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121. Which ship for quick high sec hauling? - in Ships and Modules [original thread]
Same effect, different ways of achieving it. Part of the "nano nerf" years ago, and if someone wasn't around for it and didn't read up on the particulars it isn't hard to not realize that nanofibers currently just mimic the effect of a mass reduct...
- by Shereza - at 2013.07.06 00:16:00
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122. Med slot on a retriever - in Ships and Modules [original thread]
Drago Shouna wrote: No miner should undock without one. I've never undocked with one. I've also never regretted not having one.
- by Shereza - at 2013.07.06 00:14:00
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123. Black Ops choices - in Ships and Modules [original thread]
vyshnegradsky wrote: Shereza wrote: Strictly from a PvE perspective all four ships are pretty decent combat wise..... You're a horrible person for saying this I'm a horrible person for viewing ships most people consider predominantly o...
- by Shereza - at 2013.07.06 00:07:00
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124. Which ship for quick high sec hauling? - in Ships and Modules [original thread]
Tsukino Stareine wrote: since when did nanofibers reduce your mass? I think you need to check that, I think you mean nanofibers reduce your structure hp. Nanofibers used to reduce a ship's mass by reducing its hull value. Now they boost it...
- by Shereza - at 2013.07.05 21:02:00
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125. Ice mining lasers for Venture - in Player Features and Ideas Discussion [original thread]
Also, if you're really paranoid: [Covetor, Stealthy Ice] Ice Harvester Upgrade II Ice Harvester Upgrade II Medium F-S9 Regolith Shield Induction Ice Harvester II Ice Harvester II Improved 'Guise' Cloaking Device II Medium Ice Harvester Accelera...
- by Shereza - at 2013.07.05 07:27:00
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126. Sticky:[Odyssey 1.1] Skill group name changes - in Player Features and Ideas Discussion [original thread]
CCP Ytterbium wrote: Electronic System: is the old GǣelectronicsGǥ group. Now only contains offense EW related skills. Contains the Cloaking, Electronic Warfare, Frequency Modulation, Long Distance Jamming, Projected Electronic Counter...
- by Shereza - at 2013.07.04 23:34:00
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127. Maybe I made a 30 million isk mistake? Maybe you can help? - in Ships and Modules [original thread]
Yeah... No. Survey scanners are great and all for not "wasting" cycles, but that only seriously matters when you're using modulated lasers, especially with T2 crystals, which the person involved isn't.
- by Shereza - at 2013.07.04 23:21:00
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128. Med slot on a retriever - in Ships and Modules [original thread]
If you're using an ice harvester or a standard T1 strip miner you're better off fitting a medium shield extender. The only real reason to have a survey scanner on a solo ship, so far as I'm concerned, is if you're using modulated lasers, and that ...
- by Shereza - at 2013.07.04 23:17:00
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129. Which ship for quick high sec hauling? - in Ships and Modules [original thread]
Shaves off a second of align time and adds 900 EHP for a nearly 30% increase in signature radius. Tradeoffs.
- by Shereza - at 2013.07.04 23:16:00
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130. Which ship for quick high sec hauling? - in Ships and Modules [original thread]
[Iteron Mark V, GTFO] Warp Core Stabilizer II Warp Core Stabilizer II Nanofiber Internal Structure II Nanofiber Internal Structure II Nanofiber Internal Structure II Medium Shield Extender II Medium Shield Extender II Medium Shield Extender II Ad...
- by Shereza - at 2013.07.04 21:31:00
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131. Sentry drone boats, should they stay, or should they go? - in Ships and Modules [original thread]
Suicide bomb sentry drones maybe? [Wolf, SB] Power Diagnostic System II Adaptive Nano Plating II Nanofiber Internal Structure II Nanofiber Internal Structure II Nanofiber Internal Structure II 1MN Microwarpdrive II Small Capacitor Booster II, Nav...
- by Shereza - at 2013.07.02 20:18:00
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132. Four Horsemen pvp gang concept - in Ships and Modules [original thread]
Tinu Moorhsum wrote: One guy left, Death. He killed by unleasing the wild beasts of the earth. So this obviously has to be a drone boat of some kind and there's only one drone boat in EVE that is on the same level as a hyperion and a good matc...
- by Shereza - at 2013.07.02 18:52:00
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133. Amarr Ships Philosophy Fix - in Player Features and Ideas Discussion [original thread]
Funky Lazers wrote: Vultirnus wrote: I realize lasers should do EM and THERM damage from a logical stand point From the logical stand point lasers should do THERM damage, not EM. You can actually make a case for them doing all four typ...
- by Shereza - at 2013.07.02 04:55:00
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134. Faction missile (im)balance. - in Player Features and Ideas Discussion [original thread]
Jen Ann Tonique wrote: FN and CN ammo are the same stats, I think Minmatar missiles should be a damage boost as well. If you want to differentiate the turrets/launchers ok, but the ammo needs to be the same. I don't see that just because th...
- by Shereza - at 2013.07.01 20:51:00
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135. Attack run drones for dust - in Player Features and Ideas Discussion [original thread]
You'd need something like 9,000km drone control range to handle it or, perhaps, a combined orbital signal booster (deployable structure that can be destroyed by other EVE players) and a ground-side signal receiver/repeater that can be destroyed by...
- by Shereza - at 2013.07.01 17:26:00
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136. Faction missile (im)balance. - in Player Features and Ideas Discussion [original thread]
I wouldn't have a problem with Republic Fleet missiles just so long as they didn't have a boosted damage value over T1 missiles per Caldari Navy missiles. They should have a different bonus such as increased missile or explosion velocity or a redu...
- by Shereza - at 2013.07.01 17:24:00
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137. Fun Mission Ship for level 1 to 4 in 0.5+ - in Ships and Modules [original thread]
Didn't notice any anti-T3 gates when I blitzed through several Gallente corporations with my legion.
- by Shereza - at 2013.07.01 01:19:00
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138. Fun Mission Ship for level 1 to 4 in 0.5+ - in Ships and Modules [original thread]
I'd use an assault ship like the ishkur or an interceptor like the taranis, or a destroyer like the dragoon or algos for low-level missions myself, maybe a coercer if you've got good laser skills and want to avoid spending isk on ammo or drones. A...
- by Shereza - at 2013.06.30 21:54:00
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139. Need a fit for L4 Geddon - in Ships and Modules [original thread]
Build I posted gets 1160 paper DPS with T2 damage ammo and overheating the launchers! Good luck getting anywhere near that amount of actual DPS though, or using something like it in PvP.
- by Shereza - at 2013.06.30 05:11:00
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140. Need a fit for L4 Geddon - in Ships and Modules [original thread]
Personally, I'm aiming for something along the lines of the following build whenever I get off my ass and around to doing an L4 armageddon myself. [Armageddon, L4] Core X-Type Large Armor Repairer True Sansha Armor EM Hardener True Sansha Armor Th...
- by Shereza - at 2013.06.30 04:11:00
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