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581. Cant activate hardeners/shieldboosters in warp anymore? - in Ships and Modules [original thread]
Hmmm not being able to activate armor hardeners in warp sucked because sometimes loading can take to long, but for shield tanking it kinda sounds even more disastrous . -------- -The only real drug problem is scoring real good drugs
- by Shevar - at 2004.07.06 15:22:00
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582. First ship to buy? - in Ships and Modules [original thread]
Depending on your budget: Get a slasher/probe if you're poor or get a rifter/probe when you got some more isk (slasher is like 20k isk while the rifter is 200k isk (and no the rifter isnt 10x better ;)). -------- -The only real drug problem is sc...
- by Shevar - at 2004.07.05 19:04:00
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583. First ship to buy? - in Ships and Modules [original thread]
Depending on your budget: Get a slasher/probe if you're poor or get a rifter/probe when you got some more isk (slasher is like 20k isk while the rifter is 200k isk (and no the rifter isnt 10x better ;)). -------- -The only real drug problem is sc...
- by Shevar - at 2004.07.05 19:04:00
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584. From Hero to Zero - The Tale of the Raven - in Ships and Modules [original thread]
Originally by: Hakera well, i've been on entropy a bit and turrets defintly come out on top short range. i can do 26.64 dps using mjolnir at 20k with seige launcher I and the usual 50% hardner on target sheilds. i can do 22.22 dps using ...
- by Shevar - at 2004.07.05 06:09:00
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585. From Hero to Zero - The Tale of the Raven - in Ships and Modules [original thread]
Originally by: Hakera well, i've been on entropy a bit and turrets defintly come out on top short range. i can do 26.64 dps using mjolnir at 20k with seige launcher I and the usual 50% hardner on target sheilds. i can do 22.22 dps using ...
- by Shevar - at 2004.07.05 06:09:00
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586. Typhoon screenies - in Ships and Modules [original thread]
Originally by: Isonkon Serikain Edited by: Isonkon Serikain on 30/06/2004 07:37:35 Hey all, I want to make a model of the typhoon, can anyone who owns it send me some good screenshots of it? like top, side, from/rear views? I'd really...
- by Shevar - at 2004.07.01 08:51:00
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587. Typhoon screenies - in Ships and Modules [original thread]
Originally by: Isonkon Serikain Edited by: Isonkon Serikain on 30/06/2004 07:37:35 Hey all, I want to make a model of the typhoon, can anyone who owns it send me some good screenshots of it? like top, side, from/rear views? I'd really...
- by Shevar - at 2004.07.01 08:51:00
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588. List of Commanders/Mining Ops/Loot v2 - in Ships and Modules [original thread]
eve-db.com has been updated with the new loot, just search for true or domination or something similar. -------- -The only real drug problem is scoring real good drugs
- by Shevar - at 2004.06.28 10:26:00
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589. Covert Ops Frigates on inactive market - in Ships and Modules [original thread]
Originally by: Nybbas why not 2 of each, like the interceptors? Because instead of covert ops we will have covert ops and black ops now (black ops are supposed to have better long range sensors and more ew possibilities). This wasnt th...
- by Shevar - at 2004.06.26 01:07:00
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590. Covert Ops Frig layouts - in Ships and Modules [original thread]
Originally by: Duhoh Helios: High : 2 named light neutron blasters, using anti-matter of course. Mid : 2 Multispectral targetting jammers, 1 Small Cap Booster w/150 size charges, 1 Webber, 1 warp scrambler. Low : 2 Micro Auxiliary Powe...
- by Shevar - at 2004.06.26 01:01:00
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591. Named 200mm Railguns? - in Ships and Modules [original thread]
named 350's seem to drop from gurista bs commanders, so i guess 200's seem to drop from gurista cruiser commanders. -------- -The only real drug problem is scoring real good drugs
- by Shevar - at 2004.06.26 00:59:00
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592. Accuracy and Turret Balance Tuning - in Ships and Modules [original thread]
Originally by: Joshua Calvert I'd happily let a Tempest have a 100m/s speed boost as long as they took off 1500 HP of hull The speed increases would, in effect, make you very very difficult to hit due to the tracking changes. Mch too ...
- by Shevar - at 2004.06.25 19:39:00
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593. And CCP screws up again with cloacking devices and stuff :( - in Ships and Modules [original thread]
Originally by: Matanga Please check the stats of your cloaking device and the Prototype With the Prototype you CAN'T move at all (I tried them on chaos) With the the Improved you can move at half your top speed (wich will be around 150/2...
- by Shevar - at 2004.06.24 13:50:00
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594. And CCP screws up again with cloacking devices and stuff :( - in Ships and Modules [original thread]
Originally by: Matanga I Think that this is not a screw up is actually a really well planned/balanced thing. You got your price (and advance cloaking device) but you won't be able to use it until cloaking devices are on market (or you get...
- by Shevar - at 2004.06.24 13:03:00
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595. And CCP screws up again with cloacking devices and stuff :( - in Ships and Modules [original thread]
Edited by: Shevar on 24/06/2004 12:13:05 Great we got a useless bpc from the event, ahwell atleast we can train up the skill.... to clarify look at the following pick and look well at the required building items and you will notice you need a...
- by Shevar - at 2004.06.24 11:51:00
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596. Dual Heavy Pulse vs Mega Pulse - in Ships and Modules [original thread]
Edited by: Shevar on 24/06/2004 11:18:12 Originally by: SKiNNiEH I've been shooting npc's after the patch with a full array of Mega Pulse lasers on my Apocalypse and i must say, i love that gun. It still is able to shoot cruisers orbit...
- by Shevar - at 2004.06.24 11:17:00
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597. Crow or Taranis? - in Ships and Modules [original thread]
Crow, if your willing to pay ~10 mil each time they go pop that is. -------- -The only real drug problem is scoring real good drugs
- by Shevar - at 2004.06.24 10:34:00
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598. Just curious.. about the Raven after the last patch.. - in Ships and Modules [original thread]
Originally by: Loka Apoc is overpowered, so dont count this pls. No my question, which ship can kill a Raven 1vs1? No one (except Apoc which is overpowered.) cool. Yes it is nerfed, thats true, but it was overpowerd and still is one of th...
- by Shevar - at 2004.06.22 14:07:00
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599. Post patch geddon setup - in Ships and Modules [original thread]
7 heavy beams or 250's will work better the bs sized weapons since you will only be killing frigs and cruisers, just warp in at 15 km and tear em apart with multifreq or antimatter. -------- -The only real drug problem is scoring real good drugs
- by Shevar - at 2004.06.21 10:11:00
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600. Voiding of Ship Insurance? Anyone know? - in Ships and Modules [original thread]
Originally by: ActiveX You can insure the ship with the corp, then anyone who uses it is covered and the corp gets the payout if destroyed. but answering your question, you will always be covered when operating the ship if you insured it. ...
- by Shevar - at 2004.06.14 01:15:00
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