Pages: [1] 2 3 4 5 6 7 8 9 10 |
1. Announcement:March release - Issues feedback - in EVE Information Portal [original thread]
Guns and stuffs are sticking when ships die under the new craptastic kill animation. tl;dr to devs : It's too slow, put more hamsters on it.
- by Sturmwolke - at 2016.03.09 20:23:43
|
2. Sticky:Dev blog: Skill trading in New Eden - in EVE Information Portal [original thread]
Workable idea, but 5-50mil bracket 0.8 multiplier is set too high. Skill trading increases the pace of the game, the lower the bar the faster pace. The entirety of EVE isn't built for this pace. It's like trying to shoehorn a Porsche engine onto a...
- by Sturmwolke - at 2016.01.18 23:09:03
|
3. Sticky:Dev Blog: EVE Economy Update - EVE Vegas 2015 Report - in EVE Information Portal [original thread]
Good to see the econ updates are resuming, but a monthly schedule might saturate the interest you're trying to drum up and drown it into ubiquity, then finally into apathy. Quality over quantity. Personally, I'd rather see a quality quarterly repo...
- by Sturmwolke - at 2015.11.08 04:12:43
|
4. Sticky:Dev blog: Testing a new EVE Launcher - in EVE Information Portal [original thread]
Quote: Verifying, purging extra files and downloading the full resource cache are all handled by the launcher. Ok. Now what about the mitigation of file fragmentation after each update. I'm spending literally hours (cumulatively) selectively ...
- by Sturmwolke - at 2015.10.06 23:11:21
|
5. Sticky:Dev blog: EVE Online Roadmap Update (Winter 2015-Spring 2016) - in EVE Information Portal [original thread]
Ok, nothing earth-shatterring till spring then.
- by Sturmwolke - at 2015.10.06 04:28:33
|
6. Announcement:Carnyx release - General feedback - in EVE Information Portal [original thread]
Overview icons, a positive improvement from those horrible concepts put forward in the last blog regarding the icons. These new icons are quite decent. However (echoing some earlier posts), those lightly shaded NPCs are problematic. They're almo...
- by Sturmwolke - at 2015.06.03 08:40:42
|
7. Announcement:Carnyx release - General feedback - in EVE Information Portal [original thread]
Spending >1hr surgically defragging the HDD mess you make in the resource cache. Shall I assume this is by (clever) design and the EVE installation shall continue to fragment itself into billions and billions of pieces happily ever after?
- by Sturmwolke - at 2015.06.02 14:12:18
|
8. Sticky:Dev Blog: Shake my Citadel - in EVE Information Portal [original thread]
Please think about multiple dock/undock points, ideally separated enough that bubbles or camping undocks have a limited effect. It's about time this mechanic is introduced and perhaps retroactively added to all the other NPC stations.
- by Sturmwolke - at 2015.05.13 10:38:50
|
9. Sticky:Dev blog: X Marks The Spot - The New Star Map Is Out Of Beta - in EVE Information Portal [original thread]
New map needs a "galactic north" indicator for abstract mode and possibly for 3d mode if you can manage it. Without a common frame of galactic north reference, you'll get players confusing south/north/east/west etc. for reports and articles that u...
- by Sturmwolke - at 2015.04.29 18:53:55
|
10. Sticky:Dev Blog: Two-Factor Authenticaion... finally! - in EVE Information Portal [original thread]
GA? No thanks.
- by Sturmwolke - at 2015.04.26 23:17:10
|
11. Announcement:SCYLLA - Download On Demand Issues - in EVE Information Portal [original thread]
Dear CCP Atropos, DoD has significantly altered the Launcher and resource files relationship. Moving/altering the Shared Cache path is clunky and untuitive . e.g. when copying the game to another PC or thumb drive. 1. You need to include a ...
- by Sturmwolke - at 2015.04.21 12:21:45
|
12. Sticky:Dev blog: UI Modernization - Icon Strategy - in EVE Information Portal [original thread]
Geanos wrote: ISIS icons are very nice and they look wonderful there, but they don't mix well with the overview. Why not use clear shapes that would show a clear progression for each category of ships or drones? I made a quick mockup to illustr...
- by Sturmwolke - at 2015.03.02 16:21:07
|
13. Sticky:Dev blog: UI Modernization - Icon Strategy - in EVE Information Portal [original thread]
Combat ships line is passable. Freighter/indy line is still a jumbled mess (more specifically L and XL). Those shapes still aren't distinct enough to pass a cursory glance*. Sentry drone vs scout/hvy drone = clear distinction. Medium scout drone...
- by Sturmwolke - at 2015.02.27 08:15:21
|
14. Sticky:Dev Blog: Rebalancing Modules in EVE Online, Round Two - in EVE Information Portal [original thread]
Overcomplication where none was needed. Solution is downright silly. Therefore, I hereby propose an initiative to rename ships so that they can be easily identified by dummies: Rapier -> Rapier Longtooth Lachesis -> Lachesis Shadoweaver Ap...
- by Sturmwolke - at 2014.12.24 09:11:52
|
15. Sticky:Dev blog: Holidays Greetings From Team Security! - 2014 In Numbe... - in EVE Information Portal [original thread]
Good to see the tightening of the policies. Scale of the graph looks to be a deliberate obsfuscation? I'd assume trillions, but assumptions is the mother of all FU ... left open to interpretation by the masses. 1/10 on graph-fu. Fail.
- by Sturmwolke - at 2014.12.20 11:49:32
|
16. Sticky:Dev blog: Download on Demand client for EVE Online - in EVE Information Portal [original thread]
CCP Snorlax wrote: This actually simplifies our deployment process, speeds up build times and improves the quality of life for developers inhouse. Oh, and there's the added benefit of getting players into the game quicker. So pardon me for bein...
- by Sturmwolke - at 2014.12.17 11:11:34
|
17. Sticky:Dev blog: Download on Demand client for EVE Online - in EVE Information Portal [original thread]
Ughh ... this is basically incremental DL while you play the game. Ok, I see the goal, but I can also see that CCP is increasing deployment complexity to achieve it. Basic immutable principle : The more complex things are, the harder they are to ...
- by Sturmwolke - at 2014.12.17 10:48:08
|
18. Announcement:Rhea Feedback - in EVE Information Portal [original thread]
Feedback on icon designs : Ok, about more than a week into Rhea, this needs calling out. There are too many "circular" motifs that bear similarities to one another. This is not about personal taste, it's about clarity - especially when it involv...
- by Sturmwolke - at 2014.12.17 03:28:33
|
19. Announcement:Rhea Feedback - in EVE Information Portal [original thread]
TigerXtrm wrote: Point being, don't be some kind of *sshole who storms the forums the second something changes to complain and make all kinds of demands. You want to have a say and give proper feedback into changes for EVE Online? Keep track o...
- by Sturmwolke - at 2014.12.11 05:14:40
|
20. Announcement:Rhea Issues - in EVE Information Portal [original thread]
CCP, the new GUI themes are annoying and a headache. 3 things that needs fixing : 1. Introduction of a "Simple Black" theme. The "Dark Matter" doesn't look right for a black theme. 2. 0 transparency should mean solid opaque - not 50% or some ...
- by Sturmwolke - at 2014.12.09 14:46:28
|
Pages: [1] 2 3 4 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |