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181. PvP - the ships you dread - in Ships and Modules [original thread]
DonŠt fear the ship, but fear the pilot. even a toothpick can be a deadly weapon, depending on the hands holding it. The biggest Sword is a joke if held by a clumsy fool.
- by Skeltek - at 2006.09.23 11:17:00
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182. Statut : unknow ... not able to launch eve - in Issues, Workarounds & Localization [original thread]
Was in Contact with Carpe... I deinstalled my firewall already earlier, he gave me the hint of clearing ports on my DSLModem/Router; didnŠt work. I turned DSL Modem firewall completely offline and it still didnŠt work. IŠm just waiting for a poss...
- by Skeltek - at 2006.08.24 07:01:00
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183. Am I the only one? - in Issues, Workarounds & Localization [original thread]
the problem is, that CCP (as far as I know) has never extended gametime of active accounts, even if the game didnŠt work like it should for a week. Even if you are not able to play at all, you will simply loose that gaming time. I played several o...
- by Skeltek - at 2006.08.24 05:51:00
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184. Statut : unknow ... not able to launch eve - in Issues, Workarounds & Localization [original thread]
Originally by: Lunesera Inagani I'm still unable to connect to the game. I'm running Win XP Pro SP2, I have allowed all the EVE files on my firewall, I have tried disabling the firewall. I have un-installed and re-installed EVE from the ne...
- by Skeltek - at 2006.08.23 18:02:00
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185. Post Deployment Feedback and Issue Thread - in EVE General Discussion [original thread]
After a lot of issues and trying I decided uninstalling and reinstalling the Client. Any time I try to install it, it aborts when extracting resTextures.stuff at 30%, giving an error message: Error writing to file resTextures.stuff. Assumed an e...
- by Skeltek - at 2006.08.23 17:18:00
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186. Dragon Patch û Problems and Workarounds - in Issues, Workarounds & Localization [original thread]
Status: unknown sorry, I got no firewall running at the moment.
- by Skeltek - at 2006.08.23 15:05:00
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187. [ All the Problems with New patch ] - in Issues, Workarounds & Localization [original thread]
Originally by: Isabella Opharos Originally by: Skeltek Im unable to connect to the server at all. Whenever I start EVE, it immediately tells me "Status: unknown" in german: "Status: unbekannt". That is both for Tranquility and Test...
- by Skeltek - at 2006.08.23 14:52:00
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188. Win 98 not supported as of Tuesday? - in Issues, Workarounds & Localization [original thread]
Microsoft has seized support for WinME, Win98 and Win98SE at 11.July2006. Any improves on the engine regarding DirectX and the like will simply not run, might damage the computer or are too expensive to programm workarounds. ItŠs like your local ...
- by Skeltek - at 2006.08.23 14:48:00
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189. [ All the Problems with New patch ] - in Issues, Workarounds & Localization [original thread]
Im unable to connect to the server at all. Whenever I start EVE, it immediately tells me "Status: unknown" in german: "Status: unbekannt". That is both for Tranquility and Testserver. upgraded from Win2000 SP2 to Win2000SP4 and did all possible k...
- by Skeltek - at 2006.08.23 14:33:00
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190. Nighthawk fitting - in Ships and Modules [original thread]
Edited by: Skeltek on 23/08/2006 09:23:53 I like the idea of the deacreased target signature radius factor and decreased factor of velocity bonus. The only problem is that it does not work, since the explosion velocity of heavy missiles is too...
- by Skeltek - at 2006.08.23 09:20:00
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191. why do hacs have 0% resist - in Ships and Modules [original thread]
Originally by: The Fates Amarr Sacrilege 180228408 Zealot 180238418 Caldari Cerebus 210219429 Eagle 210219429 Gallente Demios 205222427 Ishtar 205222427 Minmatar Muninn 235196431 Vagabond 235196431 Numbers are in the order of SRP, ...
- by Skeltek - at 2006.08.23 09:04:00
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192. Goon and D2. - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Happydayz Wait, so are you saying that D2 has no further interests in XZH and Cloud Ring and will remain neutral in the fight for control over the region? yes, in the long term most probably. But I do not want to excl...
- by Skeltek - at 2006.06.26 09:52:00
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193. Goon and D2. - in Corporation, Alliance and Organization Discussions [original thread]
The Goons are a force that is not to be underestimated. Imagine their learning curve combined along with their numbers and their "future skillpoint average". But back to topic: D2 has given up XZH long ago. Considering the size of D2, XZH is no s...
- by Skeltek - at 2006.06.26 09:06:00
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194. NOS on beginning or end of cycle? - in Ships and Modules [original thread]
NOS at end of cycle, Neutralizer at beginning of cycle afaik.
- by Skeltek - at 2006.05.30 12:13:00
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195. Make your ship invincible! - in Ships and Modules [original thread]
Edited by: Skeltek on 30/05/2006 12:10:53 it is not a 500% "bonus". If you read carefully it says: It sets efficiency of Gangassistmodules TO 100% per level. Gangassist bonus gives 2% Resistances on shields per level of your skill for example...
- by Skeltek - at 2006.05.30 12:08:00
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196. D2 and WARNING TO ALL!!! - in Corporations and Alliances Summit [original thread]
Edited by: Skeltek on 21/05/2006 11:53:42 I donŠt understand why it is that important wether we get a sixth Titan or remain with five? o.O
- by Skeltek - at 2006.05.21 11:52:00
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197. Birthday Event, More Information - in EVE General Discussion [original thread]
9 were pretty quick. The last 2 were a pain, namely riddle#6 and #9(took too long to travel south, where I guess at least one of the answers is). Just before I arrived in Stain, I heard about it being solved ;_; kind regards, Skeltek
- by Skeltek - at 2006.05.06 23:22:00
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198. Vulture - why do people keep saying it sucks? - in Ships and Modules [original thread]
It is a great sniping ship, it has the same bonuses as the Eagle. The one missing damage modificator is compensate by an additional fifth Railgun, which should increase the damage output by an average of 25% and giving it more constant damage, whi...
- by Skeltek - at 2006.05.06 10:52:00
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199. EW - in Ships and Modules [original thread]
Originally by: TomB This is just an official post on current EW game mechanics. I want to do a little research on the current mechanics and see how it can be improved and how we can get a better balance. Here below are a few ideas that I'v...
- by Skeltek - at 2006.05.05 23:23:00
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200. Vulture/Nighthawk Targeting Range Question - in Ships and Modules [original thread]
Originally by: j0sephine Edited by: j0sephine on 24/03/2006 17:12:30 So, let's see how damage of each field command ship scales in comparison to 'damage dealing' HAC of their race. * Zealot: 4 turrets with 25% dmg, 25% rof bonus ... ...
- by Skeltek - at 2006.05.01 16:12:00
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