Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 [90] 100 |
1781. Nerf Falcons/Jams - in Player Features and Ideas Discussion [original thread]
Saying "this is broken" without saying why is fail. -1
- by Sigras - at 2010.08.24 20:56:00
|
1782. Fix hail already. jfc - in Player Features and Ideas Discussion [original thread]
All of the close range T2 ammo is broken IMHO, it provides <5% extra damage over the faction ammo but serious drawbacks Compare that against the long range T2 ammo which almost doubles the damage for a slight tracking loss . . . anyone see a ...
- by Sigras - at 2010.08.21 05:55:00
|
1783. I want to destroy an outpost! - in Player Features and Ideas Discussion [original thread]
Edited by: Sigras on 21/08/2010 03:37:46 Originally by: Jenny Starlight Think of the cons, say that you take a little summerpause from EVE, dum dadaa, keeping all your officer mods and belonings worth of 150B and have your ultimate clo...
- by Sigras - at 2010.08.21 03:37:00
|
1784. I want to destroy an outpost! - in Player Features and Ideas Discussion [original thread]
I really like this idea; I think I would make it a 48 hour timer that pauses when the station is in reinforced. It would be activatible by any CEO of the controlling alliance and deactivatible by any director of the controlling corporation or any ...
- by Sigras - at 2010.08.21 02:01:00
|
1785. Another Learning Skills Solution Thread - in Player Features and Ideas Discussion [original thread]
All learning skills do is separate those of us with patience and forethought from those who don't ... this game rewards me for having a brain, and you know what? I like that
- by Sigras - at 2010.08.20 01:32:00
|
1786. Make Torpedo's worth using again - in Player Features and Ideas Discussion [original thread]
So let me get this straight ... the OP is making the case that the 1200 DPS, 40km range, damage type choosing, cap free fireing torp raven is under powered? Sir my blaster megathron and pulse Armageddon would like a word with you
- by Sigras - at 2010.08.20 01:16:00
|
1787. Dynamic NPC bounties - in Player Features and Ideas Discussion [original thread]
Edited by: Sigras on 19/08/2010 18:24:57 I remember reading a thread a while back talking about how rampant the inflation in Eve actually is its just that 90% of Eve never notices because all of the inflation happens at the highest levels of o...
- by Sigras - at 2010.08.19 18:24:00
|
1788. Mid Slot Armor Tanking Module - in Player Features and Ideas Discussion [original thread]
Well first off you forgot nano plating which takes NO CPU which IMHO makes it balanced, but secondly you are going to get flamed for even saying you fit cap rechargers unless you're talking about cap ships or PVE
- by Sigras - at 2010.08.19 00:41:00
|
1789. Cynosural Interdictor - in Player Features and Ideas Discussion [original thread]
Why would grid wide make this the most abused ship/module in the game? I don't mind the idea of a 100 or so km bubble of cyno stopping, what about range of 75 km + 10% per level?
- by Sigras - at 2010.08.19 00:34:00
|
1790. Cynosural Interdictor - in Player Features and Ideas Discussion [original thread]
Edited by: Sigras on 18/08/2010 07:05:45 because the intended use for the super-carrier/carrier/titan/dreadnought is to break up gate camps?
- by Sigras - at 2010.08.18 07:05:00
|
1791. Capital Empire Mining Barge (Kracken) - in Player Features and Ideas Discussion [original thread]
Originally by: Dristra On a more serious note, a ship to advance to after the hulk whould be nice, but it should not have a higher isk per hour ratio than the hulk, it just needs to be different, like a mining orca that cannot be warp scra...
- by Sigras - at 2010.08.18 07:03:00
|
1792. ECM Sucks! - in Player Features and Ideas Discussion [original thread]
lol i dont know what kind of falcon you fly, the falcom is 74+53 and thats with perfect skills two signal distortion amps and two particle dispersion projectors this fitting means 10,000 EHP with 6 jammers.
- by Sigras - at 2010.08.18 06:53:00
|
1793. Whats your bang for buck ideas? (small change, big impact) - in Player Features and Ideas Discussion [original thread]
Originally by: Waukesha * Put all contract only items on the market. Not sure why this isnt the case in the first place Originally by: Waukesha * Lag Fix (Less DB calls) When a node gets reinforced in anticipation of a large fi...
- by Sigras - at 2010.08.18 06:45:00
|
1794. Cynosural Interdictor - in Player Features and Ideas Discussion [original thread]
I've thrown this idea out on various other threads, but I think its time for this idea to have its own thread. I propose to build a T2 ship based off of each race's tier 2 battle cruiser. These "cyno dictors" (the name is a work in progress) wou...
- by Sigras - at 2010.08.17 21:21:00
|
1795. World of Caps/SuperCaps - A solution to reduce the imbalance - in Player Features and Ideas Discussion [original thread]
Why is that? I'm not looking for a system wide cyno scrambler but grid wide.
- by Sigras - at 2010.08.11 19:20:00
|
1796. World of Caps/SuperCaps - A solution to reduce the imbalance - in Player Features and Ideas Discussion [original thread]
Well the problem is that cap ships use a cyno for going one jump as well as 10 Additionally, that idea basically makes the force recon bonus useless ... I think what you want is a warp time on cynos, so traveling 10 lightyears takes a minute or so...
- by Sigras - at 2010.08.11 17:58:00
|
1797. Tech 3 Industrial Cruiser - in Player Features and Ideas Discussion [original thread]
Originally by: True Sight adding a tactical mining ship like this could make people actually mine in low-sec (something almost non-existent right now) and I don't think its really over-powered or imbalanced. I think you may have to nuke i...
- by Sigras - at 2010.08.11 17:06:00
|
1798. Lose static ship bonuses, feature a new rig-like element - in Player Features and Ideas Discussion [original thread]
WTB vagabond with a rapiers bonuses
- by Sigras - at 2010.08.02 05:00:00
|
1799. Boosting the Black Ops BS a bit, with a purpose. - in Player Features and Ideas Discussion [original thread]
I agree that capitals are far too common, and I agree that the black open ships are gimped, but I dontthink killing two birds with one stone is the answer here. The reason I say this is because the black ops ships were intended to fulfill a speci...
- by Sigras - at 2010.08.02 02:50:00
|
1800. POS Energy Core/Mainframe - in Player Features and Ideas Discussion [original thread]
I think the problem with this idea is that it would destroy the balance of the four races towers. . . As it stands caldari towers are the only ones with enough CPU to run a full moon mining chain from miners to an advanced reactor, but it gets no...
- by Sigras - at 2010.08.02 02:03:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 [90] 100 |
First page | Previous page | Next page | Last page |