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41. It would be nice to see... - in Test Server Feedback [original thread]
Originally by: Sic Volo the following minor GUI changes: Chat windows and station guests: 1. Option to show only names without avatars will help to avoid endless scrolling. Especially for the Local in highly populated systems. Unless ...
- by Stitcher - at 2009.03.27 13:24:00
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42. Getting stuck in bottom station? - in Test Server Feedback [original thread]
file a petition under the "Stuck" category. - Verin "Stitcher" Hakatain.
- by Stitcher - at 2009.03.25 12:33:00
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43. Tech 3: Fourth Subsystems - in Test Server Feedback [original thread]
Originally by: Seishi Maru OK.. someone DARED to propose TARGET PAINTING bonus to a T3 ship!!! AAaaaaaaaaahhhhhhhhhhhhhh!!!!!!!!!!!!!!! Yep, I did. I dared. everything you know about PvP is wrong, btw. oh and seriously, NO COVOPS CLO...
- by Stitcher - at 2009.03.23 12:04:00
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44. Tech 3: Fourth Subsystems - in Test Server Feedback [original thread]
Originally by: Seishi Maru OK.. someone DARED to propose TARGET PAINTING bonus to a T3 ship!!! AAaaaaaaaaahhhhhhhhhhhhhh!!!!!!!!!!!!!!! Yep, I did. I dared. everything you know about PvP is wrong, btw. - Verin "Stitcher" Hakatain.
- by Stitcher - at 2009.03.23 11:59:00
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45. walking in stations - in Test Server Feedback [original thread]
care to explain what, exactly, WiS is going to be detracting from the existing game? Right now, all it is is an addition, no subtraction. - Verin "Stitcher" Hakatain.
- by Stitcher - at 2009.03.21 20:49:00
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46. Tech 3: Fourth Subsystems - in Test Server Feedback [original thread]
I really am deadly serious about the missile sig radius/explosion velocity subsystems. there aren't enough ships out there that give those bonuses. - Verin "Stitcher" Hakatain.
- by Stitcher - at 2009.03.18 14:27:00
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47. Tech 3: Fourth Subsystems - in Test Server Feedback [original thread]
Originally by: Gneeznow if each electronic subsystem ADDED another race's sensor type it would go some way to making t3 ships better when being falcon'd, for example the 4'th subsystem would give minmatar some magnometric magnetometric sen...
- by Stitcher - at 2009.03.16 15:27:00
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48. REDICULIS - in Test Server Feedback [original thread]
they always say this every time we're coming up to patch day: "Put a long skill on" You were warned, mate. Your fault if you ignored the warning and lost out. - Verin "Stitcher" Hakatain.
- by Stitcher - at 2009.03.16 15:15:00
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49. Tech 3: Fourth Subsystems - in Test Server Feedback [original thread]
hell, I'll give you four AND five. Tengu: Electronics: probe scanning strength or Siege warfare link use +bonus Defense: Increased shield recharge rate or reduced shield booster cap use. Engineering: reduced powergrid and cap cost for overs...
- by Stitcher - at 2009.03.16 14:52:00
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50. Too easy to get stuck in Wormholes! - in Test Server Feedback [original thread]
Originally by: Thenoran Can you shoot a wormhole to close it? be kinda surprising for anyone on the other side when ammunition starts hurtling out at high speed. - Verin "Stitcher" Hakatain.
- by Stitcher - at 2009.03.09 23:29:00
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51. Character Creation - Gallente - in Test Server Feedback [original thread]
To summarize the CCP philosophy behind characters and skills: " You aren't defined by what you are, but by who you want to be ." Being an Amarr or a Caldari or whatever has always been a cosmetic choice. ALWAYS. Ever since day 1. Sure, you might...
- by Stitcher - at 2009.03.09 11:02:00
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52. Character Creation - Gallente - in Test Server Feedback [original thread]
Edited by: Stitcher on 09/03/2009 03:44:27 Originally by: Matt G Holy cow already, so all you guys are saying the same thing over and over again. Enough of this stupid convo already. I guess EVE was not all in-depth to begin with. ...
- by Stitcher - at 2009.03.09 03:41:00
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53. Too easy to get stuck in Wormholes! - in Test Server Feedback [original thread]
So... your complaint is that wormhole space, which it has been explicitly stated is designed to be easy to get stuck/lost in, is easy to get stuck/lost in? Get back under your bridge. - Verin "Stitcher" Hakatain.
- by Stitcher - at 2009.03.09 03:14:00
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54. Why shield operation...? - in Test Server Feedback [original thread]
Shield operation is something EVERYBODY should have trained to level 4 or preferably 5. no exceptions. Yes, including armour tankers. Why? Because it means that your ship has more effective Hitpoints , and that is a GOOD THING no matter how yo...
- by Stitcher - at 2009.03.07 13:56:00
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55. Tech 3 Ship - Feedback Thread - in Test Server Feedback [original thread]
The thing I've noticed about tech 3 ships is that they produce almost - but not quite - the same performance in a given field as the tech 2 ships dedicated to that field. Tengu can't ECM as hard as a falcon, nor snipe as far as an Eagle, but it ...
- by Stitcher - at 2009.03.07 13:44:00
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56. Tech 3 Ship - Feedback Thread - in Test Server Feedback [original thread]
Edited by: Stitcher on 06/03/2009 15:38:10 Originally by: KingCappo Now try that fit with a large shield booster and a MWD. No. Reasons why this is a bad idea: 1: Short-range guns, meaning that you HAVE to close to inside warp sc...
- by Stitcher - at 2009.03.06 15:38:00
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57. Tech 3 Ship - Feedback Thread - in Test Server Feedback [original thread]
Originally by: Delichon Yeah, just discussed it with my corpmate. Legion with overheated AB (which would be working like forever and give you over 1.5 km/s speed with cruiser sized signature!), 7 bonused Autocannons, ability to fit mighty ...
- by Stitcher - at 2009.03.05 16:18:00
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58. Tech 3 Ship - Feedback Thread - in Test Server Feedback [original thread]
Edited by: Stitcher on 05/03/2009 13:19:08 Originally by: MotherMoon great, lets all shield tank with no cpu to fit guns! http://wiki.eveonline.com/wiki/Weapon_Upgrades I slapped together a Loki last night, and I'm not a Minmatar ...
- by Stitcher - at 2009.03.05 13:18:00
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59. Warp in Apocrypha - in Test Server Feedback [original thread]
Originally by: Sawirek The current state of Sisi is for at least 1 month of fixing with the current speed :/. Ye of little faith. Trust me, projects always look that way a week before release, but it's amazing how things just fall int...
- by Stitcher - at 2009.03.03 10:44:00
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60. Say NO to PROMT translation - in Test Server Feedback [original thread]
Edited by: Stitcher on 01/03/2009 01:18:27 Given that Spanish is spoken by about 400 million people worldwide, whereas English is spoken with varying degrees of fluency by anything up to about 1.8 billion (both figures courtesy of Wikipedia)....
- by Stitcher - at 2009.03.01 01:18:00
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