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1. Merry X-Mas - in EVE Technology Lab [original thread]
section .text global _start _start: mov edx,len mov ecx,msg mov ebx,1 mov eax,4 int 0x80 movebx,0 mov eax,1 int 0x80 section .data msg db "Merry Christmas!",0xa len equ $ - msg
- by Siiee - at 2011.12.24 22:45:00
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2. EveManage getting back on track, now with Crucible - in EVE Technology Lab [original thread]
Material cost for Corp Hangar Bay and Ship Maint Bay appear to be double in game amount.
- by Siiee - at 2011.12.24 13:24:00
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3. Damage graph / analysis from gamelogs - in EVE Technology Lab [original thread]
A hit is a hit, and a miss is a miss. The terminology there is really unambiguous. You must be thinking of "shot" which can be either a hit or a miss. 10 shots 7 hits 3 misses
- by Siiee - at 2011.05.01 00:53:00
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4. Eve-MarketData.com - replacement for eve-metrics - in EVE Technology Lab [original thread]
I think even just the base method to choose which items get updated could be made a lot more efficient as well. Once I was running the IGB updater in a region with 48% completion, and in the first batch or two of updates I saw it was pulling thing...
- by Siiee - at 2011.04.16 17:55:00
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5. TriExporter - in EVE Technology Lab [original thread]
I don't know surfacing in Maya but in Lightwave I just fed the lightmap to a gradient node to get the color I wanted, then blended that with the diffuse map. That all goes into your "diffuse" or "color" channel of your shader. Then pipe the origin...
- by Siiee - at 2010.10.30 23:29:00
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6. Due to demand, how to run EvE on a cell phone - in EVE Technology Lab [original thread]
Originally by: CCP Navigator Thank you for bringing this to our attention Lol, expect a "bug fix" in the next update :p
- by Siiee - at 2010.06.23 00:04:00
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7. dual boxing, dual controls?? - in EVE Technology Lab [original thread]
Found w/ a 5 second google search http://dualmousekeyboa.sourceforge.net/ YMMV, use at your own risk.
- by Siiee - at 2010.03.22 03:57:00
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8. Source Code for Combat Log Analyzer released - in EVE Technology Lab [original thread]
Awesome, I was just starting to think about rolling my own. Probably still will, I want to do more than just analyze logs now :p
- by Siiee - at 2009.11.15 03:50:00
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9. Dual Monitor - Different Aspect Ratios. - in EVE Technology Lab [original thread]
<- Q6600, 8800GS, 16x9 and 4x3 display. Can triple client all day long across both displays no problem. Make doubly sure you have the right video adapter set for each client, it will always start up on the primary display by default and you wi...
- by Siiee - at 2009.01.09 14:39:00
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