Pages: 1 2 3 4 5 6 7 8 9 10 20 [30] 40 50 |
581. The Problem With Entirely Removing Off-Grid Links - in Player Features and Ideas Discussion [original thread]
rsantos wrote: Welcome Falcon alts and 500 MN Boosting T3s. If OGB users really liked this as an alternative, they would quite their ******* crying and just do it instead of making lame pseudo-threats about how sorry everyone is going to be ...
- by SurrenderMonkey - at 2015.12.22 20:27:58
|
582. CONCORD Epic Arc - Content that solves a problem - in Player Features and Ideas Discussion [original thread]
Sobaan Tali wrote: Funny thing is that even unintentionally operating a motor vehicle that closely resembles or imitates a law enforcement vehicle is just as every bit illegal as illegal can get. Just ask the kid that I heard got busted went up...
- by SurrenderMonkey - at 2015.12.19 03:27:39
|
583. Should exploration ships get the mining ship treatment? - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: Why? Because you've accidentally wandered into a Linna Excel thread.
- by SurrenderMonkey - at 2015.12.19 03:21:52
|
584. The Problem With Entirely Removing Off-Grid Links - in Player Features and Ideas Discussion [original thread]
Hopelesshobo wrote: Is there a dev tag next to my name? If there is then CCP owes me some paychecks. How are any players supposed to know that it will take 4 bytes of ram for this action and 28 bytes for this action and those take x amount o...
- by SurrenderMonkey - at 2015.12.18 22:56:17
|
585. The Problem With Entirely Removing Off-Grid Links - in Player Features and Ideas Discussion [original thread]
So your position is basically that, since the ban didn't result in an instantaneous massive speculative price spike in tritanium, specifically, having one person running 30 miners at a go was basically A-OK and not something that needed to be addr...
- by SurrenderMonkey - at 2015.12.18 19:03:15
|
586. The Problem With Entirely Removing Off-Grid Links - in Player Features and Ideas Discussion [original thread]
Hopelesshobo wrote: When people talk about sink and faucets on the forums, everyone's first thought is isk, because generally it is quickly followed by a discussion about plex prices which is the gold standard. When simpletons talk about si...
- by SurrenderMonkey - at 2015.12.18 05:17:26
|
587. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Jerghul wrote: Oh, so you do not believe that quote means "they are going to remove local, yay". Funny, I wonder where that stupid rumour came from then. On a long enough timeline? It's pretty likely that it will eventually be replaced by a...
- by SurrenderMonkey - at 2015.12.18 04:46:54
|
588. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Jerghul wrote: Monkey Bad, good, who cares? You do, if you're actually trying to make a persuasive argument, because no, that extremely non-committal comment directly preceded by an explicit statement that AFK cloaking is not a problem most...
- by SurrenderMonkey - at 2015.12.18 04:39:26
|
589. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Jerghul wrote: Monkey I traded it in for easier words. To, you know, help you guys understand. Instead of implicit risk, I now type out implic..."pretty big psychological effect". I'm still waiting for you to actually point out where he sug...
- by SurrenderMonkey - at 2015.12.18 04:29:12
|
590. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Kaarous Aldurald wrote: Whatever happened to your "implicit risk" bullshit? He traded it in for "Yolo yokels". I think he's hoping that an alliterative nonsense phrase will catch on more easily. I bet he tries rhyming, next.
- by SurrenderMonkey - at 2015.12.18 04:16:33
|
591. The Problem With Entirely Removing Off-Grid Links - in Player Features and Ideas Discussion [original thread]
Quote: By far, most of the time anyone mentions faucets and sinks, its related to isk. Except, it really isn't. There are many mechanisms that introduce isk, raw materials, and usable items to the game. They're all appropriately referred to ...
- by SurrenderMonkey - at 2015.12.18 04:02:15
|
592. The Problem With Entirely Removing Off-Grid Links - in Player Features and Ideas Discussion [original thread]
Hopelesshobo wrote: Imagine that the server would do a distance check every server tick for a booster, or even 10 server ticks. It would be like that 1 booster is firing off up to 6 smartbombs on the entire fleet, but the check isnGÇÖt just o...
- by SurrenderMonkey - at 2015.12.17 22:42:52
|
593. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Jerghul wrote: Local makes Eve seem alive Developers do not want Eve to seem dead Therefore, local stays. So local-free wormholes must seem "dead" then, yes? Confirm/deny?
- by SurrenderMonkey - at 2015.12.17 21:30:32
|
594. The Problem With Entirely Removing Off-Grid Links - in Player Features and Ideas Discussion [original thread]
rsantos wrote: But I have another question ... What about those boosting T3! Bringing those things on grid is a free kill mail to the other side! Warfare subsystems will be obsolete. This argument does not make sense. Your average boosti...
- by SurrenderMonkey - at 2015.12.17 20:18:37
|
595. What if CCP removed the 30-day trial? - in Player Features and Ideas Discussion [original thread]
Sure, sounds good. Now excuse me while I register a small army of planetary farmers, spies, probing alts, ECM alts, manufacturing alts, etc. By the time you're done cutting it down to reasonably "unabusable" you'll be left with an account that c...
- by SurrenderMonkey - at 2015.12.17 16:49:05
|
596. The Problem With Entirely Removing Off-Grid Links - in Player Features and Ideas Discussion [original thread]
Hopelesshobo wrote: You said printing isk, Mmmm...no, no, I didn't. I said, "What about software-assisted multiboxing? Should "both sides" have been appeased on that? Maybe they allow it, but only up to so many replicated commands? Yeah?"...
- by SurrenderMonkey - at 2015.12.17 14:27:38
|
597. The Problem With Entirely Removing Off-Grid Links - in Player Features and Ideas Discussion [original thread]
Kaarous Aldurald wrote: Ditto, but with area of effect ranges ideally. (yes, I know that would apparently cause monstrous lag, whatevs) Well, that WAS the case, owing to the ludicrously expensive task of constantly recalculating stats. I...
- by SurrenderMonkey - at 2015.12.17 07:02:25
|
598. The Problem With Entirely Removing Off-Grid Links - in Player Features and Ideas Discussion [original thread]
Kaarous Aldurald wrote: Hopelesshobo wrote: If everything will be brought on grid, then links should be allowed to be fit on any ship, and to remove the booster role from a fleet. No, because battlecruisers are supposed to have some ...
- by SurrenderMonkey - at 2015.12.17 06:48:14
|
599. The Problem With Entirely Removing Off-Grid Links - in Player Features and Ideas Discussion [original thread]
Hopelesshobo wrote: So since we are specifically talking about incursions here (and beginning to get wildly off topic), there is a maximum number of sites in each system, and a set number of incursions can be up at a given time. Therefore th...
- by SurrenderMonkey - at 2015.12.17 06:36:32
|
600. The Problem With Entirely Removing Off-Grid Links - in Player Features and Ideas Discussion [original thread]
Nevyn Auscent wrote: Hopelesshobo wrote: Just like your opinion doesn't matter. We are both in the same life raft and CCP is the one driving the rescue ship. Just because something was said aaaaaages ago doesn't mean it still rings true now...
- by SurrenderMonkey - at 2015.12.17 05:32:57
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 [30] 40 50 |
First page | Previous page | Next page | Last page |