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1381. Cloud Ring Moons Probed, Here Are The Results! - in EVE General Discussion [original thread]
I have integrated your data into my personal moon database. There were a couple platinum moons, 1 or 2 Tech moons, 1 R64, and a myriad of gases or incorrect on dotlan. They also have the tendency to list the same moon resource more than once as a ...
- by Soldarius - at 2014.08.05 14:17:00
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1382. Sov and Capital changes - Time line & commitment from CCP side - in EVE General Discussion [original thread]
TigerXtrm wrote: I am very glad that the players of this wonderful game remind CCP every once in a while to communicate their ideas to us. This way we don't get a repetition of the communication debacle surrounding the industry overhaul. We for...
- by Soldarius - at 2014.08.05 14:01:00
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1383. Mines - in Player Features and Ideas Discussion [original thread]
Bombs are not targeted. They are completely indiscriminate and untargeted. They only go 15km in whatever direction you happen to be pointing when you launch it. Also, mines were removed because they made the hamsters go into cardiac arrest. True,...
- by Soldarius - at 2014.08.05 13:11:00
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1384. Why is the Jita Market on a Full on Nosedive? - in Market Discussions [original thread]
Amber Lana wrote: Reprocessing changes, that's why. I think. The mineral value of all things meta has dropped 45-50% due to reprocessing skill changes. Because the mineral value is now lower, more players will be selling to market, thus inc...
- by Soldarius - at 2014.07.31 18:58:00
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1385. Dude, where did my war targets in my 'War Target' overview t... - in EVE General Discussion [original thread]
Stopped reading once the mud-slinging began. Yeah, that overview issues has been around at least since the no-standing entry was introduced. If the pilot in question has no standing assigned, that option must be selected for it to show on your ov...
- by Soldarius - at 2014.07.31 18:50:00
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1386. Sticky:[Hyperion] Jump Drive Economizer Modules - in Player Features and Ideas Discussion [original thread]
Vicar2008 wrote: Is there any thoughts about modules that would do this for BLOPS as well? Why would they not? Blops have a jump drive. Or did you mean for bridging?
- by Soldarius - at 2014.07.31 18:31:00
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1387. A new way to share overview settings - in Test Server Feedback [original thread]
Put these overview links into your corp or alliance bulletins or chat MOTD. At first I was really looking forward to tricking people into clicking blank overview profiles in local. :D Then saw the warning dialog comment. :( Oh, well.
- by Soldarius - at 2014.07.31 17:51:00
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1388. ...problem? - in Crime and Punishment [original thread]
In Pasta we Trust. o7m8
- by Soldarius - at 2014.07.30 21:20:00
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1389. Bubbles et. al. should use the new anchoring indicator - in Player Features and Ideas Discussion [original thread]
Supported. Also, why such long timers? Most if not all POS modules can now be anchored faster. POS itself excepted ofc. Can we get the new UI timer on POS modules, too? Or legacy code again?
- by Soldarius - at 2014.07.29 17:10:00
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1390. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
rsantos wrote: Rivr Luzade wrote: How much further do you want to nerf the Isthar EHP? A Shield Ratting Buffer Ishtar has around 23k EHP with a 700 DPS at 45 km range (and you can honestly only really tank Serp and Guri with it; Angel, Blood...
- by Soldarius - at 2014.07.29 17:05:00
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1391. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
Misaniovent wrote: What about the Sacrilege? Currently the Deimos does significantly more damage and tanks about as well. What about recon balance? The Curse and the Pilgrim are both in desperate need of attention. Still waiting for recons a...
- by Soldarius - at 2014.07.29 16:44:00
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1392. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
The fact that the Ishtar is the only cruiser-sized ship with bonuses to large weapons is absurd and unbalanced. It is essentially a super ABC without any of the penalties associated with glass-cannon ABCs, much greater velocity, smaller sigRad... ...
- by Soldarius - at 2014.07.29 16:17:00
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1393. SRP is killing Eve - in Player Features and Ideas Discussion [original thread]
SRP is not actually a part of Eve-O. It is managed entirely through OOG apps and spreadsheets. No moons are required if you fund it through another source. I would support moving the mostly passive moon mining to another source such as ring minin...
- by Soldarius - at 2014.07.24 14:27:00
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1394. New industry skills discussion (connected to Advanced Industry) - in Player Features and Ideas Discussion [original thread]
Saraki Ishikela wrote: I've always found the time reduction skills to be a waste. Say I'm at work for 8 hours and a job takes 8 hours to finish, reudcing the time to 6 hours nets me 0 gain. Unless there is a way to queue up additional jobs I ha...
- by Soldarius - at 2014.07.24 14:12:00
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1395. New industry skills discussion (connected to Advanced Industry) - in Player Features and Ideas Discussion [original thread]
Awkward Pi Duolus wrote: Thank you very much for the 3% per level for this skill - I think it's a good compromise. For new skills, perhaps the theme can be "time". I support some ideas mentioned already, since some of the higher rank research ...
- by Soldarius - at 2014.07.24 13:49:00
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1396. Announcement:Crius Feedback - in EVE Information Portal [original thread]
Seems some if not most of the major UI complaints from the test server were not changed for TQ. This is unfortunate. As far as the size of the UI, is it not possible for us to resize it and just clip all the content that is outside the window? I...
- by Soldarius - at 2014.07.23 21:07:00
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1397. Announcement:Crius Feedback - in EVE Information Portal [original thread]
Alexsis Solette wrote: This is a Post about production in POSes I know there has always been a mechanic whereby production services could be charged for and that a corporation wallet access was required to make the payment. However, if a corp ...
- by Soldarius - at 2014.07.23 20:05:00
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1398. Announcement:Crius Feedback - in EVE Information Portal [original thread]
Last night after a long day at work, I came home and DL'd Crius. Went for a swim in the pool because >1GB. Came back inside, did a preemptive cache clear just to be safe, after which Eve started up with no issues. Well done, CCP.
- by Soldarius - at 2014.07.23 19:07:00
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1399. Sticky:Dev blog: EVE Industry - All you want to know - in EVE Information Portal [original thread]
Ruric Thyase wrote: On one of his free time projects, he effectively made a bomb that would bump everything in its explosion radius after explaining how all ships are spheres and the bomb would make one giant sphere. He got his inspiration for ...
- by Soldarius - at 2014.07.23 15:07:00
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1400. Sticky:Dev blog: EVE Industry - All you want to know - in EVE Information Portal [original thread]
Rick Silva wrote: Just my opinion but CCP's primary motivation in anything they do is to dig deeper into everyone's pocket. Income for the average player goes down year after year and market prices continue to go up year after year. I don't nee...
- by Soldarius - at 2014.07.23 14:41:00
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