:00
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9. Tiericide - in Player Features and Ideas Discussion [original thread]
Originally by: Val'Dore Details would be redundant since the topic is tiericide, not roleicide. You don't seem to understand the fact that you can't separate tier from role. Both the crucifer and and the executioner speed tank. The...
- by Sheledra - at 2011.02.22 23:35:00
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10. Tiericide - in Player Features and Ideas Discussion [original thread]
Originally by: Templar Dane I imagine you warping in at 100km and thinking you're going to own everything in sight, is pretty funny. This right here is why you don't get it. This right here is the entire problem. Sometimes you are no...
- by Sheledra - at 2011.02.22 18:26:00
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11. Tiericide - in Player Features and Ideas Discussion [original thread]
Originally by: AnonyTerrorNinja Ironically, all of this is what happens right now. People don't want to use those other ships because there's always a different ship that they would rather use, because that other ship has the qualities th...
- by Sheledra - at 2011.02.21 04:57:00
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12. Tiericide - in Player Features and Ideas Discussion [original thread]
Originally by: Val'Dore Would you fight a Rupture being piloted by an equal skill pilot, while you are in a Scythe? Why or why not? No i wouldn't. Because The Scythe is not a combat cruiser. It provides bonuses for other ships. On th...
- by Sheledra - at 2011.02.19 05:47:00
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13. Tiericide - in Player Features and Ideas Discussion [original thread]
Originally by: Templar Dane I ask you, why would anyone that had a choice , pick a breacher over a rifter? To save 60k? Maby because they want a very fast missile boat. They go almost as fast as the rifter but have much better accur...
- by Sheledra - at 2011.02.19 04:39:00
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14. Tiericide - in Player Features and Ideas Discussion [original thread]
Edited by: Sheledra on 19/02/2011 04:08:48 crucifier - Ewar frig, one of the best. executioner- T1 version interceptor, move fast and hit hard. inquisitor- Missile boat, hits very hard from far away. pretty straight forward. condor- another T...
- by Sheledra - at 2011.02.19 04:08:00
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15. A real life look at insurance. Dare I say add a credit score? - in Player Features and Ideas Discussion [original thread]
Originally by: Jaigar Overly complicated while at the same time easy to exploit. Why should you be fully compensated for failing on a mission, and why shouldn't null sec people get some form of insurance? Knowing you will get 20-30 mil ba...
- by Sheledra - at 2011.02.19 02:42:00
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16. Tiericide - in Player Features and Ideas Discussion [original thread]
Originally by: Hirana Yoshida A sharp definitive NO to adding bonuses of any sort, replace yes but not add. Eminently suited for the eWar and logistics boats. Otherwise, couldn't agree more. I would love for an Inquisitor to (potentially) ...
- by Sheledra - at 2011.02.18 22:19:00
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17. Tiericide - in Player Features and Ideas Discussion [original thread]
Tier system == role definition. Let's look at cruisers Tier 1: logistics Tier 2: 1x ewar and 1x racial weapon specialist. Tier 3: heavy tank with a dmg buff, clearly ment for solo pvp. Each class of ships has a different tier layout that clearly...
- by Sheledra - at 2011.02.18 20:08:00
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18. Quick and dirty temporary solution to SC's - in Player Features and Ideas Discussion [original thread]
If it were highly resistant instead of immune that would serve all round. Give it a sensor strength of like 60 and a warp strength of 30. With a big enough ewar fleet you could overcome it, but it would have to be a fleet put together for that pur...
- by Sheledra - at 2011.02.18 19:30:00
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19. Q-Ships (wondering why they haven't been done already) - in Player Features and Ideas Discussion [original thread]
Edited by: Sheledra on 18/02/2011 00:32:16 Originally by: Bal'Ayle no im sorry but you cant have your cake and eat it. fit your ship properly and some ships function well like this, a hulk can be fit to take out pirates and i myself us...
- by Sheledra - at 2011.02.18 00:30:00
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20. Insurance - does it need to go? - in Player Features and Ideas Discussion [original thread]
Edited by: Sheledra on 17/02/2011 03:59:58 The amount of money you can get by scragging a ship you made provides an important lower limit to the price of minerals. On a more personal note I only make about 1-3 million isk per week (I won't h...
- by Sheledra - at 2011.02.17 03:57:00
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