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41. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Irya Boone wrote: it would be so simple to just reduce or limit the number of ships/mass a cyno can allow so reduce the ability of blob + jump timer But would be more efficient to just limit the number of ships by cyno and the number of cyno by...
- by Sigras - at 2014.10.02 10:33:00
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42. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Tyby wrote: Sigras wrote: Ferrocerium Spark wrote: Someone probably mentioned this before... CCP please don't make new jump drive changes nightmare for logistic/industiral operations. EvE is already feels like second job so please don't ...
- by Sigras - at 2014.10.02 10:26:00
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43. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Prince Kobol wrote: Lord TGR wrote: Prince Kobol wrote: Aiyshimin wrote: [quote=Prince Kobol] Timers.. how are you going to attack somebodies system which is cyno jammed and defended with Capitals with your small subcap fleet? With...
- by Sigras - at 2014.10.02 09:48:00
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44. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Ferrocerium Spark wrote: Someone probably mentioned this before... CCP please don't make new jump drive changes nightmare for logistic/industiral operations. EvE is already feels like second job so please don't make it more time consuming when...
- by Sigras - at 2014.10.02 09:39:00
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45. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Lishana Skjem wrote: Truth is mechanic's aside the stagnation that EVE experiences today is experiencing today is a result of the NBSI policy that the vast majority of Null alliances adhere to and now CCP has to come up with mechanics to someho...
- by Sigras - at 2014.10.02 08:12:00
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46. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Tribalist wrote: What bothers me is the lack of respect CCP shows it's player/ customer base. To start a DEV Blog where CCP responds top comments with "We'll have to look at that" or "We'll need to consider that" it becomes apparent they gave ...
- by Sigras - at 2014.10.02 04:59:00
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47. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
AssandTits wrote: Sigras wrote: Edgarr Friendly wrote: Maybe I'm missing something but surely this just makes the bigger corps/alliances stronger? You take over a corner of space, you only need to protect the borders because nobody has ...
- by Sigras - at 2014.10.02 04:30:00
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48. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Zhul Chembull wrote: Speedkermit Damo wrote: Blue donut of entitlement tears = best tears. You brought this on yourselves. Sorry bud this will not effect them any. They will now control the choke points and no need to have to have their c...
- by Sigras - at 2014.10.01 23:43:00
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49. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Edgarr Friendly wrote: Maybe I'm missing something but surely this just makes the bigger corps/alliances stronger? You take over a corner of space, you only need to protect the borders because nobody has the range to jump in beyond you, and i...
- by Sigras - at 2014.10.01 23:41:00
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50. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
The only thing I would like to have is an additional 4,000 m^3 low slot module that increases jump range by 15% This means that JFs could fit a combination of these things with the jump fuel cost reducers and cargo expanders depending on their sp...
- by Sigras - at 2014.10.01 23:19:00
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51. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Medalyn Isis wrote: Taram Caldar wrote: CCP Greyscale wrote: Can supers use gates after this change? Yes. Do you have any idea how amazingly game-breaking this is in lowsec? Seriously? Who thought this through? A ship that is immune ...
- by Sigras - at 2014.10.01 23:00:00
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52. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Hiply Rustic wrote: Amyclas Amatin wrote: Zalzakk wrote: Please give jump freighters same treatment as you gave to black ops, dont nerf their range because it hurts small groups more than large. ANY change aimed at "making life hard" f...
- by Sigras - at 2014.10.01 22:55:00
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53. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
KanashiiKami wrote: Sigras wrote: Khan'nikki wrote: POS DEATH & DESTRUCTION Congrats on the lifting of Standings for structures in Highsec Space! Score one for small biz. Now next on the list -- taking care of the Moon Squatter...
- by Sigras - at 2014.07.05 11:01:00
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54. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
KanashiiKami wrote: i think the game will truly become game changing if 1) POS now can truly be anchored anywhere, except for restricted zones like 100km away from stargates, from NPC stations, etc. I sincerely hope you mean cant be posted o...
- by Sigras - at 2014.07.05 10:58:00
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55. Sticky:Dev blog: The Price of Change - in EVE Information Portal [original thread]
the ROI on POS modules does seem a bit poor... its probably a bit out of scope now, but a while ago i posted a suggestion that allows corps to grow the number of arrays organically as they can now; it also fixes the online/offline problem... Gi...
- by Sigras - at 2014.07.03 21:21:00
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56. Sticky:Dev blog: Coming in Crius - in EVE Information Portal [original thread]
is the CREST API going to give the cost of different types of jobs for different systems?
- by Sigras - at 2014.06.27 23:36:00
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57. Sticky:Dev blog: Upcoming API Changes for Industry - in EVE Information Portal [original thread]
CCP FoxFour wrote: Histracko wrote: CCP FoxFour wrote: Histracko wrote: Any chance of a PI interface in the near future? Would be really useful for knowing when to be on to reset a production chain. Like the one that was deployed on...
- by Sigras - at 2014.06.27 23:33:00
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58. Sticky:Dev blog: Upcoming API Changes for Industry - in EVE Information Portal [original thread]
as a side note, is the CREST API going to give the cost of different types of jobs for different systems?
- by Sigras - at 2014.06.18 19:52:00
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59. Sticky:Dev blog: The Price of Change - in EVE Information Portal [original thread]
Darin Vanar wrote: Some of that data is already there - what I mean, is things like when you browse Isis, you have hull sizes, medium and large. Things like that could account for scale and not having to create separate considerations for thing...
- by Sigras - at 2014.06.01 20:48:00
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60. Sticky:Dev blog: The Price of Change - in EVE Information Portal [original thread]
Darin Vanar wrote: Part of the problem with your install costs being based off of total price of the item, is that it is not a realistically simulated formula. If you build a Ford today, and it sells for 100k currently, do you pay 10% of that...
- by Sigras - at 2014.05.30 09:35:00
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