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1. Insurance changes working as intended on test? - in Test Server Feedback [original thread]
Originally by: CCP Soundwave CCP Chronotis is working on a dev blog about insurance which should detail the how's and why's. Dear CCP, WE SALUTE YOU!
- by Shoukei - at 2010.03.18 06:32:00
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2. ECM Ships - Looking at better defined roles - in Test Server Feedback [original thread]
Originally by: Scarlet Pimpernel What you didn't see was that he probably had to use all his jammers to do it What other ship completely invalidates any other ship, no matter what the fittings? All have their uses and counters, with an...
- by Shoukei - at 2009.03.25 15:39:00
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3. ECM Ships - Looking at better defined roles - in Test Server Feedback [original thread]
Originally by: Zenuo Nexus Well.. with luck a Falcon can jam if he throws all modules on you but he's never able to do the dmg to bring you down Point i tried to make is, if you sacrifice all your mid slots, making your ship more or le...
- by Shoukei - at 2009.03.25 15:36:00
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4. Stealth Bombers - in Test Server Feedback [original thread]
Another batch of great ideas, but let them keep cruise as well if they choose? Just give them no damage bonus, keep the bonus for torps only. Making it easier to carry more bombs, and introducing warp disruption bomb with the duration of 2 minute...
- by Shoukei - at 2009.03.25 15:31:00
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5. ECM Ships - Looking at better defined roles - in Test Server Feedback [original thread]
Great work guys. Could you look into ECCM as well? As it stands now, even with 3 ECCM fitted, falcon can still keep you jammed all too well.
- by Shoukei - at 2009.03.25 15:21:00
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6. Nano Fix, only 1 of each speed mod allowed -Easy- - in Test Server Feedback [original thread]
sounds like a good idea
- by Shoukei - at 2008.04.06 14:27:00
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7. NO MORE LOCAL! - in Test Server Feedback [original thread]
LOCAL BE GONE! it hurts us! here be signatures!
- by Shoukei - at 2007.11.17 23:43:00
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8. Pilgrim + Tracking Disruptors - in Test Server Feedback [original thread]
tracking disruptor's were always useless. even more so than target painters who at least CAN be useful sometimes. here be signatures!
- by Shoukei - at 2007.11.17 23:42:00
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9. To CCP: Solo Pvp/two men PvP, a dying profession - in Test Server Feedback [original thread]
only thing that ruins solo warfare is the fact that you can grow a beard by the time you break someones tank solo. here be signatures!
- by Shoukei - at 2007.11.10 21:56:00
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10. CCP fix bombs - in Test Server Feedback [original thread]
let me guess what happened: 1. you went in solo like a noob. 2. nobody paid attention to you because they knew bombs are useless solo. 3. you then deployed your solo bomb and failed because you had no clue what your weapon does. 4. you lost you...
- by Shoukei - at 2007.11.10 20:27:00
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11. T1 Freighter nerf? - in Test Server Feedback [original thread]
Originally by: Nohl Originally by: cflux Or maybe, just maybe you do not understand **** about teh internets? Trolled, twice - medal of honor and all that jazz. *sigh* If it wasn't already obvious, you're the one being trolled h...
- by Shoukei - at 2007.11.02 14:53:00
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12. PETITION: Reduce Goons in game - in Test Server Feedback [original thread]
less goons and their alts in rookie ships, less lag. a win win situation in every possible way. here be signatures!
- by Shoukei - at 2007.09.15 20:39:00
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13. PETITION: Reduce fighter spam lag! - in Test Server Feedback [original thread]
i say that no carrier should be able to carry any fighters, to reduce lag when goonies bring 800 alts in noobships to grind the system into a halt. here be signatures!
- by Shoukei - at 2007.09.09 15:05:00
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14. PETITION: Reduce fighter spam lag! - in Test Server Feedback [original thread]
Originally by: James Duar Kerfira, you appear to be in the wrong forum. CAOD is about 4 links above this one, easy mistake to make apparently. 3 large posts heavily loaded arguments and you accuse him of trolling just because his argum...
- by Shoukei - at 2007.09.09 12:24:00
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15. PETITION: Reduce fighter spam lag! - in Test Server Feedback [original thread]
Originally by: Zombie Network Because it is a serious issue with the game, and one that needs to be addressed. in all seriousness, only issue is the fact that servers cant cope with 800 people fighting on the same grid. stop trying to ...
- by Shoukei - at 2007.09.08 13:50:00
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16. PETITION: Reduce fighter spam lag! - in Test Server Feedback [original thread]
Originally by: HatfulOfHollow This guy has a point. We should stop flying all frig fleets. look at the killboard statistics. even if they are slightly off, they still show rather accurately what are the most flown ships. its hard to b...
- by Shoukei - at 2007.09.08 13:26:00
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17. PETITION: Reduce fighter spam lag! - in Test Server Feedback [original thread]
Originally by: Rodent Are you joking? I ran two dreads in that fight, both survived until the battle was esencially over. One got on two mails, the other on one. Out of two hours fighting and 15+ hostile caps down. On one I did the mistake...
- by Shoukei - at 2007.09.08 12:29:00
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18. PETITION: Reduce fighter spam lag! - in Test Server Feedback [original thread]
Originally by: jeffb see what i did there? i see what you did here. you created 6 pages of goon posts in very short time, IN an obscure forum, ALL consisting of mostly "/sign". you still want to deny the obvious? here be signatures!
- by Shoukei - at 2007.09.08 12:12:00
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19. PETITION: Reduce fighter spam lag! - in Test Server Feedback [original thread]
this just in, goons and sniggs were told to by their ceo's to sign this thread using all their accounts/alts/friends accounts/etc. what am i doing here? well, what else? providing a friendly bump! *bump* ccp nerf fighters because they are OVERP...
- by Shoukei - at 2007.09.08 12:05:00
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20. Many ways to make POS warfare fun! - in Test Server Feedback [original thread]
* if you keep your pos close, then few will dare attack them. if you leave your pos 20 jumps out and undefended, then of course, they will get killed. * isk is to make pos loss actually hurt. as it is now, you risk huge amounts of isk and for wha...
- by Shoukei - at 2007.08.07 00:17:00
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