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181. Tritanium - in Test Server Feedback [original thread]
my survey of several systems outside of caldari space would state otherwise. You'd be hard pressed to find more than just a few systems that arent mined out on a weekly basis, and yet the price of trit is still going up meaning that this is ...
- by Sigras - at 2009.04.04 10:18:00
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182. ECM Ship II - Looking at better defined roles - in Test Server Feedback [original thread]
Edited by: Sigras on 03/04/2009 08:34:08 @Bastaardicious The argument isnt that the falcon is a good ship, the argument is that the falcon is a necessary ship for medium to large fleet combat as the only way to counter one is with another fal...
- by Sigras - at 2009.04.03 08:34:00
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183. Tritanium - in Test Server Feedback [original thread]
Edited by: Sigras on 03/04/2009 07:09:32 Edited by: Sigras on 03/04/2009 07:07:25 Is any thought being given to the increasing price of trit in new eaden? now i know invisible hand of the market and all of that, but with the increase in ...
- by Sigras - at 2009.04.03 07:07:00
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184. Stealth Bombers II - A new focused role - in Test Server Feedback [original thread]
what is wrong with you people? this is not a nerf, this is a buff to the role youre SUPPOSED to use the stealth bomber for. If you want to kill Hac's cloaky cloaky, fly a recon ship, the stealth bomber is supposed to be a small ship with high al...
- by Sigras - at 2009.04.02 22:05:00
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185. ECM Ship II - Looking at better defined roles - in Test Server Feedback [original thread]
Edited by: Sigras on 02/04/2009 14:36:21 Originally by: CCP Chronotis Signal Distortion Amps affect all EWAR This would be difficult to do with just one single type due to the vastly different impact of the same bonus on different t...
- by Sigras - at 2009.04.02 14:30:00
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186. Stealth Bombers II - A new focused role - in Test Server Feedback [original thread]
if the goal is for the bomber to be a high alpha glass cannon, why not give it a role bonus to that effect? +50% torpedo damage and -50% rate of fire . . . what do you think? cause i think 7,500 alpha from a frigate is pretty sweet
- by Sigras - at 2009.04.02 05:13:00
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187. ECM Ship II - Looking at better defined roles - in Test Server Feedback [original thread]
i dont see what the problem is with nerfing the falcon's range to 90 + falloff with racials or 70 + falloff with multispecs . . . its still outside the range of everything sub battleship except the eagle/cerberus which are their roles by definitio...
- by Sigras - at 2009.04.02 01:22:00
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188. Black Ops - Upcoming changes - in Test Server Feedback [original thread]
i propose an increase in jump range to the black ops ship, and a reduction in jump fuel use as well for jump bridging with the following trade-off, increase the effect range has on its jump bridge 2 fold, so it can make short to medium jumps reaso...
- by Sigras - at 2009.04.01 06:40:00
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189. Black Ops - Upcoming changes - in Test Server Feedback [original thread]
wow, everyone is so focused on killing the cyno jammers nobody is thinking of all the other cool stuff getting around cyno jammers allows . . . No more rorquals deployed in a belt in a cyno jammed system, no more hulks perma-tanking the belt rat...
- by Sigras - at 2009.04.01 00:43:00
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190. Helios you can't use all ships bonuses ! - in Test Server Feedback [original thread]
the ship has been this way for how long? and you're just now deciding to complain about it?
- by Sigras - at 2009.03.09 14:19:00
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191. Tech 3: Strategic Cruiser Bonuses - in Test Server Feedback [original thread]
Originally by: cianide pro Its about flexibility, you know when you see a falcon, its a jammer and you expect missiles when you see a cerb and for other ships, t2's, bc's hacs and hics you know or you probably know the main stream setups a...
- by Sigras - at 2009.03.03 14:05:00
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192. Cheers for the Devs.. - in Test Server Feedback [original thread]
i concur . . . prodigious patch!!!
- by Sigras - at 2009.03.03 08:42:00
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193. Known Issues in Apocrypha - Build 82565 - in Test Server Feedback [original thread]
and me without an updated clone :[
- by Sigras - at 2009.03.03 07:18:00
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194. Tech 3 Ship Production Feedback - in Test Server Feedback [original thread]
is it true that they're looking into doubling the output of the fullerenes reactions?
- by Sigras - at 2009.03.03 06:19:00
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195. Known Issues in Apocrypha - Build 82565 - in Test Server Feedback [original thread]
has anyone else logged off in WH space only to find no cosmic signatures when logging back in?
- by Sigras - at 2009.03.03 01:04:00
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196. The WORMHOLES AND SCANNING megathread: bigger, longer and uncut - in Test Server Feedback [original thread]
Originally by: Mistral Sud i found today my first WH! everything works nice and though as i am, i didnt think twice and took the dive:P well landed in wh space, scanned around a bit, found another wormhole, some other sites, 15 signatures ...
- by Sigras - at 2009.03.03 00:00:00
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197. Tech 3: Strategic Cruiser Bonuses - in Test Server Feedback [original thread]
would anyone else like to see a logistics offensive module?
- by Sigras - at 2009.02.28 11:06:00
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198. Apochrypha - Tech 3 Ships Database - in Test Server Feedback [original thread]
holy data entry
- by Sigras - at 2009.02.27 00:45:00
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199. Moons in WormSpace - in Test Server Feedback [original thread]
The devs already stated that you would be able to put up POS's in WH space which means there have to be moons; weather or not they have any mats on them i guess is for them to know and us to find out
- by Sigras - at 2009.02.27 00:41:00
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200. Tech III Modules - Its getting hot in here - in Test Server Feedback [original thread]
Edited by: Sigras on 26/02/2009 14:56:47 i think that, since Tech 3 is all about versatility, it would be interesting to have scripted active hardeners. **IDEA** T3 Shield Remodulator +10% EM Resist +10% Thermal Resist +10% Kinetic Resis...
- by Sigras - at 2009.02.26 14:54:00
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