| Pages: [1] 2 |
1. being dead in rl - in Assembly Hall [original thread]
wat
- by Stupid McStupidson - at 2011.03.06 15:57:00
|
2. [Proposal]Fixing Destroyers - in Assembly Hall [original thread]
Supported conditionally; I don't think they need a HP boost, relatively weak tank/HP I think fits with the destroyer concept. They do need a sig reduction, so they aren't insta-pop with cruisers and above on the field. They could also use a scosh ...
- by Stupid McStupidson - at 2011.01.01 21:04:00
|
3. Eve Economy & Isk Faucets Versus Isk Sinks - in Assembly Hall [original thread]
Originally by: Makumba Aki Originally by: Stupid McStupidson Real simple. Any transaction of goods/ISK that involves 2 human players is NOT an ISK faucet, nor is it an ISK sink. It is just a swapping of ownership. It mostly part...
- by Stupid McStupidson - at 2010.11.19 18:16:00
|
4. Ban bot-useres even if they are not involved in RMT - in Assembly Hall [original thread]
Do you really think that CCP knows who the bots are, and is just sitting there with their finger on the ban button waiting for them to sell some ISK? What benefit would that be to them? There will eventually be a Holy Rage II, after which the bot/...
- by Stupid McStupidson - at 2010.11.19 14:32:00
|
5. Railgun rework - Eve is a 'thinking man's' game after all - in Assembly Hall [original thread]
This idea is more complicated than WW2 torpedo firing solutions. No way. Also, more cap usage on armor tanks is not a good idea. I know Caldari use hybrids also, but they're all in Drakes and Ravens anyway.
- by Stupid McStupidson - at 2010.11.19 14:28:00
|
6. Eve Economy & Isk Faucets Versus Isk Sinks - in Assembly Hall [original thread]
Real simple. Any transaction of goods/ISK that involves 2 human players is NOT an ISK faucet, nor is it an ISK sink. It is just a swapping of ownership.
- by Stupid McStupidson - at 2010.11.19 14:18:00
|
7. [Proposal] New weapon type - tank breakers - in Assembly Hall [original thread]
Edited by: Stupid McStupidson on 19/11/2010 14:11:59 Don't worry, somebody will come up with a solid counter to this FoTM. Of course, said ship/setup will be the new FoTM. edit: Adding overpowered weapons in order to blow up overpowered ships...
- by Stupid McStupidson - at 2010.11.19 14:10:00
|
8. [Proposal] Capital mining ships - in Assembly Hall [original thread]
Originally by: bartos100 ccp already stated that no ship in EVE would ever outmine a hulk QFT; Further increasing the yield when profits are already low due to supply saturation is not a good idea. cc:Ben Bernanke
- by Stupid McStupidson - at 2010.11.19 14:08:00
|
9. Light waves Vs, warp travel - in Assembly Hall [original thread]
I say we stop all this red/blue bickering, and just compromise by making warp purple. And space unicorns.
- by Stupid McStupidson - at 2010.11.19 13:42:00
|
10. [CSM] November 2010 Prioritization Crowdsourcing - in Assembly Hall [original thread]
Stupid McStupidson,4,5,6,19,41,45,114,120,123,135,199,201
- by Stupid McStupidson - at 2010.11.15 17:23:00
|
11. [Proposal] High sec asteroid changes, Mining Barge/Exhumer tweek - in Assembly Hall [original thread]
Ehh. There's already a huge number of high sec belts that are wiped out hours after they re spawn. Lowering their yields would only make this worse. You'd be surprised at what macros are capable of nowadays. No, I don't use them, but I have looked...
- by Stupid McStupidson - at 2010.08.17 18:39:00
|
12. [Proposal] Industrials and hostiles - in Assembly Hall [original thread]
If you fit your mining fleet for max yield/efficiency, you're situational awareness and ability to defend yourself will suffer. If the profits are low, then go do the thing where profits are high. Also, typing entire posts in bold is douchebaggery...
- by Stupid McStupidson - at 2010.08.17 18:23:00
|
13. [Proposal] Changes to Concord - distress call - in Assembly Hall [original thread]
I kind of like the concept as it pertains to high-sec. As for low, no way. It takes away the distinction of low-sec. Granted, low-sec needs some kind of attention, or 'boost' as it were, but this is not the kind it needs.
- by Stupid McStupidson - at 2010.08.17 18:18:00
|
14. Secure the High Security area please - in Assembly Hall [original thread]
Originally by: Messenger001 1. All insurance should be void for any ship killed by CONCORD. No sane insurance company would ever insure criminals from being busted by police forces. I like the suicide mechanic (IANASB). Maybe keep insur...
- by Stupid McStupidson - at 2010.07.29 15:25:00
|
15. [BRACKET] Urging CCP to work on current issues next expansion. - in Assembly Hall [original thread]
Please, please. Either cut back to one expansion per year, with 6 months devoted to bug fixes/existing content development. This, or significantly increase your staff, so that a large enough team can work on existing content development, re-balanc...
- by Stupid McStupidson - at 2010.06.05 18:07:00
|
16. [issue] solar system map shadow - in Assembly Hall [original thread]
Sure, why not? Seems easy enough.
- by Stupid McStupidson - at 2010.06.04 16:52:00
|
17. [Proposal] Make Motherships Larger - in Assembly Hall [original thread]
Incredibly-disappointed-when-I-saw-a-carrier/mom-for-the-first-time supported.
- by Stupid McStupidson - at 2010.06.04 16:37:00
|
18. [Proposal] Have DED Connections give a bonus to low/nullsec bounties - in Assembly Hall [original thread]
Supported solely for the lulz of another lowsec boost crash-and-burn.
- by Stupid McStupidson - at 2010.06.03 19:09:00
|
19. [Proposal] Remove all low sec offers from high sec agents. - in Assembly Hall [original thread]
Originally by: Viral Effect Are CCP crazy? Do they expect high sec mission runners to accept a courier mission to low sec for 185K isk? Yeah right! Do they expect me to lose my ship and cargo which canĘt be bought from the market and my po...
- by Stupid McStupidson - at 2010.06.03 18:52:00
|
20. [Proposal] Fleet window upgrade - in Assembly Hall [original thread]
No brainer. I have no knowledge about the data flow server-client, but I'm guessing that the link info is already being shared on the grid to other clients, just not being visible on the fleet window. So no extra lag would be introduced. Then agai...
- by Stupid McStupidson - at 2010.06.03 18:41:00
|
| Pages: [1] 2 |
| First page | Previous page | Next page | Last page |