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1. Remove Killmails alltogether - in Test Server Feedback [original thread]
You realise that people were tracking their kills in EVE and killing people for no reason way before killmails were introduced, right? It was just a bit more hassle to keep track.
- by Shirei - at 2007.12.16 16:35:00
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2. Eve should cost 30 usd - in Test Server Feedback [original thread]
TBH, I'm very close to cancelling my Euro EVE-subscription and buying $ GTC instead, doubt I'm alone with that.
- by Shirei - at 2007.11.26 19:49:00
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3. T1 Freighter nerf? - in Test Server Feedback [original thread]
Originally by: Kerfira I don't remember anyone promising 0.0 life to be a walk in the park. As a matter of fact, people were doing fine when there were no freighters, carriers and jump-bridges. That was also before CCP forced people to ...
- by Shirei - at 2007.11.11 23:38:00
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4. Carrier Hauling re: sovereignty warfare [not a pos fuel thread] - in Test Server Feedback [original thread]
They are supposed to field a massive Rorqual fleet to support their dreads.
- by Shirei - at 2007.11.10 20:39:00
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5. SiSi: No cargo allowed in ships inside a carrier ship maint. array - in Test Server Feedback [original thread]
Originally by: Emperor D'Hoffryn PUT UP LESS POS!!! That would be all fine and dandy, if CCP wouldn't force people to put up more and more POS with the sov changes in Rev 2. It's a bit silly, with one hand, they pretty much force you p...
- by Shirei - at 2007.11.04 11:00:00
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6. T1 Freighter nerf? - in Test Server Feedback [original thread]
Edited by: Shirei on 03/11/2007 10:46:35 Originally by: Sapater OK comming from a Loggie in rl and in eve(4 years) I see where they are going with this. Its about time they forced aliances to realy exploit 0.0 ATM its all about posses ...
- by Shirei - at 2007.11.03 10:42:00
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7. T1 Freighter nerf? - in Test Server Feedback [original thread]
Edited by: Shirei on 01/11/2007 23:21:24 nm.
- by Shirei - at 2007.11.01 23:20:00
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8. Jump Freighters vs. Rorqual - in Test Server Feedback [original thread]
Don't worry, once CCP notice that the Rorqual can be used for hauling large amounts, they'll nerf it as well in short order like they did with all other hauling ships except the jump freighter.
- by Shirei - at 2007.11.01 22:28:00
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9. carrier, moms nerf incoming - in Test Server Feedback [original thread]
Edited by: Shirei on 21/10/2007 18:36:11 If this comes in, Carriers/MS would really need to be given a new ability (not necessarily damage) to give them a purpose in front-line combat and allow them to defend themselves against (or at least ge...
- by Shirei - at 2007.10.21 18:32:00
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10. L Hybrids - in Test Server Feedback [original thread]
Some of the high end NPCs have higher shield/armor resistances than before to simulate shield/armor hardeners, so the damage you do against them is reduced.
- by Shirei - at 2004.06.20 15:30:00
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11. Blasters on Chaos..? - in Test Server Feedback [original thread]
With that being on chaos.. Are you sure he didn't just have 2 kinetic + 2 thermal hardeners or something like that (i.e. specifically to counter blasters/hybrids)?
- by Shirei - at 2004.05.17 17:22:00
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12. Bug Thread 1424+ - in Test Server Feedback [original thread]
Also on Chaos: If you equip a module in station, it initially shows up as offline in the fitting screen. If you try to rightclick->toggle online you get a 'module is already online' error message. CPU/Powergrid is not updated (show values as i...
- by Shirei - at 2004.05.05 12:03:00
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13. Bug Thread 1424+ - in Test Server Feedback [original thread]
If more than one turret/launcher tries to auto-reload with the same ammo type within a short period of time, only the first one actually reloads, all subsequent ones give an 'Auto Reload failed, cause there was no ammo found of same type' error po...
- by Shirei - at 2004.05.05 11:52:00
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