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1. Missile range script doesn't actually provide extra range? - in Ships and Modules [original thread]
Chainsaw Plankton wrote: I'm guessing it is a server tick rate issue. an unmodified torp has a 9s flight time, up to 9.45s with a mgc, and 9.99 sec with a range script. You might be getting a slight range increase as it will increase the veloci...
- by Soldarius - at 2016.12.16 16:01:28
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2. EFT v2.13.4 - Incursion 1.4.1 - in Ships and Modules [original thread]
Oraac Ensor wrote: RogueHunteer wrote: WARNING DON'T DOWNLOAD THE FIRST LINK! SENDS YOU TO DANGER LINK. IT SEND YOU TO BLUE SCREEN AND MAKE YOU CALL TO FIX YOUR COMPUTER! (of course I had to end task it!) No, it doesn't. Actually, it d...
- by Soldarius - at 2016.06.03 14:16:00
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3. web vs painter - in Ships and Modules [original thread]
Ralph King-Griffin wrote: you are manipulating two different stats , webs take the targets transversel velocity down target painters bloom the targets signature radeus Webs have nothing to do with transversal. They reduce the target...
- by Soldarius - at 2016.05.14 18:51:28
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4. The curious case of EWAR drones. - in Ships and Modules [original thread]
You can mix webbing and TP drones together in the same flight for better overall dps application to targets that you would usually have issues hitting. Mix them because web and TP drones are also subject to stacking penalties, same as their modul...
- by Soldarius - at 2016.01.28 15:25:28
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5. what happened to Covert Ops Cloak and Stealth Bomber? - in Ships and Modules [original thread]
Actually, there was a change. But it was not widely noticed. Reactivation Delay Timers are now preserved through session changes. You really only notice this on a stealth bomber because of the long recloak delay.
- by Soldarius - at 2016.01.28 15:22:30
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6. Why is the Widow allowed to suck so bad? - in Ships and Modules [original thread]
Widow is entirely capable of not only throwing out over 1k dps, but permajamming a target ships at the same time. ECM tank.
- by Soldarius - at 2015.10.04 19:02:32
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7. Fix this fit - in Ships and Modules [original thread]
[Hurricane, MISC Katanga] Republic Fleet Gyrostabilizer Gyrostabilizer II Tracking Enhancer II Tracking Enhancer II Nanofiber Internal Structure II Internal Force Field Array I 50MN Quad LiF Restrained Microwarpdrive Faint Epsilon Warp Scrambler ...
- by Soldarius - at 2015.10.04 18:57:50
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8. EFT v2.13.4 - Incursion 1.4.1 - in Ships and Modules [original thread]
Iam Widdershins wrote: Hello Gripen, I have noticed recently (this may or may not be a recent change) that the bonus from 'Skirmish Warfare Link - Rapid Deployment' modules takes a stacking penalty when combined with the bonus applied when ove...
- by Soldarius - at 2015.09.30 14:04:32
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9. Torpedo raven vs. Blaster rohk - in Ships and Modules [original thread]
Oh, god. No. No. No. MJD sebo cruise Raven, m8. Angels require explosive damage and deal explosive damage. Shields are naturally good vs explosive, and a Raven is not locked into kinetic/thermal like the Rohk. Torpedoes are too short range and w...
- by Soldarius - at 2015.04.03 15:12:56
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10. Cyno scout for blops fleet - in Ships and Modules [original thread]
Any ship that can light a cyno will work. (blops can bridge to normal cynos, too!) But preferably one that has enough tank to survive. Remember, anything with a covops cloak except stealth bombers will have a sensor recalibration delay after declo...
- by Soldarius - at 2015.03.30 18:18:22
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11. Yet Another Rattlensnake Question - in Ships and Modules [original thread]
If a T2-fit cruise Raven can one-shot npc battlecruisers and has no issues with Sanctums, a Rattlesnake should just rip through them like tissue paper.
- by Soldarius - at 2015.03.11 17:07:31
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12. If you had 3 ships to choose - in Ships and Modules [original thread]
Ishtar. /thread
- by Soldarius - at 2015.02.27 17:16:20
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13. Eos - Fleet booster and drone boat - in Ships and Modules [original thread]
kormanti defurgh wrote: Tsukino Stareine wrote: so just fit 6 links on it and orbit the pos? no, thats not how warfare links work, they only support the local area. as in the 350-400km range that things appear in (i dont know the actua...
- by Soldarius - at 2015.02.13 14:45:56
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14. Gila vs VNI - in Ships and Modules [original thread]
Gila > VNI.
- by Soldarius - at 2015.02.13 14:35:50
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15. Missile assistance modules - in Ships and Modules [original thread]
Tsukino Stareine wrote: nice idea but then the base stats would have to be nerfed significantly. Completely untrue. You cannot get more than the paper dps out of missiles. Ever. The damage formula hard-limits it to 100% of potential damage. ...
- by Soldarius - at 2015.01.29 16:00:44
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16. DPS and EHP ranges - in Ships and Modules [original thread]
Ralph King-Griffin wrote: Verry rough numbers here but Frigates anything up to around 300 dps ,can get higher but that's the upper "reasonable" limit. destroyers I'm going to say 600 ish, don't quote me on that but that's what I have in my he...
- by Soldarius - at 2015.01.20 21:05:36
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17. The Svipul - Holy overpower, batman! - in Ships and Modules [original thread]
If you dual-tank this, you are a complete noob. This thing has very nice shield resists, and a huge explosive armor resist hole.
- by Soldarius - at 2015.01.20 20:41:00
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18. Null Ratting / Combat Site Running Kitey Ferox Feedback - in Ships and Modules [original thread]
This would be perfectly fine for belt ratting in nulsec or running low-to-mid level anoms vs Guristas or Serpentis rats. However, 250mm Rails will have trouble tracking frigate rats of any kind inside of 20km. You can swap MFS for a Tracking Enha...
- by Soldarius - at 2015.01.16 20:27:35
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19. Rattlesnake vs Bloodraiders - in Ships and Modules [original thread]
When I lived in Period Basis I used a HAM Drake for belt ratting. At BC 4, my damage was pretty even no matter what ammo I used. Drake gets a 10% Kinetic damage per level bonus. Once I hit bc5, kinetic was better. Since Thermal is the 2nd best ty...
- by Soldarius - at 2015.01.16 20:14:50
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20. Powergrid issues on the Huginn. - in Ships and Modules [original thread]
Stitch Kaneland wrote: Tsukino Stareine wrote: people will fly huginns because people already fly lokis to do a similar job. Long webs are one of the only ways to hold down oversized AB cruisers of which there are many. Lokis can fit art...
- by Soldarius - at 2015.01.16 19:56:24
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