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1. G19 Eve applications? what are there? - in EVE Technology Lab [original thread]
I'v not heard of any official support, but there wasn't any for the G15 either, so probably not. I know EVEmon supports the G15, no idea about the G19 though. _ Add your own line!
- by Sleepkevert - at 2009.12.18 13:06:00
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2. Moondoggie and PHP, headers/java - in EVE Technology Lab [original thread]
Edited by: Sleepkevert on 04/12/2009 11:42:49 First of all, it's javascript. Java is an entirely different language As for the EVE headers, once you got trust from a client, there should be HTTP_EVE_<something> headers in the $_SERVER...
- by Sleepkevert - at 2009.12.04 11:40:00
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3. Some technical things I'd like to know about the client... - in EVE Technology Lab [original thread]
Edited by: Sleepkevert on 04/12/2009 11:37:01 Well, the loading of resources (textures, models, etc) is "dynamic" these days so I'm pretty sure that that is in another thread. As for large adress aware, it's the same as the x64 discussion. As ...
- by Sleepkevert - at 2009.12.04 11:36:00
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4. What are the JavaScript capabilites of Chromium? - in EVE Technology Lab [original thread]
The javascript capabilities are basicly the same as that of chromium (albeit a bit slower). With the added flavor of the CCPEVE object that contains some EVE specific functions (showinfo, etc, they are listed on the wiki somewhere). Plugins like f...
- by Sleepkevert - at 2009.12.02 11:22:00
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5. New computer - in EVE Technology Lab [original thread]
1/10 for the effort of linking all the stuff... _ Add your own line!
- by Sleepkevert - at 2009.10.20 15:43:00
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6. Eve server status Via PHP script - in EVE Technology Lab [original thread]
$string = file_get_contents("http://api.eve-online.com/server/ServerStatus.xml.aspx"); $xml = new SimpleXMLElement($string); print($xml->result->onlinePlayers); In it's simplest of ways. It isn't very nice though since you do 0 local cac...
- by Sleepkevert - at 2009.10.20 09:13:00
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7. EVE Forums Chrome Extension - in EVE Technology Lab [original thread]
Edited by: Sleepkevert on 28/09/2009 11:00:59 Wait, chrome has extensions? "Extensions not enabled " _ Add your own line!
- by Sleepkevert - at 2009.09.28 11:00:00
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8. In Game Browser - in EVE Technology Lab [original thread]
I'm pretty sure $HTTP_SERVER_VARS is incorrect, try replacing that with $_SERVER _ Add your own line!
- by Sleepkevert - at 2009.09.21 11:29:00
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9. Dual Monitor Help Please - in EVE Technology Lab [original thread]
Edited by: Sleepkevert on 12/09/2009 17:05:36 Originally by: Sai'tu Edited by: Sai''tu on 12/09/2009 16:40:50 How do you move the hud?, i can move windows and targets but i can't get the hud to move. P.S. thanks for info, ill try i...
- by Sleepkevert - at 2009.09.12 17:05:00
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10. What's with the odd Vorbis in RIFF format? - in EVE Technology Lab [original thread]
Originally by: Anders1 Edited by: Anders1 on 12/09/2009 01:12:02 Uploaded a torrent: http://dl.getdropbox.com/u/773354/EVEMusic-20090912.torrent And seeded with an 100mbit line, once the tracker is online >.> _ Add your o...
- by Sleepkevert - at 2009.09.12 10:56:00
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11. What's with the odd Vorbis in RIFF format? - in EVE Technology Lab [original thread]
Somehow still doesn't play smoothly in foobar. It is definately a lot better though, the speed changes are nearly gone, it sounds like some audio packets, or packet parts are getting dropped. I'll do some more checking in my break in a few hour...
- by Sleepkevert - at 2009.09.02 08:13:00
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12. What's with the odd Vorbis in RIFF format? - in EVE Technology Lab [original thread]
Edited by: Sleepkevert on 18/08/2009 15:46:09 So you figured it out after all eh? Nice work! And thanks for the torrent :) Adding an 100mbit seed in there for half a year orso _ Add your own line!
- by Sleepkevert - at 2009.08.18 15:44:00
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13. What's with the odd Vorbis in RIFF format? - in EVE Technology Lab [original thread]
I have kinda given up on doing this. Decoding the first two headers is simple enough, but to actually determine the end of the setup header, you have to decode that fully, which is a pita due to bit level specifictions. Messing around with bytes...
- by Sleepkevert - at 2009.06.16 08:44:00
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14. What's with the odd Vorbis in RIFF format? - in EVE Technology Lab [original thread]
Edited by: Sleepkevert on 04/06/2009 11:17:01 From what I'v been reading yesterday / today, it looks like the granule position is only really used for acurate file length determination, and possibly stuff like searchbars and the like. you can ...
- by Sleepkevert - at 2009.06.04 11:17:00
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15. Why is the Tech.lap forum overrun with threads that does not belong? - in EVE Technology Lab [original thread]
Edited by: Sleepkevert on 03/06/2009 15:14:56 Then I think you are understanding the forum description wrong. Quote: EVE Technology Lab A forum for player created tools and applications, including those based on the EVE API. This tel...
- by Sleepkevert - at 2009.06.03 15:09:00
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16. Why is the Tech.lap forum overrun with threads that does not belong? - in EVE Technology Lab [original thread]
Originally by: Catari Taga Originally by: Sleepkevert So, point me to two threads (other then the remote desktop thread which might be better suited in feature/idea discussion / game development) in here that don't have anything to...
- by Sleepkevert - at 2009.06.03 12:33:00
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17. Why is the Tech.lap forum overrun with threads that does not belong? - in EVE Technology Lab [original thread]
So, point me to two threads (other then the remote desktop thread which might be better suited in feature/idea discussion / game development) in here that don't have anything to do with either a third party programm or the development of a third p...
- by Sleepkevert - at 2009.06.03 11:16:00
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18. What's with the odd Vorbis in RIFF format? - in EVE Technology Lab [original thread]
Sooooo, I did a lot of reading this weekend and I toyed around with the new files. It looks like the fmt is just fake placeholder data to get it to be valid (hence the 0xFFFF dev codec header). I have no idea what the vorb actually contains but I...
- by Sleepkevert - at 2009.06.02 10:12:00
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19. Plotting Regions in 2D - in EVE Technology Lab [original thread]
I think you should use y z, or x,z, not sure anymore, but x y was definately the wrong combination It's been quite a while since I meddled with the stuff though, so I'm not sure anymore. _ Add your own line!
- by Sleepkevert - at 2009.05.22 14:12:00
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20. Greasemonkey forum link fixer - in EVE Technology Lab [original thread]
Originally by: Lumy Originally by: Sleepkevert Though, couldn't you have used 3 more lines of code to do the a element finding yourself instead of relying on an (quite large in comparison) library like jquery? Lol, I guess I co...
- by Sleepkevert - at 2009.05.20 19:41:00
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