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41. All capital ships will be 10% more expensive in 119.6 - in EVE General Discussion [original thread]
Selling ships at a profit is about more than just 'haul it to Jita and set up a sell order'. You have to pay attention to supply and demand, and price accordingly. For example, a shuttle in Jita is juuust about mineral cost. Selling it a jump or t...
- by Skorpynekomimi - at 2017.05.29 10:32:55
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42. All capital ships will be 10% more expensive in 119.6 - in EVE General Discussion [original thread]
Good. That'll increase demand for materials and drive prices up.
- by Skorpynekomimi - at 2017.05.27 21:39:44
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43. PLEX after change: - in EVE General Discussion [original thread]
I figure that as PLEX rises, then supply will increase as people get tempted to buy them with real money. Supply increases, prices drop.
- by Skorpynekomimi - at 2017.05.25 17:21:23
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44. My Total Net Worth Jumped From 700mil to 4.5 BILLION - But Why? - in EVE General Discussion [original thread]
Aurum got turned to PLEX lately; maybe you had that kicking around? If I'd known that CCP were going to do that, I wouldn't have tried to cash out all my Aurum back in the day. I'm still trying to sell the last one of those goddamn T-shirts I bou...
- by Skorpynekomimi - at 2017.05.25 13:26:40
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45. New Sun effects - in EVE General Discussion [original thread]
Safespots is why you go near them.
- by Skorpynekomimi - at 2017.05.24 20:40:43
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46. Invention for fun and profit? - in Science and Industry [original thread]
Looks like I'm gonna need a bigger spreadsheet.
- by Skorpynekomimi - at 2017.05.24 17:41:19
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47. Invention for fun and profit? - in Science and Industry [original thread]
A bunch of 10m skillbooks and all that time to train up the skills as well. Is that even profitable when you consider paying off the initial costs? EDIT: And while I'm at it, aside from the ME/TE changes and infinite slot availability, what else ...
- by Skorpynekomimi - at 2017.05.23 22:18:34
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48. Invention for fun and profit? - in Science and Industry [original thread]
I think it's time I got into manufacturing stuff that can't be outcompeted by a swarm of alpha clones, and so invention it is. However, I have only a vague idea of how it works. What skills do I need to be able to make things? Specifically, T2 mo...
- by Skorpynekomimi - at 2017.05.23 22:02:13
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49. Need help with potential citadel/ engineering complex setup in lowse... - in Science and Industry [original thread]
Tipa Riot wrote: Skorpynekomimi wrote: Tipa Riot wrote: Skorpynekomimi wrote: What is System Index and why does it affect anything? The System index determines the cost of jobs. It increases with the number of job hours running. Henc...
- by Skorpynekomimi - at 2017.05.23 21:58:33
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50. Do material inputs for modules, rigs and ships ever change? - in Science and Industry [original thread]
Ping PangWang wrote: Unless CCP makes changes to the materials or the BPOs directly you should be good, and if they do make changes they announce them way ahead of time in Patch notes. Cheers This does happen. For example, the ME/PE changin...
- by Skorpynekomimi - at 2017.05.23 16:30:28
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51. Kinda suprised - in EVE General Discussion [original thread]
... What?
- by Skorpynekomimi - at 2017.05.23 16:29:02
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52. Where are the margins? - in Science and Industry [original thread]
Do Little wrote: Sell in one of the smaller markets - Dodixie, Rens, Hek, etc... volumes are lower but margins are higher and you don't need to babysit your orders. I adjust my prices twice a day.. Volume of sales is key, though. I used to ...
- by Skorpynekomimi - at 2017.05.23 08:37:25
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53. Breaking News: Citadel/Plex Contracting. - in EVE General Discussion [original thread]
Wanda Fayne wrote: Just add a 'dropbox'. Solved. This. Make it like real-world courier jobs; if nobody answers, they leave it on the doorstep for passing opportunist thieves, leave it with a neighbour (so they can steal it) or take it back t...
- by Skorpynekomimi - at 2017.05.22 21:04:40
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54. Where are the margins? - in Science and Industry [original thread]
EVEconomics For Dummies, huh? Okay. - RESEARCH A few days to a few weeks per blueprint will take 10% off the material costs. Often, my margins are slimmer than that. - BASIC ECONOMICS Buy minerals on buy orders, not sell orders. - KNOW THY MARKET...
- by Skorpynekomimi - at 2017.05.22 17:51:17
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55. Easiest way to pay for ore from corpies using Jita mineral prices. - in Science and Industry [original thread]
Do Little wrote: Unless you really enjoy messing around with spreadsheets ... If you don't, maybe you should be asking yourself if industry is the right career for you. This game isn't known as 'spreadsheets and spaceships in space' for no...
- by Skorpynekomimi - at 2017.05.22 10:42:10
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56. Observation of resources prices over past year - in Market Discussions [original thread]
The problem I'm seeing is that stuff's being sold below the cost of manufacture. Someone is unloading serious stocks of consumables.
- by Skorpynekomimi - at 2017.05.21 23:25:07
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57. Need help with potential citadel/ engineering complex setup in lowse... - in Science and Industry [original thread]
Tipa Riot wrote: Skorpynekomimi wrote: What is System Index and why does it affect anything? The System index determines the cost of jobs. It increases with the number of job hours running. Hence, the more people doing stuff in a system th...
- by Skorpynekomimi - at 2017.05.21 23:09:10
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58. Easiest way to pay for ore from corpies using Jita mineral prices. - in Science and Industry [original thread]
It's not really that hard to do once you've figured out the basics of making a spreadsheet. You could have done that in the time it took you to do the searches and make this topic. If it wasn't midnight and I wasn't slightly drunk, I could bash on...
- by Skorpynekomimi - at 2017.05.21 23:08:22
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59. Need help with potential citadel/ engineering complex setup in lowse... - in Science and Industry [original thread]
What is System Index and why does it affect anything?
- by Skorpynekomimi - at 2017.05.21 16:53:13
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60. Looting Wrecks You Didn't Kill - in EVE General Discussion [original thread]
Tau Cabalander wrote: Anyone can loot a wreck. You get a suspect flag if you loot wreck that is yellow. You can't do this in hisec with a green safety. Blue wrecks are free-for-all (abandoned), but are technically still owned so don't shoot t...
- by Skorpynekomimi - at 2017.05.16 18:54:36
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