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1. After a long break, are my Hybrids just not worth pursuing? - in Missions & Complexes [original thread]
After years of blitzing L4's with my Rattlesnake, I have become extremely bored. So I decided to get back to my roots as a Gallente pilot and fit a Hybrid ship for some large, in your face blaster fun. That lasted about five minutes because blaste...
- by Sindjin Hawke - at 2016.02.29 21:26:15
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2. Looking for some help - in Science and Industry [original thread]
I started by salvaging all the loot from missions and reprocessing it into minerals. At first I was just manufacturing my own tech I ammo but then just bought a BC of a battle cruiser that had like 15 runs. Once I gathered enough ore I would make ...
- by Sindjin Hawke - at 2016.02.18 02:43:16
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3. Rattle Snake VS Scorpion Navy Issue - in Ships and Modules [original thread]
My go to Level 4 Rattler: Ballistic Control System II Ballistic Control System II Ballistic Control System II Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II Large Micro Jump Drive Pith A-Type Large Shield Booster A...
- by Sindjin Hawke - at 2016.02.17 02:34:31
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4. Rattlesnake: Mission Clear Fit - in Missions & Complexes [original thread]
Here's what I use. The Invul is because I'm lazy and don't feel like swapping mission specific rigs. But in this I hardly get passed half shields and never really have to micro jump away because it can hit hard pretty far out. Ballistic Control S...
- by Sindjin Hawke - at 2016.02.17 02:22:55
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5. In search of Gallente FW corp... - in Alliance and Corporation Recruitment Center [original thread]
Greetings, Salutations I am seeking a Gallente FW Corporation to join and aid in the protection and expansion of the Federation. The past few years I have been on and off EVE playing solo, PVE. Needless to say, itGÇÖs gotten boring and I want to ...
- by Sindjin Hawke - at 2015.08.28 19:30:59
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6. Playing on limited time/ Older gamers. How do you play?? - in EVE General Discussion [original thread]
EVE is tough on good content for solo players. I'm in the same boat: wife, kids, work and all the other stuff that screws up men's lives. Just kidding of course. The previous suggestion about long term single player goals/content would be great. I...
- by Sindjin Hawke - at 2015.08.02 16:33:46
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7. Star Citizen v EVE - in EVE General Discussion [original thread]
So I flew a few "dog fights" against drones in Star Citizen. The graphics are great, still trying to get the controls down... But overall, it's still a first person point of view which means you spend a lot of time Trying to follow the arrow of ...
- by Sindjin Hawke - at 2014.10.14 00:12:00
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8. Star Citizen v EVE - in EVE General Discussion [original thread]
So what's the deal... Can you actually play the Beta version of Star Citizen yet?
- by Sindjin Hawke - at 2014.10.12 13:45:00
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9. Finding like-minded people to fly with? - in EVE General Discussion [original thread]
Greetings and Salutations, Waking from deep cryo sleep can be a bit overwhelming. You're not in Kansas anymore, Dorothy. Welcome to New Eden.
- by Sindjin Hawke - at 2014.10.12 02:09:00
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10. Sticky:Dev blog: Principles of Industry in EVE Online - in EVE Information Portal [original thread]
Abla Tive wrote: Apologies for the revenant, but I think slowly. An important word in the dev blog is "scale". Alas, EvE industry is fabulously productive. It is very easy to saturate markets and build up huge inventories. In fact, because...
- by Sindjin Hawke - at 2014.10.11 11:39:49
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11. Sticky:Dev blog: Principles of Industry in EVE Online - in EVE Information Portal [original thread]
Abla Tive wrote: Apologies for the revenant, but I think slowly. An important word in the dev blog is "scale". Alas, EvE industry is fabulously productive. It is very easy to saturate markets and build up huge inventories. In fact, because...
- by Sindjin Hawke - at 2014.10.11 11:39:00
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12. Reaction POSes and upcoming changes - in EVE General Discussion [original thread]
All moons need to be harvestable to some degree... Everywhere. Just like planets.
- by Sindjin Hawke - at 2014.10.10 00:58:19
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13. Balancing active income (Attached with jump drive patch) - in EVE General Discussion [original thread]
Nerfing High Sec Income any more than its been nerfed is ridiculous. Newbies and Carebears need to have enough isk to be comfortable risking life in low sec or null sec if that is the goal here. There will always be those who dont want to PVP but...
- by Sindjin Hawke - at 2014.10.09 01:09:00
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14. So what's up with th Proteus? - in Ships and Modules [original thread]
RavenPaine wrote: o/ Sindjin I used a fairly pimp rail Proteus for a long time. It was second best to the Tengu. The downfall was neut sites. Turned off the guns and that lead to more warp outs. I had a cap recharge setup, or a cap booster s...
- by Sindjin Hawke - at 2014.10.08 02:01:00
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15. Proposal: Shuffle moon goo! - in Player Features and Ideas Discussion [original thread]
Busta Rock wrote: Serendipity Lost wrote: Your idea takes the aquisition of moon goo out of the pvp arena. You're just changing it to 'free stuffs for everyone' I think your approach it bad. I think goo has great potential to generate pvp....
- by Sindjin Hawke - at 2014.10.08 01:55:00
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16. Best Solo PvP Frigate Brawler Fits - in Ships and Modules [original thread]
Great thread! Just started getting into frigates .... Keep it going! What ever happened to the Rifter!? I even remember an arty Rifter fit that supposedly used to own.
- by Sindjin Hawke - at 2014.10.08 01:46:50
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17. Proposal: Shuffle moon goo! - in Player Features and Ideas Discussion [original thread]
Teckos Pech wrote: Sindjin Hawke wrote: All the more reason to change moon mining based on the PI philosophy and allow it everywhere. No more wars over the seeded areas by large coalitions. Perhaps then there would be no more huge financial ...
- by Sindjin Hawke - at 2014.10.07 20:04:00
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18. Proposal: Shuffle moon goo! - in Player Features and Ideas Discussion [original thread]
All the more reason to change moon mining based on the PI philosophy and allow it everywhere. No more wars over the seeded areas by large coalitions. Perhaps then there would be no more huge financial incentive to monopolize areas and we may see a...
- by Sindjin Hawke - at 2014.10.07 19:24:00
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19. Proposal: Shuffle moon goo! - in Player Features and Ideas Discussion [original thread]
Abrazzar wrote: I still prefer my own silly idea: Make moons produce P0 materials and have harvesters beam them directly to the POS where they can be refined to P1s and moon materials with varying efficiency (depending on the moon material rar...
- by Sindjin Hawke - at 2014.10.07 17:57:00
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20. Proposal: Shuffle moon goo! - in Player Features and Ideas Discussion [original thread]
Busta Rock wrote: AFK isk faucets (moon goo) are the ROOT of the problem. NOT any perceived issue with power projection via long-range capital jumping. frankly, the moon mining situation should have been dealt with YEARS ago, via implementing P...
- by Sindjin Hawke - at 2014.10.07 17:18:00
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