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1. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Ace Aideron wrote: Ideally, if CCP had a policy of no nerfs, they would have thought more deeply about the feature before they introduced it. Post introduction, here are a few ideas that wouldn't involve a nerf to the Titan: 1. Activating the...
- by SurrenderMonkey - at 2017.07.10 22:17:19
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2. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Ace Aideron wrote: SurrenderMonkey wrote: Secondly, captain obvious, devaluing those items is the entire damn point. They're overpowered, and need to be brought back into line. If that hurts someone's feefees, that's just too damn bad. Nobod...
- by SurrenderMonkey - at 2017.07.10 14:04:13
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3. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Freeman Kurt wrote: SurrenderMonkey wrote: Freeman Kurt wrote: This nerf **** has turned from doing their right nerfs to their wrong nerfs. What are the right nerfs? Wait. Let me guess. The ones that don't affect you. Amirite? ...
- by SurrenderMonkey - at 2017.07.09 22:39:36
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4. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
IIDjangoII wrote: do u realise there are players multiboxing (if you can call afk ratting multiboxing) 10-20 vni/ishtars. Do you realize that despite this, the entire class of T1 cruisers - not just VNIs - generated less in bounties than e...
- by SurrenderMonkey - at 2017.07.09 21:51:01
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5. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Freeman Kurt wrote: This nerf **** has turned from doing their right nerfs to their wrong nerfs. What are the right nerfs? Wait. Let me guess. The ones that don't affect you. Amirite?
- by SurrenderMonkey - at 2017.07.09 21:47:09
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6. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Ace Aideron wrote: I would like to suggest the following ideas with regard to addressing game balance issues: 1. Never nerf ships or modules or skills. It's hard to adequately express how laughably childish this notion is. When one thing is...
- by SurrenderMonkey - at 2017.07.09 17:43:56
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7. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Freeman Kurt wrote: CCP does and does not care about the economy in this game and the employees, players, and I don't know how to fix it. They know we as players want this economy to be fixed in game by being able to plex our accounts inside ...
- by SurrenderMonkey - at 2017.07.09 02:26:59
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8. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
FubukiYsera wrote: rorqual nerf carr-¦ers nerf s++pers nerf all sh-¦ps nerf all moduls nerf everyth-¦ng nerf result : eve onl-¦ne -¦s dead did u know s++per tra-¦n t-¦me ??? rorqual tra-¦n t-¦me -¦ spend real Money for my game t-¦me -¦ dont...
- by SurrenderMonkey - at 2017.07.08 22:35:22
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9. Sticky:[June] Nullsec Asteroid Cluster and Excavator Drone changes - in Upcoming Feature and Change Feedback Center [original thread]
Drago Shouna wrote: First it's not really a grrr goons post, but it's obvious where a stupid amount of mining is going on, probably with some pretty big perma fleets. As for looking stupid, you're the biggest "Fozzie fan boi" on here that's c...
- by SurrenderMonkey - at 2017.06.20 16:42:12
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10. Sticky:[June] Nullsec Asteroid Cluster and Excavator Drone changes - in Upcoming Feature and Change Feedback Center [original thread]
Teckos Pech wrote: SurrenderMonkey wrote: Teckos Pech wrote: Let me get this straight...people are upset because they spent RL money accelerating their training on a ship that you indicate was known to be unbalanced...and when CCP about...
- by SurrenderMonkey - at 2017.06.15 00:14:44
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11. Sticky:[June] Nullsec Asteroid Cluster and Excavator Drone changes - in Upcoming Feature and Change Feedback Center [original thread]
Teckos Pech wrote: Let me get this straight...people are upset because they spent RL money accelerating their training on a ship that you indicate was known to be unbalanced...and when CCP about faces people should be upset. Here is an idea:...
- by SurrenderMonkey - at 2017.06.14 23:52:22
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12. Sticky:[June] Nullsec Asteroid Cluster and Excavator Drone changes - in Upcoming Feature and Change Feedback Center [original thread]
Sgt Ocker wrote: Teckos Pech wrote: SurrenderMonkey wrote: Do people really think this is a clever or compelling argument? When they initially announced their plans to introduce Excavators and turn the Rorqual into a mining behemoth, di...
- by SurrenderMonkey - at 2017.06.14 23:06:33
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13. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Objectless Hatred wrote: Teckos Pech wrote: Objectless Hatred wrote: Mark Marconi wrote: Objectless Hatred wrote: But meh, the changes were halved, you lost... deal with it. Yeah after 100 pages of tears the likes of which hi-sec ...
- by SurrenderMonkey - at 2017.06.14 20:18:15
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14. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Atrinos wrote: 1. A VNI has ticks around 20 mil. A supercap has ticks around 100mil. So a global tax would primary Hit that clases. Ccp said that there is to much isk were genrated through ratting so this is a solution that target this Proble...
- by SurrenderMonkey - at 2017.06.14 19:49:55
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15. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Omega Prototype wrote: Yeah great this is fantastic. I dont struggle enough with money with my carrier right CCP? What you are saying is we deserve to be poor all the time right? People barely use carriers as it is and then you nerf them AGAIN....
- by SurrenderMonkey - at 2017.06.14 19:35:49
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16. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Atrinos wrote: SurrenderMonkey wrote: Lord Heluene wrote: So CCP nerfed my missiles a while back and I swiitched to a carrier because of it, now I am being punished by CCP for making isk in the ship they pushed me into. How thoughtfull!! ...
- by SurrenderMonkey - at 2017.06.14 19:08:16
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17. Sticky:[June] Nullsec Asteroid Cluster and Excavator Drone changes - in Upcoming Feature and Change Feedback Center [original thread]
Kist Shi wrote: I was on the understanding that this is a player led game and economy. Do people really think this is a clever or compelling argument? When they initially announced their plans to introduce Excavators and turn the Rorqual in...
- by SurrenderMonkey - at 2017.06.14 18:27:53
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18. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Lord Heluene wrote: So CCP nerfed my missiles a while back and I swiitched to a carrier because of it, now I am being punished by CCP for making isk in the ship they pushed me into. How thoughtfull!! NOT The self-importance of anyone who m...
- by SurrenderMonkey - at 2017.06.14 17:58:43
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19. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Ikshuki wrote: it's PL controlling all incursion sites, then using the isk gained from incursions to quickly build super caps, then CCP goes super crazy on the number of anomalies active per system, so PL makes it a law for all members to farm...
- by SurrenderMonkey - at 2017.06.13 13:04:19
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20. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
icedragon2072 wrote: So lets forget to add in the rattlesnakes, and Ishtars..and other ratting ships..along with forgetting about how much the incursions bring in.. They know how much incursions bring in, and it's a fraction of ratting. It's...
- by SurrenderMonkey - at 2017.06.13 03:35:52
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