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141. Opinion: how much does EVE lore really matter to you? - in EVE General Discussion [original thread]
What lore? The "Clear Skies" movies are pretty cool. Minmatar ships don't get destroyed, they become smaller minmatar ships, gallente are the kings of potato shapes and caldari figuered out a loophole in spacetime that makes non symmetrical ships...
- by SpaceSaft - at 2014.05.20 22:02:00
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142. Factional Station Variants* - in Test Server Feedback [original thread]
Hey I'm zooming around a bit right now, and I like the stations a lot! But I do have to say there is a mismatch between exterior and interior. In some aprils fools video you joked about interior design but it's kind of something you should do wh...
- by SpaceSaft - at 2014.05.19 22:17:00
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143. Sticky:Kronos features on Singularity - in Test Server Feedback [original thread]
The prospect is not in the ISIS system yet?
- by SpaceSaft - at 2014.05.19 16:11:00
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144. [Kronos] The New Eden Store - in Test Server Feedback [original thread]
Feedback: There is no "close" button if you have selected an item and if the selected item is a ship skin, it's still just a picture, not a model viewer. Scrolling now works everywhere (nice) Switching between categories requieres repeated clic...
- by SpaceSaft - at 2014.05.19 15:54:00
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145. Sovereignty and Population - in Player Features and Ideas Discussion [original thread]
This thread shall rise to the visibillity of the first page of F&ID! Anyway I read up about SOV after looking at a SOV map again and found this thread. Looks like some very nice ideas. Even though I admit you completely lost me after "Warfa...
- by SpaceSaft - at 2014.05.19 07:47:21
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146. Sovereignty and Population - in Player Features and Ideas Discussion [original thread]
This thread shall rise to the visibillity of the first page of F&ID! Anyway I read up about SOV after looking at a SOV map again and found this thread. Looks like some very nice ideas. Even though I admit you completely lost me after "Warfa...
- by SpaceSaft - at 2014.05.19 07:47:00
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147. Sticky:[Kronos] Deep Space Transport Rebalance - in Player Features and Ideas Discussion [original thread]
I don't get what the goal is. If you've got special goods you'd use the new specialised industrials and stab them, if you want to transport something in a secure way, you scout anyway and can then take advantage of the superior cargo capacity / ...
- by SpaceSaft - at 2014.05.17 19:42:00
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148. Some little ui things in "Kronos" - in Test Server Feedback [original thread]
Those sound all like very nice improvements! When it comes down to it I'd rate these way higher than you do ("little"). A lot more people will get to use them, compared to expensive ships you need a lot of SP for.
- by SpaceSaft - at 2014.05.16 17:52:00
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149. Testing the New Eden Store - in Test Server Feedback [original thread]
Alright let's see: Only the first two buttons "Ship Skin" and "Apparel" in the top bar and the search function work , you can't scroll the list when your mouse is outside of the list, models for everything but the ship skins don't load, the store...
- by SpaceSaft - at 2014.05.12 17:07:00
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150. [Discussion] Needing to anchor things around celestial bodies. - in EVE General Discussion [original thread]
Beofryn Sedorak wrote: In your opinion, do you feel the quantity of available anchoring positions could be increased without breaking the system? Without breaking the system we currently have, no. There has to be some kind of limitation for...
- by SpaceSaft - at 2014.05.11 17:53:00
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151. Sticky:Feedback request on Contract system - in Player Features and Ideas Discussion [original thread]
Something I have seen yet in this thread, a variation on this experts suggestion: It's not really a little or UI thing but it's the kind of contract Eve needs and deserves. Ari Kes wrote: Hello CCP, Kind greetings from Red Frog Freig...
- by SpaceSaft - at 2014.05.09 11:26:00
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152. Five months out - and I'm back! - in EVE General Discussion [original thread]
tl;dr ? There is new stuff, they balanced some stuff, things happened. New stuff: Ships, deployables, the compare tool as a button, the ISIS. Stuff they balanced: There is now a cap to how many drones can be assisted to a player, warp speed ...
- by SpaceSaft - at 2014.05.07 11:17:00
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153. EVE Audio - Kronos and beyond - in EVE General Discussion [original thread]
Helicity Boson wrote: [Shameless self-promotion ahead] Maybe you guys can give my early brainstorm draft in the blogpost a read through and add your suggestions for what sort of things you'd want to have audio warnings for to this thread? S...
- by SpaceSaft - at 2014.05.07 11:09:00
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154. EVE Audio - Kronos and beyond - in EVE General Discussion [original thread]
CCP WhiteNoiseTrash wrote: want THIS in the game Well since the jukebox is gone (is it?) you don't really have the means to deploy it properly... What I'm saying is, yes, I want the jukebox , if it comes with those...
- by SpaceSaft - at 2014.05.07 08:40:00
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155. Sticky:Dev Blog: Team Up: Industry Work Teams - in EVE Information Portal [original thread]
CCP SoniClover wrote: The cost scaling acts as a push - it encourages people to spread out. The teams encourage you to operate where the good teams are, so they act as a pull. Together it creates a dynamic landscape that changes over time. Thi...
- by SpaceSaft - at 2014.04.30 20:27:00
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156. Sticky:[Summer 2014] Calling for feedback on Assembly Line Settings - in Player Features and Ideas Discussion [original thread]
Install cost and cost per hour are taken care of by the new industry update, I assume there will be a taxation option. Good/bad standing are irrelevant in high because nobody owns stations as well as in null because I don't think alliances set me...
- by SpaceSaft - at 2014.04.29 20:38:00
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157. Mismatch between BPO, BPC and item price relations - in EVE General Discussion [original thread]
Sable Moran wrote: My personal opinion is that the BPO prices should be adjusted upwards, the cheaper ones really are cheap , too cheap. And besides bigger ISK sinks wouldn't hurt at all. That they are so cheap is useful for those that wa...
- by SpaceSaft - at 2014.04.25 18:08:00
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158. Sticky:[Beyond Rubicon] What Mobile Structures would you like to see? - in Player Features and Ideas Discussion [original thread]
I know it's been brought up before but a mobile store would be insanely handy. Mainly not to buy from but to sell to. Imagine how easy it would be to organize mining ops with a proper payment mechanism!
- by SpaceSaft - at 2014.04.22 18:51:00
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159. Mismatch between BPO, BPC and item price relations - in EVE General Discussion [original thread]
That's the freaking point - it's not market forces, it's CCP's weird metric for BPO prices.
- by SpaceSaft - at 2014.04.22 15:06:00
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160. Mismatch between BPO, BPC and item price relations - in EVE General Discussion [original thread]
Since we're getting an industry expansion in summer this is something I noticed and that I want to adress. NPC BPO prices are among the very few things CCP control market wise. Do these prices seem completely random to anyone else? Something tha...
- by SpaceSaft - at 2014.04.22 15:03:00
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