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1. Game of the Year celebration? - in Player Features and Ideas Discussion [original thread]
How about that: CCP should celebrate the GOTY status with something special. For example, a "GOTY Celebration Fireworks Launcher" that works like a probe launcher, with fireworks that you can see from several AUs away (and you should warp at least...
- by Shidousha - at 2010.01.13 14:12:00
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2. EVE Online : Raytraced - in Player Features and Ideas Discussion [original thread]
It has been a while ago when some guy took a game called Quake and changed the rendering engine. After his work, the game looked way different - and more realistic, because everything was raytraced. A few days ago nVidia has released some interes...
- by Shidousha - at 2009.10.28 23:09:00
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3. Easy, small fix - in Player Features and Ideas Discussion [original thread]
Have you any idea how annoying it would get to search for an item in that list, say "Alliance Ticker" if it was not alphabetical? Right now, you'd look for "Alliance" Starts with A, so before "Corp"... Maybe the name should be changed, to "Ticker...
- by Shidousha - at 2009.05.12 12:06:00
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4. >>> Shield & Cloak Bubbles <<< - in Player Features and Ideas Discussion [original thread]
Actually, something similar came up with siege modules and covops cloaks before. We could add scripts (just like the one on the Warp Field Generator) to the CovOps cloak or the Siege Module - the script would change it's behaviour: The CovOps Cloa...
- by Shidousha - at 2009.05.06 06:12:00
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5. Allow Owners Of Conquerable Stations/Outposts To Purge Jumpclones. - in Player Features and Ideas Discussion [original thread]
Why? Isn't it enough that you can deny them docking? I mean, you're hopefully not discussing anything about your tactics in local... And when they undock, they're gone. So basically you're asking for a feature that noone needs.
- by Shidousha - at 2009.05.06 05:44:00
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6. Idea for Tech2 Capitals - in Player Features and Ideas Discussion [original thread]
Well, if you think of it... The Jumpfreighters cost about 1.5 bil and up... This will definetely not be cheap.
- by Shidousha - at 2009.05.05 06:42:00
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7. Idea for Tech2 Capitals - in Player Features and Ideas Discussion [original thread]
We all know - there's always room for improvement. When I woke up today, I had this idea: With the modular Tech3 cruisers I had the idea: What about modular Tech2 Capitals? Those would be made up by a Hull, a Command Bridge and a Reactor. The Com...
- by Shidousha - at 2009.05.05 05:46:00
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8. "Scan result broadcast to fleet" idea - in Player Features and Ideas Discussion [original thread]
I thought about something similar once... Like allow me to drag a scan result to the chat if it's a 100% lock. Maybe limit it to corp members usage only, to get some kind of limitation into it. My corp members could right click the link and fly to...
- by Shidousha - at 2009.03.20 00:29:00
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9. Rules of warfare - in Player Features and Ideas Discussion [original thread]
Currently you can basically keep up a war forever, as long as you pay for it. Some people might think it's a good thing, but it isn't. Sure, PvP is just a part of EVE, but there should be a limit somewhere, because a merc corp that keeps following...
- by Shidousha - at 2008.10.23 10:07:00
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10. What's Good About Mining? - in Player Features and Ideas Discussion [original thread]
I can imagine the newspaper headlines in two weeks: Himalaya: Hundreds of computer addicts are invading zen monasteries. half a year later: Himalaya: Number of computer addicts in zen monasteries declining. Are they cured? and a full year ...
- by Shidousha - at 2008.08.15 01:52:00
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11. Please include all implants in the pod killmail. - in Player Features and Ideas Discussion [original thread]
Short and to the point. No. Okay, a little bit longer, the why: Podkills are so that the enemy takes a little while longer to come back. If implants are included, it might push pirates towards more podkills than they allready do, damaging the pl...
- by Shidousha - at 2008.05.08 14:19:00
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12. Can Flipping: A Solution - in Player Features and Ideas Discussion [original thread]
Originally by: Galan Amarias If the miner is also working with a partner and the jet can has, say a bookmark, preventing it from popping till the miner drops ore and the hauler scoops it heck ore thieves 0 miners 1. Can you imagine ho...
- by Shidousha - at 2008.05.07 06:07:00
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13. Adding to the definition of 'grief play' - in Player Features and Ideas Discussion [original thread]
haha, doctor stupid was stupid enough to let his sec standing drop below -5... haha! there you go, are tears cried from a laugh attack as tasty? back to topic... there's a reason why a war declaration increases in price every time you declare it ...
- by Shidousha - at 2008.04.02 01:55:00
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14. 5.4 How are new players protected from others with malicious intent? - in Player Features and Ideas Discussion [original thread]
Originally by: Lothros Andastar Dude you are really starting to f*ck me off. EvE is a PVP game it always has and always will be. If you dont like it PLEASE QUIT! Go to the arcade or go play an FPS you god damn n00b! Just stop spouting off...
- by Shidousha - at 2007.11.26 23:58:00
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15. Innovative and Interesting Idea for Protecting your Head - in Player Features and Ideas Discussion [original thread]
Why do pod kills give points in killboards? Killing the other player's pod gives you a disatvantage since the other player won't be back that soon and you can't shoot down an other ship that soon...
- by Shidousha - at 2007.11.07 11:44:00
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16. Support for G15 LCD - in Player Features and Ideas Discussion [original thread]
Since there's EVEmon to show you some info on that display and not everyone needs a keyboard with a useless function like that display, I guess there will never be any support from CCP for that display...
- by Shidousha - at 2007.11.07 10:52:00
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