|1. [Patch Note] The Caretaker role now allows the player to empty silos - in Science and Industry [original thread]
I can't verify this, as of yet, since I am on holiday...but, it's part of CCP's epic fail in handling Starbases in general. They don't seem to have a clue in relation to anything that doesn't revolve directly around PvP. Get used to it. ----------
- by Somatic Neuron - at 2008.06.15 03:59:00
|2. T2 Ammo BPO Copy time since Last Patch - in Science and Industry [original thread]
Was this change in the patch notes? If not, it probably was a bug that was reintroduced because of the development paths that the Devs use...or, they just think that there is enough T2 Ammo out there, and didn't think we would notice a stealth ner...
- by Somatic Neuron - at 2008.06.13 09:02:00
|3. The lowered bar of 'perfect' ML - in Science and Industry [original thread]
Edited by: Somatic Neuron on 13/06/2008 08:57:14 Originally by: Shintai Personally I dont like the change back. I wish they had just fixed it so mass production would actually matter. Err, it still takes less ISK to install a multi...
- by Somatic Neuron - at 2008.06.13 08:56:00
|4. Ammo & Drone invention on SiSi - in Science and Industry [original thread]
Originally by: CCP Chronotis Originally by: Pytria Le'Danness My guess would be that the need for the Incognito interface for drone invention is there to offset the fact that it has almost no other meaningful item that it can inven...
- by Somatic Neuron - at 2007.05.22 21:28:00
|5. Stats on the Labs - in Science and Industry [original thread]
It would be interesting to see what the average queue time is on the lab slots, as it is near impossible to find a free labslot anywhere in Empire space anymore. It's seemingly gotten worse since Invention was announced, but that may just be a coi...
- by Somatic Neuron - at 2006.10.06 03:46:00
|6. Alliance POS - Virtually Useless - in Science and Industry [original thread]
Originally by: Khajit Smitty All im going to say is CCP and its design team where drunk, sorry comatose drunk when they designed and implemented POS's. This is one of many things that need fixing. They have also been drunk when they d...
- by Somatic Neuron - at 2006.05.27 13:09:00
|7. POS in .4 - .7 - in Science and Industry [original thread]
Originally by: Mathias Zealot Originally by: Mike Yagon Don't quote me on this but I *think* manufacturing arrays have a 25% material cost reduction. That's material WASTE reduction, it wont take it below the perfect mineral re...
- by Somatic Neuron - at 2006.02.17 12:51:00
|8. Woohoo.. fantastic RMR factory changes!!! - in Science and Industry [original thread]
some very nice suggestions going on here. It's a shame CCP apparently didn't listen to the players concerns before they started coding this. One would have assumed that they would take a focus group of a diverse group of manufacturers and try and ...
- by Somatic Neuron - at 2005.12.19 19:29:00
|9. POS for building in hi sec space profitable? and buy orders... - in Science and Industry [original thread]
Originally by: Barbi Rella Edited by: Barbi Rella on 19/12/2005 18:16:43 Does anyone know exactly what is needed to set up a pos in high sec space to manufacture Capital ships like Dreads, Freighters, and Carriers (for example a 0.5, ...
- by Somatic Neuron - at 2005.12.19 18:51:00
|10. Freighters, POS and the "logistic nightmare" - in Science and Industry [original thread]
Originally by: Raucha Originally by: Com Cam ...what about at least allowing us to move assembled cargo containers so we can keep cargo sorted Also increases their already ridiculous cargo capacity by 30%, which I don't think th...
- by Somatic Neuron - at 2005.09.27 16:00:00
|11. Productivity Level - in Science and Industry [original thread]
Has this been fixed now, so that it is actually useful? If so, what is the formula now? -->Sig
- by Somatic Neuron - at 2005.07.25 20:13:00
|12. Capital Ship Construction - co-operation - in Science and Industry [original thread]
Edited by: Somatic Neuron on 12/07/2005 16:00:01 Resources Unlimited, Inc. Location: Domain Region, Penirgman IV - Imperial Armaments Contact Name: Somatic Neuron, or Princess Katia Manufacturing : Capital Armor Plates (CAP) Buying : All s...
- by Somatic Neuron - at 2005.07.12 16:00:00
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