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181. Industrials and excess CPU. Why? - in Ships and Modules [original thread]
Being called 'Industrials', they were planned to be able to fit an 'industrial' module that required hefty CPU to fit. This module never arrived, and was probably forgotten about once Orcas arrived Originally by: CCP Capslock OH GOD TH...
- by Skippermonkey - at 2010.10.08 16:51:00
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182. ok. harbinger for solo? - in Ships and Modules [original thread]
Sure it wasnt a Nighthawk? Originally by: CCP Capslock OH GOD THE TESTING
- by Skippermonkey - at 2010.10.08 14:49:00
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183. Proteus: drone variant is crap - in Ships and Modules [original thread]
Get an Ishtar then, problem solved Originally by: CCP Capslock OH GOD THE TESTING
- by Skippermonkey - at 2010.10.08 14:44:00
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184. Tengu best WH and incursion ship? - in Ships and Modules [original thread]
Originally by: Glonn legion <3 Dude.. fix your damn signature Originally by: CCP Capslock OH GOD THE TESTING
- by Skippermonkey - at 2010.10.07 16:19:00
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185. Idea for New stealth ship / class - in Ships and Modules [original thread]
Sounds like a cloaky Battlecruiser tbh Originally by: CCP Capslock OH GOD THE TESTING
- by Skippermonkey - at 2010.10.04 11:13:00
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186. Small ship specialist requesting BS fitting advice - in Ships and Modules [original thread]
Originally by: Cipher Jones ...From everything I have observed the NM is totally worth the train. Its the 2nd best faction BS... Just curious, the best being? Originally by: CCP Capslock OH GOD THE TESTING
- by Skippermonkey - at 2010.09.29 16:14:00
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187. rockets fail !!! - in Ships and Modules [original thread]
Edited by: Skippermonkey on 22/09/2010 13:45:39 Originally by: Irae Ragwan Originally by: Redshift XIII rocketcane Well played sir. The curious part of me want to fit one 'just because' lol, tracking disruptors in the m...
- by Skippermonkey - at 2010.09.22 13:43:00
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188. Ganglinks on BC's - in Ships and Modules [original thread]
Edited by: Skippermonkey on 17/09/2010 08:46:04 Originally by: Lady Spank /l、 ゙(゚、 。 7 l、゙ ~ヽ じしf_, )ノ Odd...
- by Skippermonkey - at 2010.09.17 08:45:00
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189. Ganglinks on BC's - in Ships and Modules [original thread]
do you need extra fonts or something to view those characters? all i see are those boxes with the character codes in Originally by: CCP Capslock OH GOD THE TESTING
- by Skippermonkey - at 2010.09.16 16:40:00
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190. Ship probing issues - in Ships and Modules [original thread]
Originally by: Bel Rigean I've had my share of probing troubles. My skill level allows me to find stuff when my probe range is still at .5 or 1 AU, most of the time. Then there are days where I narrow down the probe range to .25 AU and ...
- by Skippermonkey - at 2010.09.16 10:28:00
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191. Ganglinks on BC's - in Ships and Modules [original thread]
Am i right in thinking they can only have 1 gang link normally Am i also right that for every command processor i fit i can add another gank link? Originally by: CCP Capslock OH GOD THE TESTING
- by Skippermonkey - at 2010.09.16 00:46:00
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192. So uttlerly confused and upset! - in Ships and Modules [original thread]
PLAY HIM OFF KEYBOARD CAT... (now plz the lock for obvious trolling) Originally by: CCP Capslock OH GOD THE TESTING
- by Skippermonkey - at 2010.09.06 15:09:00
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193. So uttlerly confused and upset! - in Ships and Modules [original thread]
Originally by: Tozmeister Zivoril, have you considered running for a position on the CSM? You seem like ideal material and I, for one, would definitely vote for you. Zivoril for CSM10! QFT! Originally by: CCP Capslock OH G...
- by Skippermonkey - at 2010.09.06 14:51:00
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194. Best disco mobile and fitting - in Ships and Modules [original thread]
Originally by: Dibbles II Originally by: NoNah I'd suggest a raven state issue Disco ship is the first thing i would do to a State Issue Originally by: CCP Capslock OH GOD THE TESTING
- by Skippermonkey - at 2010.09.03 14:59:00
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195. Shield Resistance Amplifiers / Armor Hardeners - in Ships and Modules [original thread]
Originally by: VoggFight Originally by: Skippermonkey It would be nice to be able to choose active OR passive for both shield and armor. As it stands you have to go passive for armor, and you have to go active for shields. Call...
- by Skippermonkey - at 2010.09.03 12:04:00
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196. Shield Resistance Amplifiers / Armor Hardeners - in Ships and Modules [original thread]
Originally by: Shadowy Assistant Real reason? Because shields are not armor. Dont be a fool. If there are versions for all 4 damage types for an item, why not be a version that covers all 4 types in one. It would be nice to be able to...
- by Skippermonkey - at 2010.09.03 11:00:00
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197. Shield Resistance Amplifiers / Armor Hardeners - in Ships and Modules [original thread]
really? thats a lame reason Originally by: CCP Capslock OH GOD THE TESTING
- by Skippermonkey - at 2010.09.03 10:50:00
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198. Worst fit i have ever made, or is it? - in Ships and Modules [original thread]
Originally by: VoggFight Stabber + 100MN AB II = 1849 m/s 10MN MWD II = 2424 m/s 100MN MWD II = 5872 m/s With all L5 skills Maximum (without implants) is 7324 m/s [Stabber, Useless] Reactor Control Unit II Overdrive Injector System II Ov...
- by Skippermonkey - at 2010.09.03 10:43:00
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199. Shield Resistance Amplifiers / Armor Hardeners - in Ships and Modules [original thread]
Why isnt there a 'omni' Shield Resistance Amp like the EANM? and Why isnt there a 'omni' Armor Hardener like the Invulnerability Shield? Originally by: CCP Capslock OH GOD THE TESTING
- by Skippermonkey - at 2010.09.03 10:31:00
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200. Worst fit i have ever made, or is it? - in Ships and Modules [original thread]
You do know that the 1MN MWD, the 10MN MWD and the 100MN MWD all provide the same speed boost. Just you get 10x more thrust and mass addition per level. with the 100MN MWD you add 50,000,000kg of mass to your ship... epic bumps indeed. Or...
- by Skippermonkey - at 2010.09.02 16:37:00
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