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1. [CSM] November 2010 Prioritization Crowdsourcing - in Assembly Hall [original thread]
Soleil Fournier,20,22,25,26,45,108,156
- by Soleil Fournier - at 2010.11.22 09:03:00
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2. [CROWD SOURCE] Microtransactions - in Assembly Hall [original thread]
NO. EVE was advertised and sold as a subscription game, not a RMT game. If you change things now, you risk alienating your player base and losing money. Ask Sony about SWG, once you alienate your current player base you are done; the game will slo...
- by Soleil Fournier - at 2010.10.30 22:42:00
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3. [Proposal] Giving carriers drone repair bays - in Assembly Hall [original thread]
+1
- by Soleil Fournier - at 2010.09.18 20:01:00
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4. [Proposal] Logistics should get on killmails by repairing friendlies. - in Assembly Hall [original thread]
Edited by: Soleil Fournier on 07/09/2010 08:58:02 Well don't give the logistics pilot credit for the kill, give them an 'assist' for repping someone that was on the KM.
- by Soleil Fournier - at 2010.09.07 08:57:00
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5. [ISSUE] Supercap pilots cannot join corporations - in Assembly Hall [original thread]
This is basic common sense, pilots need to be able to join a corp and it's not safe to leave the ship at any time, given the risks of theft/etc. Supported.
- by Soleil Fournier - at 2010.09.04 16:00:00
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6. let's ***** about sov in this thread - in Assembly Hall [original thread]
Edited by: Soleil Fournier on 04/09/2010 15:54:49 Ok first, before I get into the sov features...everyone saying nerf supercaps is treating the symptom instead of the disease. The problem w/ supercaps isn't their HP or Damage, it's that they ...
- by Soleil Fournier - at 2010.09.04 15:45:00
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7. [Proposal] Supercaps NOT immune on POS Warp batteries - in Assembly Hall [original thread]
There was a supercapital death about once every two days. I'd call that a good rate. You can't "mass produce" supercaps like you can any other ship. That being said, like I stated before, having a system that only allows for only having 1 superc...
- by Soleil Fournier - at 2010.09.02 23:22:00
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8. [Proposal] Supercaps NOT immune on POS Warp batteries - in Assembly Hall [original thread]
Edited by: Soleil Fournier on 02/09/2010 12:40:33 Originally by: I'm Down Really, they are? I'd love to see the proof of that. Ask and you shall receive: From eve-kill.net, click on capital kills, then click "previous month" on ...
- by Soleil Fournier - at 2010.09.02 12:39:00
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9. Fixing Motherships (**** the SC name) - in Assembly Hall [original thread]
Edited by: Soleil Fournier on 29/08/2010 07:24:54 Originally by: Liang Nuren Originally by: Libra's Slave Super caps in lowsec for ****s is rare You're so very wrong. Supercarriers are so dirt cheap that most anyone in my c...
- by Soleil Fournier - at 2010.08.29 07:21:00
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10. [Proposal] Supercaps NOT immune on POS Warp batteries - in Assembly Hall [original thread]
I don't think this is necessary, Supercaps are dieing quite often. If there's a problem with supercap numbers, try pushing something that makes them harder to build. Like requiring an upgrade to produce a supercap, that is both expensive and req...
- by Soleil Fournier - at 2010.08.29 07:04:00
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11. [idea] Switch Supercarrier's remote ECM burst to racial E-War? - in Assembly Hall [original thread]
There is no doubt that the ECM burst must be changed. I think just changing it from a burst to an actual ECM jam (that is based on the racials, ie gravimetric, ladar, radar, etc) would fix it.
- by Soleil Fournier - at 2010.08.09 21:24:00
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12. [Proposal] Learning skills solution - in Assembly Hall [original thread]
Learning skills are a waste of time, and it is probably the single biggest contributor to new players not sticking around long enough to learn the game. As soon as you tell them how much time they have to train in learning skills that don't allow ...
- by Soleil Fournier - at 2010.08.06 22:23:00
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13. [ISSUE] Blasters 2.0 - in Assembly Hall [original thread]
Blaster range needs to be improved to around 20-30km With speed being the norm, getting in range and staying in range is a major issue, and more leeway is needed.
- by Soleil Fournier - at 2010.08.06 22:07:00
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14. [Proposal] Railgun Rebalancing - in Assembly Hall [original thread]
Damage on the Rails needs to be improved, especially for Mediums and smalls.
- by Soleil Fournier - at 2010.08.06 22:02:00
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15. [Proposal] Make Motherships Larger - in Assembly Hall [original thread]
Yes, Supercarriers should be bigger than dreads :)
- by Soleil Fournier - at 2010.08.03 03:15:00
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16. [Proposal] CCP, commit to excellence. No features left behind. - in Assembly Hall [original thread]
CCP need to absolutely take a step back and look at things. Dominion was a flop - There has been very little 00 space changing hands since dominion was released. There has been no alliance sprawl reduction, which was a key goal. Treaties were n...
- by Soleil Fournier - at 2010.07.25 23:23:00
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17. Motherships need the HP buff. Now. - in Assembly Hall [original thread]
Edited by: Soleil Fournier on 07/12/2009 21:32:49 Supported. Hopefully they give us the role of flagships, so we lead the charge into battle and make the fleet better with bonuses. But until the time that CCP actually decides what role they...
- by Soleil Fournier - at 2009.12.07 21:32:00
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18. [Issue] Fix Supercarriers - in Assembly Hall [original thread]
Supported
- by Soleil Fournier - at 2009.11.12 22:04:00
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19. Supercapitals revised - in Assembly Hall [original thread]
Edited by: Soleil Fournier on 23/04/2009 23:51:54 Originally by: Yaay Carriers are offensive projectors and hubs for resupplying ships. They are not logistics. They only reason they were ever given repair abilites was because POS repa...
- by Soleil Fournier - at 2009.04.23 23:49:00
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20. [Issue] Specific Proposal for 0.0 Sovereignty Revamp - in Assembly Hall [original thread]
Edited by: Soleil Fournier on 02/08/2008 03:44:29 The problem with this proposal is it requires wayyy too much time investment just sitting at gates doing nothing. It's already bad when we have gangs that go out and sit for hours at gates wait...
- by Soleil Fournier - at 2008.08.02 03:43:00
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