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1. Sticky:Pre-CSM Summit Nullsec and Sov Thread - in Player Features and Ideas Discussion [original thread]
disabling clone-taxi leads to inability to fast moving low-sp cyno characters for jump freighters. CCP, please, disable jump clones only for high-sp characters or do something to our low-sp cyno characters will not be affected. thanks.
- by Stork DK - at 2014.10.02 16:16:00
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2. titan/blackops jump bridge request - in Player Features and Ideas Discussion [original thread]
hello. my request is very simple: dear CCP, make, please jump bridge activation menu on jump bridge module button, not only on the capacitor. i glad to see dead goons titans on killboard, but i don't like to mess menus on my titan or blackops, whe...
- by Stork DK - at 2013.01.30 09:31:00
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3. EVEmail suggestion - in Player Features and Ideas Discussion [original thread]
Dear god yes! Although we might need Chribba support to get it. imo what you need to do is stop reading my sig ___________ Originally by: CCP Nozh I see you'r nano... And i TAKE IT!!
- by Stork DK - at 2008.08.28 15:22:00
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4. Bounty System - in Player Features and Ideas Discussion [original thread]
Edited by: Stork DK on 20/02/2008 12:26:51 We all know that the bounty system as it is atm is more or less useless due to Jump Clones and the fact that you can just kill yourself with an alt/corpmate. I'd like to see some extra features in th...
- by Stork DK - at 2008.02.20 12:12:00
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5. Planetary interaction: ideas for planetary colonization and siege. - in Player Features and Ideas Discussion [original thread]
I hope that when we get Tech 3 technology we will need Planet resources to build them. and only way to get sovereign for a planet would be in 0.0 space. -------------- Triumdicta > we're getting a new kind of ore? omiNATION > CAREBEAR ALERT
- by Stork DK - at 2007.10.23 11:23:00
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6. Make Ore theft harder - in Player Features and Ideas Discussion [original thread]
Originally by: Jinx Barker I do not mine, I used to, long time ago, well, last time I mined was about 2.5 years ago. But, I believe that the secure cans can be improved, and it will help the miners and the scavengers alike. 1) Un-anchor ...
- by Stork DK - at 2007.06.14 08:55:00
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7. Stargate's - in Player Features and Ideas Discussion [original thread]
Allow me to introduce: "Player Owned Stargates" I would like the idea of alliances being able to build Stargates in their own sovereignty. The gates would have range limits and require fuel like a POS. They would then need power for every jump us...
- by Stork DK - at 2007.05.21 12:01:00
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8. Tech II Webifier - in Player Features and Ideas Discussion [original thread]
Edited by: Stork DK on 01/02/2007 18:55:18 Now that we got Tech II Warp jammers with longer range in game, then why is the Stasis Webifier II still ah piece of expensive crap. I really doubt that anyone will bother to invent to get them as the...
- by Stork DK - at 2007.02.01 18:48:00
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