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61. Re: the PI "Nugget",. .. - in Science and Industry [original thread]
Originally by: Verkala Ven Originally by: Akita T Edited by: Akita T on 22/01/2011 14:21:51 Originally by: Zaerlorth Maelkor Just like in real life surveying for minerals is not an exact science, you will have to start ...
- by Sigras - at 2011.01.23 09:17:00
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62. Technetium: What am I Missing - in Science and Industry [original thread]
Never mind I figured it out
- by Sigras - at 2011.01.22 08:37:00
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63. Technetium: What am I Missing - in Science and Industry [original thread]
- by Sigras - at 2011.01.22 08:12:00
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64. Extraction output units/hr for PI - in Science and Industry [original thread]
Upon further inspection of my planets, Ive found that most of my ECUs are not producing the correct amounts, but some are . . . now im very confused . . . It does seem though, that the problem is exacerbated by longer cycle times.
- by Sigras - at 2011.01.20 00:30:00
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65. Extraction output units/hr for PI - in Science and Industry [original thread]
It seems I can confirm, the only outputs that are messed up are the ones whos cycle time > 1 hour. It seems theres a problem with the output trickle or CCPs calculations for transferring large amounts of mats at once.
- by Sigras - at 2011.01.19 23:04:00
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66. New PI totaly sux - in Science and Industry [original thread]
Originally by: Martmos Hehe, I'll complain a bit! Really not in my nature but this time, CCP really got me ticked.... It's not as much the change than the total lack of a heads up by CCP. Sure they gonna tackle the "click-fest" problem, ...
- by Sigras - at 2011.01.19 10:42:00
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67. Problems with the new PI - in Science and Industry [original thread]
Originally by: Worgen Fratmon I agree, the new system is designed to waste your character's individual resources and your (the player's) time in managing everything. The fact that you are apparently not smart enough to figure out how t...
- by Sigras - at 2011.01.19 10:33:00
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68. CCP screws the PI player - in Science and Industry [original thread]
Originally by: lushn I used to do robotics in one planet with 13 extractor and 7 processor, today i was unable to put even one processor after 4 ECU. This game start to punish industrial characters and miners more. But CCP dont forget. min...
- by Sigras - at 2011.01.19 10:25:00
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69. Request: Quick rundown on the new PI system - in Science and Industry [original thread]
ok, guys, please train "thinking outside the box" level 2 seriously, what did you guys notice about this new ECU and head system? It makes it FAR more efficient to mine one mat type at a time, and it lets you get a metric ton of it in short orde...
- by Sigras - at 2011.01.19 10:12:00
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70. Can PI Extractor harvest 2 type sources togather ? - in Science and Industry [original thread]
it many, if the mats are really close to each other, be more efficient to mine 2x as much of one mat that you need and then switch that extractor to another mat when the cycle is done. Done properly you dont need any break at all.
- by Sigras - at 2011.01.19 10:00:00
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71. Extraction Cycle/Program Calculations - in Science and Industry [original thread]
Actually its interesting, the graph shows you how much youre getting from this exact cycle, or should be (it seems to be bugged ATM) This means that you have far more customization in planning for your PI mats, do you have a set schedule at which...
- by Sigras - at 2011.01.19 09:57:00
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72. New PI is good, thanks CCP. - in Science and Industry [original thread]
Originally by: Oslarica PI is really good if: The command station can move The elite command station has 5000 m3 capacity The elite command station has 30000 power grid The Extractor Control Unit costs less power grid The Extractor Head Un...
- by Sigras - at 2011.01.19 08:14:00
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73. My PI numbers aren't right. - in Science and Industry [original thread]
Im experiencing the same issue http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1451241&page=1 But I figure its already been petitioned and theres no sense in getting the petition system more clogged up than it is in lieu of the new pat...
- by Sigras - at 2011.01.19 08:05:00
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74. Extraction output units/hr for PI - in Science and Industry [original thread]
Edited by: Sigras on 19/01/2011 07:58:11 Originally by: Steve Thomas Edited by: Steve Thomas on 19/01/2011 07:33:00 Did you double check that each step (From extractor to storage and storage to processor then back to storage) had p...
- by Sigras - at 2011.01.19 07:55:00
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75. Extraction output units/hr for PI - in Science and Industry [original thread]
Edited by: Sigras on 19/01/2011 07:29:03 Originally by: Steve Thomas Edited by: Steve Thomas on 19/01/2011 07:23:26 did you account for each processors buffer? each processor can hold 3000 P1 units before fireing off a production ...
- by Sigras - at 2011.01.19 07:28:00
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76. Extraction output units/hr for PI - in Science and Industry [original thread]
Im having an interesting and unique problem, im mining a gas planet in 0.0 for Ionic Solutions. All of my Hats are in place and my program time is 5 days 18 hours (138 Hours) the Output after the job has been started reads: Per Hour: 12,112 Tota...
- by Sigras - at 2011.01.19 07:14:00
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77. module placement on POS - in Science and Industry [original thread]
So you're telling me that small blaster batteries are absolutely useless?
- by Sigras - at 2011.01.04 08:48:00
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78. Hemorphite - in Science and Industry [original thread]
ok, today I learned that they added Mexallon to Hemorphite . . . I know they made some mineral changes in dominion but how did I miss that one?! Does anyone have an updated spreadsheet of what the ore types refine into?
- by Sigras - at 2010.12.30 01:19:00
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79. To people that want to remove T2 BPOs : give a GOOD reason why - in Science and Industry [original thread]
Originally by: Liang Nuren Originally by: Sigras Originally by: Liang Nuren They give T2 BPO owners huge individual market advantages. They dominate smaller markets. Would you care to give an example of which markets'...
- by Sigras - at 2010.12.28 11:35:00
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80. Mining Tax - in Science and Industry [original thread]
you guys seem to be missing my actual question my question is why does EvE give an automated process to tax mission runners and not give an automated process to tax miners. The reason I think this is a valid question is, just because of the natu...
- by Sigras - at 2010.12.28 11:16:00
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