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1. Nerf that cloak! - in Ships and Modules [original thread]
Originally by: haubnFilter you will be able to scan cloakers http://oldforums.eveonline.com/?a=topic&threadID=525843&page=1#26 So Cloaking Devices are the new Reinforced Bulkheads. I guess this thread isn't needed anymore. --- *...
- by Shinigami - at 2007.05.28 03:22:00
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2. Nerf that cloak! - in Ships and Modules [original thread]
Originally by: Cyberus I dont think that it good solution m8. Yes they are anoing but tbh i think better CCP give ability to COVOPS ships to find cloakers and show the ship on tactical overview with 20 km range or so as signature. At this ...
- by Shinigami - at 2007.05.27 11:48:00
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3. Nerf that cloak! - in Ships and Modules [original thread]
Originally by: Blaxxor There is no Anti-BoB-crap , to place an alt in a Assfrig cloaked with 2 Scrambler in System is easy. You havent to hope , the Farmer has no other choice then stay cloaked , leave or hunt. You havent to attack him in ...
- by Shinigami - at 2007.05.27 09:18:00
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4. Nerf that cloak! - in Ships and Modules [original thread]
Take your anti-bob crap elsewhere. It's obvious a lot of you have no experience with the instacloaked farmers. The problem does exist, and I challenge you to come up with a solution that does not involve camping the system for hours hoping the far...
- by Shinigami - at 2007.05.27 04:15:00
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5. Nerf that cloak! - in Ships and Modules [original thread]
Originally by: Markus Aurelian cloaks arent the i win button for 0.0, and they have serious drawbacks when fitting them. You mean the small targeting delay? Hardly a serious drawback for a macro ratter. --- Dianabolic speaks about BoB...
- by Shinigami - at 2007.05.26 11:04:00
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6. Nerf that cloak! - in Ships and Modules [original thread]
Originally by: InnerDrive Originally by: Shinigami Edited by: Shinigami on 25/05/2007 14:21:58 (Quickly written while trying to probe a raven.) <- says it all Soo someone not abble to find a cloaked player huh , tough l...
- by Shinigami - at 2007.05.26 01:06:00
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7. Nerf that cloak! - in Ships and Modules [original thread]
Originally by: Elspeth Vigneron I like this the best of all that I've read. Get rid of the local chat early warning system and the quasi-perfect-detector goes away. Evens things up. It is an ideal solution, but what are the chances of...
- by Shinigami - at 2007.05.26 01:05:00
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8. Nerf that cloak! - in Ships and Modules [original thread]
Originally by: Dreck Morrison No way does making fuel for cloaks solve the issue. Nowadays our gatecamps smack 3+ sigils per week loaded to the gills with Juggernaut Torps - heading out to supply these ships. So the only change will be t...
- by Shinigami - at 2007.05.26 00:20:00
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9. Nerf that cloak! - in Ships and Modules [original thread]
Originally by: Maxine Blade This won't satisfy the OP... I think they want it nerfed for escaping gate camps too... I couldn't care less about escaping gate camps with cloaks. You actually have a chance to spot and reveal the cloake...
- by Shinigami - at 2007.05.25 19:11:00
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10. Nerf that cloak! - in Ships and Modules [original thread]
Originally by: E Vile Very sick of this trend of people whining for a nerf when they find someone is tricky, or difficult to kill. Cloaks are in no way overpowered. If you could shoot while cloaked I could see a problem. If anything they s...
- by Shinigami - at 2007.05.25 19:10:00
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11. Nerf that cloak! - in Ships and Modules [original thread]
Originally by: madaluap Edited by: madaluap on 25/05/2007 13:57:02 Did CCP change bombers, so that they can use covert ops cloaking device? Sorry, I thought they could fit them. Never flown one or known anyone that does. I guess...
- by Shinigami - at 2007.05.25 14:25:00
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12. Nerf that cloak! - in Ships and Modules [original thread]
Originally by: Shirow Miyazaki ....OR, instead of whinging about cloaks and how awful they are, how about have ALL cloaks with a huge cpu fitting, and give ships that are meant to use them a CPU reduction bonus. This way we get rid of peo...
- by Shinigami - at 2007.05.25 09:15:00
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13. Nerf that cloak! - in Ships and Modules [original thread]
Originally by: RuleoftheBone Edited by: RuleoftheBone on 25/05/2007 08:17:29 Seriously though-you do get my point I presume regarding "Steve"? That's why I said that the Covert Ops cloak should not be changed. --- Help reduce lag ...
- by Shinigami - at 2007.05.25 08:28:00
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14. Nerf that cloak! - in Ships and Modules [original thread]
Originally by: Lorn Yeager Everytime I have hunted isk-farmers, ninja ratters and family... they have just logged off. Nerf THAT before you nerf the cloak. Cloak is not a problem. He cant hurt you. He cant steal your epeen. He can only ...
- by Shinigami - at 2007.05.25 08:27:00
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15. Nerf that cloak! - in Ships and Modules [original thread]
Edited by: Shinigami on 25/05/2007 08:09:44 Originally by: Billy Hardcore Edited by: Billy Hardcore on 25/05/2007 08:04:56 I have no solution to this, allthough I do agree that cloaks in their current form are overpowered. Especial...
- by Shinigami - at 2007.05.25 08:11:00
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16. Nerf that cloak! - in Ships and Modules [original thread]
Originally by: Empero Edited by: Empero on 25/05/2007 04:03:07 Your nerf is too complicated. Easiest way would be that: (Cyno gen. like) Activation timer i.e. 300 seconds, than 60sec penalty till you can turn it on again. Or just remo...
- by Shinigami - at 2007.05.25 07:59:00
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17. Nerf that cloak! - in Ships and Modules [original thread]
Originally by: Taran Summers Ooooh ooooh. If we have to fuel our cloaks. I think we should get a little buff for it. Lets say we can use strontium to allow us to FIRE WHILE CLOAKED. WOOOOOT. Buff for a nerf. I think thats fair. I woul...
- by Shinigami - at 2007.05.25 07:49:00
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18. Nerf that cloak! - in Ships and Modules [original thread]
Originally by: RuleoftheBone Edited by: RuleoftheBone on 25/05/2007 04:36:55 Did you get the Raven?? No I landed 10km away from him when the huge lag spike hit. He logged out and I spent 5 minutes trying to deactivate my cloak...
- by Shinigami - at 2007.05.25 07:46:00
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19. Nerf that cloak! - in Ships and Modules [original thread]
Almost everyone (except the isk farmers) wants to see some sort of nerf for cloaks. I don't think making it possible to scan cloaked ships is the right solution. Instead it should be made so that they can't just stay cloaked forever. The idea: ...
- by Shinigami - at 2007.05.25 02:58:00
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20. Drones - they need love too - in Ships and Modules [original thread]
I agree with everything the Tribunal said. It's time for a change. I can't even remember the last time improvements were made to drones. It seems like these same problems have been around since 2003. --- Markly > why are taking me weldspai? ...
- by Shinigami - at 2007.03.26 22:17:00
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