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121. What are some uses for carriers for Solo Pilots? - in EVE General Discussion [original thread]
They make good bookmarks for people who travel using the Asset window.
- by Skydell - at 2014.10.27 01:17:11
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122. Risk/Reward about null mining is broken after Crius patch - in EVE General Discussion [original thread]
I like the new system. The risk is that you can waste time mining rocks that nobody will pay you for. It might force a true economy and not an ISK printing war. Previous Null had little industry and you trucked all minerals from Null ore to HS an...
- by Skydell - at 2014.10.25 21:30:49
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123. Universal Space Marines. - in EVE General Discussion [original thread]
I use them to role play. I have an army of Marines, planetary vehicles, dog tags, small arms. They are a force to be reckoned with. In some video game, just not EVE.
- by Skydell - at 2014.10.06 16:01:00
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124. Uedama yesterday and last night - in EVE General Discussion [original thread]
Ralph King-Griffin wrote: code having a laugh i should think, passed through aswell and seemed to recognise a few names in local. GS, not code, or maybe both. I hit the gate when a bunch were flashing, they were spamming a freighter KM but I...
- by Skydell - at 2014.10.06 15:56:00
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125. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
ApolloF117 HUN wrote: question. what's going to happen with the navigation skills? like jump calib and the others JD Cal is still integral for Black Ops. It's required to 4 and while the unpacked jump range of a Redeemer is 3.5 the true Jump...
- by Skydell - at 2014.10.05 20:24:00
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126. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Sierra Grey wrote: Scout Vyvorant wrote: After 350 pages of tears from nullbears, I wouldn't put my money on CCP actually breaking the status quo of the nullsec power projection. But if they do, they'll have my total undivided respect. 3...
- by Skydell - at 2014.10.05 17:33:00
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127. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Veskrashen wrote: Eigenvalue wrote: [LOL Gate jumping caps is a gimmick. It's only purpose is to create ALOD articles on the mittani. I guarandamntee you that people with balls will do it in a heartbeat if it gives them an advantage. The ...
- by Skydell - at 2014.10.05 16:56:00
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128. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
uziel99 wrote: W Sherman Elric wrote: The travel changes will be nice but only if they coupled with new access points. As the changes stand **** holes like the ass end of eve in branch are perfectly safe. Null will need to be thinned out mor...
- by Skydell - at 2014.10.05 16:49:00
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129. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Nazri al Mahdi wrote: Obsidian Hawk wrote: Bezdar22 wrote: this game is no longer players MMO.. tons of old player will leave game just coz of this changes... Just only out of CFC and N3. Oh wait.... AFAIK the CFC is perfectly ...
- by Skydell - at 2014.10.05 16:21:00
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130. Help, I have no idea how this mechanic works any more - in EVE General Discussion [original thread]
If you are stuck in one of these infini-loop wars I keep hearing about I'd suggest adding trial account characters to the corp and leaving the corp to them once you have cleared all assets you can. You might even be able to clear the POCO yourself...
- by Skydell - at 2014.10.05 14:38:00
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131. Help, I have no idea how this mechanic works any more - in EVE General Discussion [original thread]
UTUBE wrote: its a poco, im pretty sure it will turn into an interbus customs office if i do that Possible. I haven't done the Gantry/ poco thing yet. They may need to be destroyed to clear them from Corp. I don't know if they can be transfe...
- by Skydell - at 2014.10.05 14:28:00
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132. Help, I have no idea how this mechanic works any more - in EVE General Discussion [original thread]
If you are the CEO of a one man corp and you disband that corp, sending you back to NPC corp, all assets in that corp should go to your private assets.
- by Skydell - at 2014.10.05 14:22:00
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133. EVE is dying and in desperate need of saving. - in EVE General Discussion [original thread]
It's subscription fatigue. It should wear off in 18 years or so.
- by Skydell - at 2014.10.04 21:33:00
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134. Magic mirror on the wall, who is the fairest one of all? - in Test Server Feedback [original thread]
CCP Habakuk wrote: I hope we can provide some more information within the next week, but at the moment I am still without proper information myself. You are now and forever known as CCPMushroom. Kept in the dark and fed shite
- by Skydell - at 2014.10.04 13:09:00
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135. What Cap Ship to Train for? - in EVE General Discussion [original thread]
Train for Rev. Get all the guys in RvB to train Rev, you can use blue lazors, they can use red.
- by Skydell - at 2014.10.04 13:07:00
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136. Gecko ? Super drones? - in EVE General Discussion [original thread]
I found one in a belt a few weeks ago. It was 30 mill to me. Nothing more.
- by Skydell - at 2014.10.04 06:10:00
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137. jump drive SP, what do you think? - in EVE General Discussion [original thread]
JD Cal I kind of agree. We can use the points for the eventual Fatigue cooldown and timer reduction books they will add.
- by Skydell - at 2014.10.04 06:08:00
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138. The economics behind the jump drive change... - in EVE General Discussion [original thread]
Or they thought it was a good way to get people out of their capital blobs and back to what ever it was we did before capitals, there is no great conspiracy, they really think this is a good idea. On many aspects I agree with the concept. They ar...
- by Skydell - at 2014.10.04 06:00:25
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139. Isotopes and capital jumping - in Science and Industry [original thread]
Rowells wrote: Tau Cabalander wrote: WAG, as my crystal ball is as accurate as yours. LO3 prices are going to rise (most are nulsec supplied from dark glitter). Isotopes are going to continue to decline while stockpiles remain. What make...
- by Skydell - at 2014.10.03 19:31:00
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140. Player standings revamp 50 shades of red - in Player Features and Ideas Discussion [original thread]
Dark Blue Light Blue Green Yellow Orange Red Nobody is neutral in EVE, the game forces that on us. We are default yellow, being an unknown neutral entity to the player or corp. Green is a known and trusted neutral. Orange is hostile, Red is ene...
- by Skydell - at 2014.10.03 19:17:00
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