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161. Orca, illegal goods and custom majors - in Ships and Modules [original thread]
Originally by: My Postman As far as i know all you are allowed to store in a ships cargohold (that is in orca¦s ship maintanace bay) is ammo. Anyway not sure what happens when the boosters are in orca¦s corporate hangars which are unscann...
- by Skippermonkey - at 2010.11.24 11:42:00
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162. Orca, illegal goods and custom majors - in Ships and Modules [original thread]
Edited by: Skippermonkey on 24/11/2010 11:11:28 items in an Orca's corp hangar cannot be scanned i guess that ships inside the orca work in the same way Originally by: CCP Capslock OH GOD THE TESTING
- by Skippermonkey - at 2010.11.24 11:10:00
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163. Ship Skills & Resistances - in Ships and Modules [original thread]
Edited by: Skippermonkey on 24/11/2010 11:08:15 Originally by: Reaver Glitterstim Originally by: Maeltstome It's a stacking penalty. The more you try and stack 1 particular stat/res the less effective each stack becomes. Other...
- by Skippermonkey - at 2010.11.24 11:07:00
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164. Disco Queen (ECM burst+smartbombs) - in Ships and Modules [original thread]
[Scorpion, The Only Bait Scorpion] Power Diagnostic System II Power Diagnostic System II Power Diagnostic System II Damage Control II ECM Burst II Invulnerability Field II Invulnerability Field II Photon Scattering Field II Heavy Capacitor Booste...
- by Skippermonkey - at 2010.11.24 10:45:00
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165. Pve Fit - Autocannon or Artillery? - in Ships and Modules [original thread]
Originally by: Jennifer Starling Originally by: Skippermonkey I sense another chance to push my Artillery Myrmidon agenda! Why choose cruiser when you can have BATTLECRUISER! The thing with BCs is that they're so slow -.- It...
- by Skippermonkey - at 2010.11.24 10:38:00
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166. Pve Fit - Autocannon or Artillery? - in Ships and Modules [original thread]
I sense another chance to push my Artillery Myrmidon agenda! Why choose cruiser when you can have BATTLECRUISER! [Myrmidon, Artillery Myrmidon] Gyrostabilizer II Gyrostabilizer II Medium Automated I Carapace Restoration Armor Kinetic Hardener II ...
- by Skippermonkey - at 2010.11.24 10:36:00
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167. Please Help Explain Armor vs Shield Tank to a new player. - in Ships and Modules [original thread]
Edited by: Skippermonkey on 23/11/2010 10:29:46 \O/ GO ARTILLERY MYRM \O/ never worry about tank in a lvl3 mission again..ever http://eve.battleclinic.com/loadout/47014-Artillery-Myrmidon.html Originally by: CCP Capslock O...
- by Skippermonkey - at 2010.11.23 10:28:00
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168. Do drones have unlimited targeting range? - in Ships and Modules [original thread]
how do NPC rats have such a huge lock range as well? they do a damn fine job of making it impossible to recloak even at max ranges
- by Skippermonkey - at 2010.11.18 15:59:00
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169. Can a destroyer counter the Dramiel? - in Ships and Modules [original thread]
if i were trying to shoot a dramiel, i'd want at least 2 webs Originally by: CCP Capslock OH GOD THE TESTING
- by Skippermonkey - at 2010.11.17 16:30:00
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170. Best "Cheap" LVL 4 mission runner - in Ships and Modules [original thread]
Quietly takes down names Originally by: CCP Capslock OH GOD THE TESTING
- by Skippermonkey - at 2010.11.16 17:01:00
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171. What is a really good tank? - in Ships and Modules [original thread]
Edited by: Skippermonkey on 15/11/2010 11:23:55 IS7 oh wait.. this isnt World of Tanks forums! how embarrasing... Originally by: CCP Capslock OH GOD THE TESTING
- by Skippermonkey - at 2010.11.15 11:23:00
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172. good fit for demios - in Ships and Modules [original thread]
nobody messes with Boba Fett face! Originally by: CCP Capslock OH GOD THE TESTING
- by Skippermonkey - at 2010.11.12 10:35:00
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173. halp - in Ships and Modules [original thread]
tank, hello where are you? Originally by: CCP Capslock OH GOD THE TESTING
- by Skippermonkey - at 2010.10.26 15:36:00
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174. Quick question on race of Ships - in Ships and Modules [original thread]
Be cool like me and train for ALL races Originally by: CCP Capslock OH GOD THE TESTING
- by Skippermonkey - at 2010.10.26 10:31:00
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175. halp, i cant hit a station with mah lazers - in Ships and Modules [original thread]
Originally by: Lady Spank Originally by: Skippermonkey It was a ruined station in a mission, i was just pointing out the mis-match between the station i targetted and where the game thinks is its centre mass. CCP use the centre...
- by Skippermonkey - at 2010.10.26 10:11:00
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176. halp, i cant hit a station with mah lazers - in Ships and Modules [original thread]
It was a ruined station in a mission, i was just pointing out the mis-match between the station i targetted and where the game thinks is its centre mass. Originally by: CCP Capslock OH GOD THE TESTING
- by Skippermonkey - at 2010.10.26 09:50:00
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177. halp, i cant hit a station with mah lazers - in Ships and Modules [original thread]
'Well Aimed' I think not Originally by: CCP Capslock OH GOD THE TESTING
- by Skippermonkey - at 2010.10.25 00:44:00
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178. Warfare Links - in Ships and Modules [original thread]
Originally by: Mavnas Originally by: Malcanis Originally by: Mavnas Why settle for 6 when you could fit 7 to a fleet command ship!? But seriously, I don't have EFT in front of me, but is it possible to run 8 simultaneousl...
- by Skippermonkey - at 2010.10.14 14:34:00
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179. capital ship launch from pos - in Ships and Modules [original thread]
Put the lime in the coconut, you drink 'em both together Put the lime in the coconut, then you feel better Put the lime in the coconut, drink 'em both up Put the lime in the coconut, and call me in the mo-o-ornin' Originally by: CCP Caps...
- by Skippermonkey - at 2010.10.14 10:59:00
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180. Warfare Links - in Ships and Modules [original thread]
Why limit yourself to 2? Try 6! Shameless link to my Warfare Link Boat Originally by: CCP Capslock OH GOD THE TESTING
- by Skippermonkey - at 2010.10.13 09:47:00
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