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2681. Passive tanking considered harmful - in Ships and Modules [original thread]
Originally by: Cutie Chaser Edited by: Cutie Chaser on 20/05/2008 03:40:20 <fluff removed> Passive tanking is a horrible, horrible crutch for new players. And like a crutch there comes a time when it must be broken and cast asi...
- by Sturmwolke - at 2008.05.21 02:43:00
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2682. Level IV Nighthawk, Anyway to clear missions faster? - in Missions & Complexes [original thread]
Originally by: Last Wolf I can fly a Sleipnir, but it only does better damage within 25km or so. If i'm going to be fighting at that range I might as well use HAM's on my nighthawk and do a solid 35-40% more damage at the same range. ...
- by Sturmwolke - at 2008.05.16 12:32:00
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2683. Level IV Nighthawk, Anyway to clear missions faster? - in Missions & Complexes [original thread]
Originally by: Last Wolf My current setup Other than saving up for faction BCUs, is there anyway to tweak my setup for more damage, or fit an AB in to get to the gates faster? I've been trying to get a HAM setup with missile velocity rig...
- by Sturmwolke - at 2008.05.15 23:40:00
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2684. Raven rigs for l4's? - in Ships and Modules [original thread]
Originally by: Qui Shon Originally by: Morthis Rygal I can't figure out why in the world you'd want to use exp radius rigs for cruises. Not only will that pretty much own your fittings to the point you'd need to use co-procs or a ...
- by Sturmwolke - at 2008.05.15 01:51:00
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2685. Fuel Pellets - streamlining the fuelling experience - in Player Features and Ideas Discussion [original thread]
Originally by: CCP Greyscale As a bonus question, Fuel Pellets or Fuel Bricks? "Starbase [Plasma] Fuel Intermix" replace [Plasma] with appropiate EVE racial tech e.g anti-matter, fusion, graviton etc
- by Sturmwolke - at 2008.05.14 12:25:00
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2686. UI/Gameplay - Allow Re-packaging of Items in Station Containers - in Player Features and Ideas Discussion [original thread]
I'm not sure if this has been brought up before, so my apologies. I'm requesting for devs to look into allowing "re-packaging" of items that are station containers/warehouse/vault. I find that I'm wasting a fair amount of time moving items out f...
- by Sturmwolke - at 2008.05.14 11:50:00
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2687. Raven Rigs - in Ships and Modules [original thread]
Edited by: Sturmwolke on 02/05/2008 01:01:15 Originally by: Ruban Spangler Am I being a numpty and should I just get x3 CCCs like everyone else? 1 x CCC and 2 x Semiconductor Memory Cell works very well. Yes, I know 3 x CCC rigs...
- by Sturmwolke - at 2008.05.02 00:46:00
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2688. The Iteron Mark III - It doesn't just haul. - in Ships and Modules [original thread]
An alternative autocannon battle Mammoth : - Deals about the same damage as the Iteron III - 62% (max) shield heat resist to counter miner's Hobgoblin/Hammerheads or modify as needed - Deals explosive damage with Fusion for killing barge/exhumer....
- by Sturmwolke - at 2008.04.27 02:58:00
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2689. Best Industrial for trips to 0.0? - in Ships and Modules [original thread]
Originally by: z0de Originally by: Sturmwolke That Iteron build won't survive a bubble camp in the 0.0, nor would it survive a competent inty lock & scram in low-sec. What competent inty pilot would engage on a lowsec gate. ...
- by Sturmwolke - at 2008.04.25 05:47:00
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2690. Best Industrial for trips to 0.0? - in Ships and Modules [original thread]
Edited by: Sturmwolke on 25/04/2008 05:27:24 Originally by: Sir Ibex If you absolutely had to take an industrial to 0.0 or low sec, which one would it be? 0.0 and low-sec are two different environments. That Iteron build won'...
- by Sturmwolke - at 2008.04.25 05:26:00
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2691. Lv 4 Raven Setup - in Missions & Complexes [original thread]
Originally by: Raging Taurus you certainly have an interesting point, but our conclusions differ because we are starting off with a different premis - we have a different understanding of what is effective. I agree that in sustained mode,...
- by Sturmwolke - at 2008.04.25 01:02:00
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2692. Lv 4 Raven Setup - in Missions & Complexes [original thread]
Edited by: Sturmwolke on 24/04/2008 00:52:44 Originally by: Raging Taurus My point: With an X-L booster, 2xShield boost amps (to add more boost) and 3xcore cap def rigs (To use less cap per boost), the end result is that you'll need ...
- by Sturmwolke - at 2008.04.24 00:50:00
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2693. PVP vengeance, last low slot - in Ships and Modules [original thread]
Edited by: Sturmwolke on 23/04/2008 13:40:37 Originally by: Umar Khattab High 3x 220mm Light Scout Autocannons 1x E5 Prototype Energy Vampire / 1x Rocket Launcher Mid 1x E5 Prototype Web 1x J5B Phased Scrambler 1x MWD I Low 1x SAR II ...
- by Sturmwolke - at 2008.04.23 13:36:00
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2694. Raven setup tips and ideas - in Ships and Modules [original thread]
Originally by: Tanith YarnDemon Would I be better of buying Faction launchers or BCUs? Are the faction boosters worth it? Faction smartbomb? Faction shield hardeners & amplifiers are cost effective for the Raven. Dread Guristas shield...
- by Sturmwolke - at 2008.04.23 08:37:00
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2695. Apoc very low SP character - in Ships and Modules [original thread]
Originally by: Rathion Right now im just running lvl 3 missions but should have the standing for lvl 4 missions soon and I was wondering if any of you have some pointers on a setup capable of doing lvl 4 missions quickly. Please do not inc...
- by Sturmwolke - at 2008.04.18 04:14:00
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2696. Why do many men choose female characters? - in EVE General Discussion [original thread]
Originally by: Captain Falcord +1 To the guy who said there are two schools of thought: - You ARE your character - You CONTROL your character I belong to the first school, and so my main (this) is male, but I don't care making female al...
- by Sturmwolke - at 2008.04.15 20:14:00
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2697. Trinity 1.2 Patch Deployment Complete - in EVE Information Portal [original thread]
Patch works fine. No immediate issues for the 3 different systems it was installed on. Kudos to CCP devs for being responsive in the patch thread .... much better than the last 1.1 debacle. Unfortunately, the biggest nag for me, drone window stil...
- by Sturmwolke - at 2008.04.15 20:04:00
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2698. An idea for Titans - in Test Server Feedback [original thread]
Edited by: Sturmwolke on 12/04/2008 16:23:12 OP's scheme won't work. "Rogue" titans owned by individuals not in the alliance circumvents the scheme rather effectively. I can have an alt sit out of the alliance and use the titan as needed for ...
- by Sturmwolke - at 2008.04.12 16:04:00
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2699. Trinity 1.1: Boost Patch Deployment Complete - in EVE Information Portal [original thread]
Folks (running EVE Premium client) with FPS issue might want to check their graphics interval. "Default interval" FPS is now about twice as slow in Trinity 1.1. "Immediate" returns most of the FPS back, but I hazard a guess that it might not be to...
- by Sturmwolke - at 2008.03.15 00:32:00
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2700. BOUNTY REFORM: Payout Cap at Value of Destroyed Property - in Player Features and Ideas Discussion [original thread]
Another open idea Link For the record
- by Sturmwolke - at 2008.03.11 07:40:00
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