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181. The actual problem with marauders : they're NOT the best missionrunner - in Ships and Modules [original thread]
Edited by: Shevar on 26/10/2007 14:38:13 Originally by: d026 Originally by: Qui Shon Originally by: d026 In another dev blog the marauders were appraised as "the-missionrunners-wet-dream". so.. why not expect a missio...
- by Shevar - at 2007.10.26 14:37:00
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182. (Lasers) Built in Damage bonus or no? - in Ships and Modules [original thread]
Originally by: KD.Fluffy Edited by: KD.Fluffy on 24/10/2007 21:24:28 Quote: Apoc can't even fit 7 tachs. It needs an RCU for that, actually in order to be able of fitting a large rep or cap booster you will need 2 tech2 RCU's. So...
- by Shevar - at 2007.10.24 21:37:00
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183. (Lasers) Built in Damage bonus or no? - in Ships and Modules [original thread]
Edited by: Shevar on 24/10/2007 21:16:02 Originally by: Laboratus With 3 damage mods and long range ammo... Mega: Dual 250 II, 313 dps 350 IIs, 334dps 425 IIs, 351 dps Geddon: Dual Hevy II , 361 dps Mega Beam II, 434 dps Tachy II, 46...
- by Shevar - at 2007.10.24 21:12:00
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184. (Lasers) Built in Damage bonus or no? - in Ships and Modules [original thread]
Edited by: Shevar on 24/10/2007 19:31:58 Originally by: Mou'adib you are all noobs. my geddon pwns you. only ship that is broke is the crapocalypse and the now palidin(crapocalypse II) Currently every Amarr tech1 ship is totally p...
- by Shevar - at 2007.10.24 19:29:00
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185. The actual problem with marauders : they're NOT the best missionrunner - in Ships and Modules [original thread]
Originally by: DARTHxFREE P.S whats the verdict on the Amarr Black Ops, the presumed PvP ship before the stats were released? It's a better NPC'ing ship then the paladin since it's DPS is higher. Still worse then an abbadon or a ghed...
- by Shevar - at 2007.10.24 14:06:00
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186. The new EOS... "lol" - in Ships and Modules [original thread]
Originally by: Alex Harumichi See, this is how you differentiate between intelligent people and utter ******* morons. The intelligent people recognize sub-par ships even when they don't fly them themselves, and hope that all ships are ma...
- by Shevar - at 2007.10.24 13:24:00
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187. The new EOS... "lol" - in Ships and Modules [original thread]
Originally by: Alex Harumichi Edited by: Alex Harumichi on 24/10/2007 09:54:26 Originally by: Shevar 709 dps eos with 7 neutrons 2 ogres 2 hammerhead 1 hobgobs 382 dps damnation with 5 hams and 2 pulse 5 hobgobs But since yo...
- by Shevar - at 2007.10.24 11:02:00
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188. The new EOS... "lol" - in Ships and Modules [original thread]
Originally by: Alex Harumichi Originally by: Shevar So yes it is brought inline in terms of DPS of the other fleet command ships. ...while ignoring that fact that the full Eos dps is only available at 2-3km range, unlike the ...
- by Shevar - at 2007.10.24 09:33:00
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189. Amarr Marauder got one extra Bonus (read and think about it) - in Ships and Modules [original thread]
Originally by: Bonny Lee Originally by: Xequecal Originally by: Bonny Lee You noted that i also havent applied any of the minmatar BS bonis to the projektil turrets? This is not the point its all about that laser turrets wi...
- by Shevar - at 2007.10.24 08:17:00
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190. The new EOS... "lol" - in Ships and Modules [original thread]
Originally by: dalman Sigh, CCP strikes again. Yes, the Eos was a very good solo ship. Perhaps it was appropriate to nerf it, as this wasn't it's "intended" role. And this nerf, removal of turrets and drone nerf (hey, remember it doesn't ...
- by Shevar - at 2007.10.23 23:09:00
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191. Devs: delete the Apoc please (and its decaffeinated T2 version) - in Ships and Modules [original thread]
Originally by: Kerdrak And give us a yellow megathron. THX /signed --- -The only real drug problem is scoring real good drugs
- by Shevar - at 2007.10.23 22:23:00
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192. nerfing gallente?! - in Ships and Modules [original thread]
http://oldforums.eveonline.com/?a=topic&threadID=620096 --- -The only real drug problem is scoring real good drugs
- by Shevar - at 2007.10.23 22:11:00
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193. Pilgrim [Amarr REV 2.0 love RANGE BONUS???] - in Ships and Modules [original thread]
Originally by: Cailais Yeah true, but Im hoping the neut range bonus, on such a small and potentially fast ship will allow it to 'cap out' inties, nano fits and the like. Oh who am I kidding...its going to suck isnt it? C. Well a...
- by Shevar - at 2007.10.23 18:03:00
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194. Pilgrim [Amarr REV 2.0 love RANGE BONUS???] - in Ships and Modules [original thread]
Originally by: Cailais Oh I very much doubt a lone EW Frigate will do anything much to, well anything. But a gang of these ships? I havent checked your figures Shevar but lets say 10 Sentinels will strip off 500 cap / second if optimised ...
- by Shevar - at 2007.10.23 17:13:00
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195. Kornos , need nerfing - in Ships and Modules [original thread]
Originally by: Red Harvest Edited by: Red Harvest on 23/10/2007 13:30:38 Sure it gets massiv DPS but with only "Sensors: 13pt magnetometric" even a griffin pilot should be able to remove it from the fight very reliably. And any pilot ...
- by Shevar - at 2007.10.23 16:33:00
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196. Pilgrim [Amarr REV 2.0 love RANGE BONUS???] - in Ships and Modules [original thread]
Edited by: Shevar on 23/10/2007 14:27:33 Originally by: Cailais Hull: Crucifier / Viziam Slots: 3/4/3, 2 turrets Fitting: 195tf, 40mw Drones: 20Mbit/s bandwidth, 60m3 drone bay Sensors: 572mm scan res, 36.5km targeting range, 21pt ...
- by Shevar - at 2007.10.23 14:27:00
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197. No Topic - in Ships and Modules [original thread]
Originally by: Chen Hao " No, you didn't update your abaddon setup... it now has an optimal of 137 KM w/ aurora. Thats useless. " and 25km falloff. Which knocks it up to 160km. Which is perfect sniper range. Also take into consideration ...
- by Shevar - at 2007.10.22 19:40:00
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198. No Topic - in Ships and Modules [original thread]
Originally by: Chen Hao Corrected Abaddon Mids. WTB Zealot that can fit Scorch L. You fit an MWD to a sniper BS for fleet ops? What fleet are you flying in tbh lol? I can understand it MAY be useful, but when it comes down to it if your ...
- by Shevar - at 2007.10.22 19:13:00
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199. Ares has changed - in Ships and Modules [original thread]
Edited by: Shevar on 21/10/2007 13:26:35 Originally by: Reto Originally by: Alex Harumichi Originally by: Reto lol.... ccp give it a unspilt weapon system FFS ! It could be snowball launcher -only for all I care. ...
- by Shevar - at 2007.10.21 13:25:00
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200. Pilgrim [Amarr REV 2.0 love RANGE BONUS???] - in Ships and Modules [original thread]
Originally by: Minigarch Range bonus would make yet another nanoship out of Pilgrim. 6th lowslot, and maybe a capbonus to armor reppers (f.e. 5% less cap for level) might be more interesting. Euhm? The pilgrim DOESN'T have the cap to...
- by Shevar - at 2007.10.21 12:25:00
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