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121. Covert Ops Changes/Feedback thread. - in Player Features and Ideas Discussion [original thread]
Specia1 K wrote: Jennifer Maxwell wrote: Speaking of the Astero, it trumps Cov Ops in pretty much every catagory. But if we look at the ship lines they're modelled off of: AFs and faction frigates, then we can see there's a disparity there....
- by Suitonia - at 2015.07.28 00:57:10
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122. Covert Ops Changes/Feedback thread. - in Player Features and Ideas Discussion [original thread]
Robert Caldera wrote: still not supported. We have 4 races, there should be meaningful differences between racial ships, slot layout, bonuses and fitting attributes are key features which shouldnt be the same, because otherwise races dont mat...
- by Suitonia - at 2015.07.28 00:53:58
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123. Covert Ops Changes/Feedback thread. - in Player Features and Ideas Discussion [original thread]
Very low maximum capacitor is also a big issue for lower skilled players. Cheetah with low skills can't even warp 40au without capping itself out. Increasing the Max Capacitor on them would also be great for Quality of Life (increase the cap regen...
- by Suitonia - at 2015.07.25 18:30:33
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124. RAGE RAGE - No Duality, No SiSi - in EVE Alliance Tournament Discussion [original thread]
Hoodie Mafia wrote: http://i.imgur.com/aF1Qcf1.jpg Logibro is cool, that's not cool.
- by Suitonia - at 2015.07.22 18:02:56
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125. Nice prize changes. Thanks CCP - in EVE Alliance Tournament Discussion [original thread]
Quote: Secondly, due to the new skinning system, the Battleship prize SKIN has been replaced with a Sansha SKIN license that can be applied to all Sansha ships (excluding the tournament prize ships). The number of SKINs awarded per series won w...
- by Suitonia - at 2015.07.21 16:37:01
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126. Sticky:Alliance Tournament Practice Environment - in EVE Alliance Tournament Discussion [original thread]
An option to reset all current ship stats to full (Shield/Armor/Hull HP, Cap, Heat Damage) would be a useful feature to have on this. The ability to enter in a timer on the Test Environment, and a Countdown, which is announced in local, For examp...
- by Suitonia - at 2015.07.19 02:55:59
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127. Announcement:Changes to Video Monetization Policy - in EVE General Discussion [original thread]
These seem reasonable.
- by Suitonia - at 2015.06.24 19:53:22
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128. Sticky:[Aegis] More balance! - Ishtars, DDAs and the Tempest - in Player Features and Ideas Discussion [original thread]
Tarra Nobilii wrote: I am concerned about nerfing all drone boats with this change. The proposal, specifically regarding the tempest, gives it massive DPS...when compared to its Amarr counterparts, it is a joke. The Armageddon will get nerfed b...
- by Suitonia - at 2015.06.22 16:41:43
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129. Sticky:[Aegis] More balance! - Ishtars, DDAs and the Tempest - in Player Features and Ideas Discussion [original thread]
On the subject of the Tempest boost, It is well warranted, I think it would be interesting to see a larger flat damage bonus and a projection bonus instead, say 10% Large Projectile damage and 10% Large Projectile Falloff/Optimal Range/Tracking in...
- by Suitonia - at 2015.06.22 16:29:42
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130. Sticky:[Aegis] More balance! - Ishtars, DDAs and the Tempest - in Player Features and Ideas Discussion [original thread]
CCP Fozzie - 5:47PM : PVP damage per month leader per class: T1 Frigate - Tristan, Pirate Frigate - Worm, T1 Cruiser - Vexor, Navy Cruiser - VNI, Pirate Cruiser - Gila, T2 Cruiser - Ishtar, T1 Battleship - Dominix http://puu.sh/iyxmt/3448c15a01....
- by Suitonia - at 2015.06.22 15:50:04
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131. Sticky:[Aegis] More balance! - Ishtars, DDAs and the Tempest - in Player Features and Ideas Discussion [original thread]
Aplysia Vejun wrote: Airi Cho wrote: Aplysia Vejun wrote: Make the slowest HAC even slower. Great idea! BC-Speed is nice! Under 1300m/s in an armor fit with a mwd. We all will be so sad to see ishtars less. Ok with shield ishtars. ...
- by Suitonia - at 2015.06.22 15:46:57
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132. Sticky:[Aegis] More balance! - Ishtars, DDAs and the Tempest - in Player Features and Ideas Discussion [original thread]
Mind **** wrote: don't make ships better, just make them worse = balancing a'la CCP gg Because this causes power-creep, instead of balancing drones and the Ishtar, if you boost every single other thing, you then have even more balancing pro...
- by Suitonia - at 2015.06.22 15:46:11
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133. Sticky:[Aegis] More balance! - Ishtars, DDAs and the Tempest - in Player Features and Ideas Discussion [original thread]
Jackie Fisher wrote: Problem: Ishtar Solution: Nerf everything! Just as well you guys didn't chose medicine as a career: Patient: I've got an ingrowing toenail Dr CCP : No problem, we'll just amputate both legs, hmm, better take the arms as we...
- by Suitonia - at 2015.06.22 15:44:30
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134. Sticky:[Aegis] More balance! - Ishtars, DDAs and the Tempest - in Player Features and Ideas Discussion [original thread]
These are great changes, exactly what the game needs. Thank you CCP Rise. Drone based ships were doing better than close range turret DPS out to 60km, and this will help curtail that, also almost every single drone based ship in the game right now...
- by Suitonia - at 2015.06.22 15:40:12
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135. Rattlesnake Victory edition - in EVE Alliance Tournament Discussion [original thread]
Henry Plantgenet wrote: How many points does the rattlesnake victory edition take up and does it count as a regular rattlesnake for the tournament? (I'm guessing that it won't be turned into a permanent skin before the tournament happens) Ra...
- by Suitonia - at 2015.06.14 17:04:55
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136. Entosis and NPC Station Services - in Player Features and Ideas Discussion [original thread]
You could just make it something like this. ALL NPC sov systems have at least a defence index of 4 (20 minute timer to disable services), possibly give some systems a rating of 5 or 6 depending on how many stations there are in the region, and i...
- by Suitonia - at 2015.06.06 23:06:53
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137. Covert Ops Changes/Feedback thread. - in Player Features and Ideas Discussion [original thread]
Hi there, I thought I'd make a thread to pen some ideas with Covert Ops (The scan kind) as they haven't yet gone through the Tiericide Process yet and would like to point out a few Issues and suggestions Issues There are fairly inconsistent f...
- by Suitonia - at 2015.05.24 18:50:13
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138. Sticky:[June] Module Tiericide - Armor Plates and Shield Extenders - in Player Features and Ideas Discussion [original thread]
I have a question in regards to COSMOS/Storyline Faction Plates and Extenders, why are the fitting requirements for these being increased and in several instances being harder to fit than the 'compact' meta variants. I thought that Storyline/Cosmo...
- by Suitonia - at 2015.05.20 22:44:20
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139. Sticky:[Carnyx] The Jackdaw - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: Yeah the 50 per level bonus is intentionally one of the weaker ship bonuses, to keep the rest of the package balanced. I am open to considering other bonuses like the ECCM one, and I'm interested in other ideas you folks have ...
- by Suitonia - at 2015.05.18 20:35:46
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140. The Rocket rebalance thread - in Player Features and Ideas Discussion [original thread]
Rocket Launchers have a significantly faster rate of fire than Light Missile Launchers, you need to take that into account when you are comparing missile base damages, yes light missiles have 3x the volley damage of rockets, but they fire more tha...
- by Suitonia - at 2015.05.18 19:56:27
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